Player Matchup

Danzaburou
Danzaburou
El_ChoChua21
Danzaburou
Level 144
God Stats
4W - 3L
1,520 SR
Queue Stats
183W - 193L
1,476 Elo+
Party 3
Chaac
Chaac
Falldwnn
Chaac
Level 80
God Stats
23W - 27L
1,434 SR
Queue Stats
155W - 146L
1,433 Elo+
Party 1
Eset
Eset
Theylove jay686
Eset
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,492 Elo+
Party 1
Bakasura
Bakasura
Victt2253
Bakasura
Level 33
God Stats
12W - 28L
1,209 SR
Queue Stats
199W - 223L
1,292 Elo+
Solo
Cthulhu
Cthulhu
jojomanito
Cthulhu
Level 42
God Stats
7W - 3L
1,707 SR
Queue Stats
89W - 107L
1,379 Elo+
Party 3
Team Averages
Level 76
1,474 SR
1,414 Elo+

VS

Team Averages
Level 97
1,498 SR
1,436 Elo+
Zhong Kui
Zhong Kui
Ahuerta 17
Zhong Kui
Level 69
God Stats
163W - 118L
1,569 SR
Queue Stats
189W - 159L
1,451 Elo+
Party 2
Mercury
Mercury
Jairyayo123
Mercury
Level 89
God Stats
40W - 32L
1,594 SR
Queue Stats
243W - 222L
1,461 Elo+
Party 2
Surtr
Surtr
NTN Super R2D2
Surtr
Level 102
God Stats
179W - 123L
1,466 SR
Queue Stats
370W - 353L
1,408 Elo+
Party 2
Medusa
Medusa
Noovack
Medusa
Level 108
God Stats
6W - 4L
1,273 SR
Queue Stats
80W - 99L
1,404 Elo+
Solo
Ymir
Ymir
marakas1225
Ymir
Level 117
God Stats
7W - 4L
1,589 SR
Queue Stats
176W - 158L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
El_ChoChua21
Danzaburou
9
3 / 4 / 1
5,306
531
4,359
7,574
2,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
Falldwnn
Chaac
8
0 / 3 / 1
4,680
468
3,796
8,040
4,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

9
0 / 4 / 1
4,606
461
2,523
4,647
1,298
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Victt2253
Bakasura
8
1 / 3 / 0
4,890
489
1,979
9,082
3,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
jojomanito
Cthulhu
9
1 / 3 / 3
5,508
551
6,264
6,942
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ahuerta 17
Zhong Kui
10
3 / 1 / 0
6,264
626
4,411
6,290
4,061
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
Jairyayo123
Mercury
11
4 / 0 / 1
6,034
603
2,465
6,646
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 0 / 1
7,697
770
6,442
6,955
2,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Noovack
Medusa
10
3 / 0 / 3
6,166
617
5,780
5,942
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
1 / 4 / 3
5,039
504
2,622
7,092
3,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
16
17
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Ahuerta 17
Zhong Kui
3
1
0
3
L
Danzaburou
El_ChoChua21
Danzaburou
3
4
1
0.88
L
Chaac
Falldwnn
Chaac
0
3
1
0.17
W
Mercury
Jairyayo123
Mercury
4
0
1
4.5
W
5
0
1
5.5
W
Medusa
Noovack
Medusa
3
0
3
4.5
L
0
4
1
0.13
L
Bakasura
Victt2253
Bakasura
1
3
0
0.33
L
Cthulhu
jojomanito
Cthulhu
1
3
3
0.83
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,921
Damage
21,720
36,285
Taken
32,925
15,214
Mitigated
14,212
9,848
Healing
11,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Ahuerta 17
Zhong Kui
4,411
948
0
3,233
6,290
4,061
294
1,663
4,082
35,692
206
L
Danzaburou
El_ChoChua21
Danzaburou
4,359
1,627
0
2,526
7,574
2,320
47
1,522
5,779
0
29,681
L
Chaac
Falldwnn
Chaac
3,796
452
101
2,673
8,040
4,026
0
744
7,259
0
27,712
W
Mercury
Jairyayo123
Mercury
2,465
1,388
0
953
6,646
2,274
0
978
5,591
0
35,907
W
6,442
2,458
0
2,438
6,955
2,686
891
416
6,194
1,781
50,067
W
Medusa
Noovack
Medusa
5,780
1,746
115
3,880
5,942
1,790
0
3,114
2,828
0
38,710
L
2,523
160
0
199
4,647
1,298
142
2,103
2,544
18,472
0
L
Bakasura
Victt2253
Bakasura
1,979
1,366
0
2,247
9,082
3,156
0
2,054
7,028
0
22,326
L
Cthulhu
jojomanito
Cthulhu
6,264
544
352
1,750
6,942
4,414
0
687
6,164
26,392
0
W
2,622
32
0
860
7,092
3,401
0
2,138
4,917
12,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,990
Gold Earned
31,200
222
Minions Killed
283
0
Camps Cleared
0
977,595
Distance Traveled
993,585
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,264
626
59
6
0
169,006
0
L
Danzaburou
5,306
531
40
4
0
172,295
2
L
Chaac
4,680
468
49
5
0
206,065
2
W
Mercury
6,034
603
55
6
0
244,490
3
W
Surtr
7,697
770
79
8
0
208,068
0
W
Medusa
6,166
617
70
7
0
205,123
0
L
Eset
4,606
461
29
3
0
172,273
0
L
Bakasura
4,890
489
55
6
0
226,241
0
L
Cthulhu
5,508
551
49
5
0
200,721
0
W
Ymir
5,039
504
20
2
0
166,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role