Player Matchup

Charybdis
Charybdis
Kelasyn
Charybdis
Level 128
God Stats
2W - 3L
1,384 SR
Queue Stats
128W - 125L
1,485 Elo+
Party 3
Gilgamesh
Gilgamesh
hippo lad
Gilgamesh
Level 128
God Stats
2W - 3L
1,545 SR
Queue Stats
36W - 33L
1,482 Elo+
Party 3
Tsukuyomi
Tsukuyomi
iiCrimz
Tsukuyomi
Level 159
God Stats
12W - 4L
1,759 SR
Queue Stats
124W - 131L
1,487 Elo+
Party 3
Hel
Hel
xDiamondTiara
Hel
Level 104
God Stats
26W - 20L
1,650 SR
Queue Stats
277W - 262L
1,496 Elo+
Party 2
Sol
Sol
xGamed__
Sol
Level 127
God Stats
1W - 7L
1,174 SR
Queue Stats
205W - 175L
1,483 Elo+
Party 2
Team Averages
Level 129
1,502 SR
1,487 Elo+

VS

Team Averages
Level 67
1,579 SR
1,451 Elo+
Danzaburou
Danzaburou
BravoCloud
Danzaburou
Level 68
God Stats
44W - 35L
1,589 SR
Queue Stats
222W - 280L
1,405 Elo+
Party 1
Sun Wukong
Sun Wukong
DietyofViolence
Sun Wukong
Level 109
God Stats
5W - 6L
1,514 SR
Queue Stats
96W - 107L
1,477 Elo+
Solo
Nox
Nox
Ryakugan
Nox
Level 45
God Stats
8W - 3L
1,744 SR
Queue Stats
142W - 163L
1,447 Elo+
Party 1
Chiron
Chiron
Ygx6363
Chiron
Level 63
God Stats
4W - 2L
1,542 SR
Queue Stats
116W - 116L
1,495 Elo+
Solo
Atlas
Atlas
triceratopy
Atlas
Level 48
God Stats
8W - 14L
1,505 SR
Queue Stats
92W - 123L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kelasyn
Charybdis
11
2 / 4 / 0
6,433
585
4,629
6,390
2,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Gilgamesh
hippo lad
Gilgamesh
10
1 / 1 / 1
5,466
497
3,345
9,172
3,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
iiCrimz
Tsukuyomi
11
0 / 3 / 0
5,815
529
3,713
9,161
3,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
1 / 3 / 1
6,076
552
5,488
9,146
3,996
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 3 / 1
5,294
481
7,161
8,945
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BravoCloud
Danzaburou
12
5 / 2 / 6
6,703
609
8,392
9,372
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
DietyofViolence
Sun Wukong
13
2 / 0 / 2
7,750
705
5,511
7,497
3,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

13
4 / 1 / 0
7,209
655
2,796
6,100
2,025
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
Ygx6363
Chiron
11
2 / 0 / 3
5,814
529
7,344
7,565
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 2 / 4
5,889
535
5,238
9,597
6,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
14
14
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BravoCloud
Danzaburou
5
2
6
4
W
Sun Wukong
DietyofViolence
Sun Wukong
2
0
2
3
L
Charybdis
Kelasyn
Charybdis
2
4
0
0.5
W
4
1
0
4
W
Chiron
Ygx6363
Chiron
2
0
3
3.5
L
Gilgamesh
hippo lad
Gilgamesh
1
1
1
1.5
L
Tsukuyomi
iiCrimz
Tsukuyomi
0
3
0
0
W
1
2
4
1.5
L
1
3
1
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,336
Damage
29,281
42,814
Taken
40,131
15,388
Mitigated
16,737
14,836
Healing
13,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BravoCloud
Danzaburou
8,392
2,340
0
2,990
9,372
3,283
0
1,902
7,313
0
44,804
W
Sun Wukong
DietyofViolence
Sun Wukong
5,511
829
0
2,549
7,497
3,125
0
0
6,907
0
57,345
L
Charybdis
Kelasyn
Charybdis
4,629
1,353
0
905
6,390
2,468
0
2,425
3,965
0
44,650
W
2,796
462
0
1,712
6,100
2,025
0
0
5,732
41,102
911
W
Chiron
Ygx6363
Chiron
7,344
1,343
746
2,928
7,565
2,135
0
4,552
3,013
0
46,559
L
Gilgamesh
hippo lad
Gilgamesh
3,345
780
0
1,108
9,172
3,375
0
1,370
7,802
0
35,297
L
Tsukuyomi
iiCrimz
Tsukuyomi
3,713
631
0
3,498
9,161
3,349
0
0
9,161
0
38,472
W
5,238
1,686
328
1,958
9,597
6,169
0
6,122
3,475
19,077
0
L
5,488
444
2,326
4,642
9,146
3,996
0
2,724
6,422
13,390
0
L
7,161
4,076
0
2,357
8,945
2,200
0
1,426
7,519
39,812
3,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,084
Gold Earned
33,365
320
Minions Killed
377
0
Camps Cleared
0
1,057,228
Distance Traveled
1,103,717
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,703
609
68
6
0
228,283
0
W
Sun Wukong
7,750
705
115
10
0
197,128
4
L
Charybdis
6,433
585
96
9
0
207,170
2
W
Nox
7,209
655
91
8
0
228,577
0
W
Chiron
5,814
529
82
7
0
216,445
2
L
Gilgamesh
5,466
497
65
6
0
250,847
0
L
Tsukuyomi
5,815
529
76
7
0
205,299
2
W
Atlas
5,889
535
21
2
0
233,284
0
L
Hel
6,076
552
12
1
0
196,080
2
L
Sol
5,294
481
71
6
0
197,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role