Player Matchup

Ravana
Ravana
FocusLunch
Ravana
Level 136
God Stats
2W - 5L
1,517 SR
Queue Stats
119W - 123L
1,479 Elo+
Party 2
Erlang Shen
Erlang Shen
Ten_Inches_Soft7
Erlang Shen
Level 109
God Stats
3W - 2L
1,706 SR
Queue Stats
74W - 60L
1,558 Elo+
Party 4
Chiron
Chiron
cookiethekweenTV
Chiron
Level 84
God Stats
5W - 10L
1,554 SR
Queue Stats
43W - 38L
1,503 Elo+
Party 2
Aphrodite
Aphrodite
iluihu
Aphrodite
Level 12
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
warewolf4421
Sol
Level 103
God Stats
0W - 2L
1,268 SR
Queue Stats
39W - 34L
1,526 Elo+
Party 4
Team Averages
Level 89
1,463 SR
1,513 Elo+

VS

Team Averages
Level 121
1,558 SR
1,493 Elo+
Khepri
Khepri
AdmiralEvans
Khepri
Level 109
God Stats
17W - 9L
1,689 SR
Queue Stats
124W - 100L
1,534 Elo+
Party 1
Hun Batz
Hun Batz
Fried Pheonix
Hun Batz
Level 123
God Stats
1W - 0L
1,728 SR
Queue Stats
9W - 8L
1,430 Elo+
Party 3
Ix Chel
Ix Chel
Nightmar3God
Ix Chel
Level 128
God Stats
1W - 3L
1,168 SR
Queue Stats
129W - 103L
1,542 Elo+
Party 1
Chernobog
Chernobog
NileMonster35
Chernobog
Level 119
God Stats
6W - 4L
1,710 SR
Queue Stats
123W - 97L
1,542 Elo+
Party 1
Sylvanus
Sylvanus
RenegadeBeaver9
Sylvanus
Level 126
God Stats
5W - 4L
1,496 SR
Queue Stats
23W - 24L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
FocusLunch
Ravana
15
1 / 1 / 2
7,884
526
6,685
7,255
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Erlang Shen
Ten_Inches_Soft7
Erlang Shen
14
1 / 0 / 0
7,801
520
7,791
13,093
10,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
1 / 4 / 0
7,143
476
3,058
12,231
3,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
iluihu
Aphrodite
9
0 / 2 / 0
5,946
396
972
4,648
1,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 6 / 0
7,059
471
8,510
11,369
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 0 / 9
8,222
548
2,069
5,580
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hun Batz
Fried Pheonix
Hun Batz
14
2 / 1 / 2
7,545
503
3,612
9,311
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ix Chel
Nightmar3God
Ix Chel
15
5 / 1 / 1
9,239
616
10,212
6,885
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
NileMonster35
Chernobog
15
6 / 0 / 3
9,266
618
8,648
8,460
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
15
0 / 1 / 0
9,215
614
7,188
13,688
12,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
13
13
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
0
9
4.5
L
Ravana
FocusLunch
Ravana
1
1
2
2
W
Hun Batz
Fried Pheonix
Hun Batz
2
1
2
3
W
Ix Chel
Nightmar3God
Ix Chel
5
1
1
5.5
W
Chernobog
NileMonster35
Chernobog
6
0
3
7.5
W
Sylvanus
0
1
0
0
L
Erlang Shen
Ten_Inches_Soft7
Erlang Shen
1
0
0
1
L
1
4
0
0.25
L
Aphrodite
iluihu
Aphrodite
0
2
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,016
Damage
31,729
48,596
Taken
43,924
22,005
Mitigated
26,261
16,514
Healing
15,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,069
184
263
2,358
5,580
4,729
673
2,889
2,691
15,352
0
L
Ravana
FocusLunch
Ravana
6,685
1,825
0
1,462
7,255
3,055
0
2,768
4,337
0
78,344
W
Hun Batz
Fried Pheonix
Hun Batz
3,612
950
0
2,052
9,311
3,511
0
733
8,538
0
59,953
W
Ix Chel
Nightmar3God
Ix Chel
10,212
744
282
1,687
6,885
2,343
118
0
6,885
59,015
804
W
Chernobog
NileMonster35
Chernobog
8,648
5,112
0
2,329
8,460
2,974
2,057
5,634
2,826
0
72,605
W
Sylvanus
7,188
2,740
0
6,115
13,688
12,704
200
0
12,770
48,642
21,746
L
Erlang Shen
Ten_Inches_Soft7
Erlang Shen
7,791
3,055
0
6,166
13,093
10,510
0
5,826
7,267
0
51,542
L
3,058
511
0
2,646
12,231
3,625
0
7,298
4,173
0
47,675
L
Aphrodite
iluihu
Aphrodite
972
233
952
1,412
4,648
1,986
0
933
3,697
7,083
0
L
8,510
2,515
0
3,876
11,369
2,829
0
760
10,569
54,080
800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,833
Gold Earned
43,487
441
Minions Killed
489
0
Camps Cleared
0
1,365,419
Distance Traveled
1,479,540
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,222
548
29
2
0
302,063
6
L
Ravana
7,884
526
138
9
0
324,684
4
W
Hun Batz
7,545
503
90
6
0
357,212
0
W
Ix Chel
9,239
616
117
8
0
283,880
0
W
Chernobog
9,266
618
133
9
0
315,788
0
W
Sylvanus
9,215
614
120
8
0
220,597
1
L
Erlang Shen
7,801
520
100
7
0
256,877
0
L
Chiron
7,143
476
96
6
0
283,464
0
L
Aphrodite
5,946
396
17
1
0
252,427
0
L
Sol
7,059
471
90
6
0
247,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role