Player Matchup

Ullr
Ullr
JesterStrangeFox
Ullr
Level 108
God Stats
0W - 1L
1,183 SR
Queue Stats
117W - 110L
1,517 Elo+
Party 1
Thoth
Thoth
MisTaKluTch
Thoth
Level 127
God Stats
0W - 2L
1,466 SR
Queue Stats
203W - 193L
1,498 Elo+
Solo
Ares
Ares
Reaper4797
Ares
Level 126
God Stats
0W - 2L
1,249 SR
Queue Stats
164W - 130L
1,538 Elo+
Solo
Mulan
Mulan
YaroTheConsumer
Mulan
Level 109
God Stats
3W - 2L
1,657 SR
Queue Stats
108W - 112L
1,492 Elo+
Party 1
Hercules
Hercules
ZyLock-_-
Hercules
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 114L
1,523 Elo+
Solo
Team Averages
Level 126
1,411 SR
1,514 Elo+

VS

Team Averages
Level 111
1,515 SR
1,537 Elo+
Set
Set
 
Set
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
EXOTICsplash242
Kuzenbo
Level 94
God Stats
1W - 0L
1,319 SR
Queue Stats
156W - 136L
1,531 Elo+
Party 2
Camazotz
Camazotz
Mellow_Moves_
Camazotz
Level 127
God Stats
3W - 1L
1,384 SR
Queue Stats
172W - 164L
1,524 Elo+
Solo
Chang'e
Chang'e
Zamaranthh
Chang'e
Level 82
God Stats
18W - 9L
1,663 SR
Queue Stats
196W - 160L
1,559 Elo+
Solo
Charybdis
Charybdis
magicmama
Charybdis
Level 126
God Stats
3W - 0L
1,709 SR
Queue Stats
205W - 200L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,131
511
1,594
8,847
2,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
2 / 5 / 3
6,372
531
3,480
6,699
1,349
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 7 / 3
6,197
516
6,099
13,683
9,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 3 / 1
7,041
587
6,668
11,674
7,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
ZyLock-_-
Hercules
13
2 / 3 / 4
6,895
575
6,836
10,774
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
3 / 3 / 2
7,440
620
7,030
8,663
5,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
1 / 2 / 10
6,367
531
2,017
9,635
9,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Camazotz
Mellow_Moves_
Camazotz
12
1 / 3 / 10
6,585
549
4,540
12,717
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
Zamaranthh
Chang'e
12
6 / 2 / 2
7,303
609
8,287
7,927
2,406
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
magicmama
Charybdis
16
13 / 0 / 2
10,041
837
15,839
9,016
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
10
Kills
24
24
Deaths
10
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
3
2
1.33
W
1
2
10
3
L
0
6
1
0.08
W
Camazotz
Mellow_Moves_
Camazotz
1
3
10
2
L
2
5
3
0.7
L
2
7
3
0.5
L
4
3
1
1.5
W
Chang'e
Zamaranthh
Chang'e
6
2
2
3.5
L
Hercules
ZyLock-_-
Hercules
2
3
4
1.33
W
Charybdis
magicmama
Charybdis
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,677
Damage
37,713
51,677
Taken
47,958
25,123
Mitigated
24,201
8,463
Healing
20,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,030
2,960
0
1,583
8,663
5,412
0
644
8,019
858
50,853
W
2,017
1,160
0
1,775
9,635
9,249
64
2,111
7,524
16,704
0
L
1,594
731
0
491
8,847
2,643
0
291
8,556
0
42,956
W
Camazotz
Mellow_Moves_
Camazotz
4,540
1,361
0
6,229
12,717
3,907
124
2,246
10,471
0
34,692
L
3,480
128
0
300
6,699
1,349
0
3,029
3,670
35,612
0
L
6,099
808
0
1,196
13,683
9,635
0
2,646
11,037
17,596
0
L
6,668
1,567
0
2,245
11,674
7,309
0
1,596
10,078
0
35,452
W
Chang'e
Zamaranthh
Chang'e
8,287
877
619
3,619
7,927
2,406
0
2,431
5,496
54,530
0
L
Hercules
ZyLock-_-
Hercules
6,836
2,053
0
4,231
10,774
4,187
0
2,963
7,811
0
44,384
W
Charybdis
magicmama
Charybdis
15,839
9,421
0
6,925
9,016
3,227
1,172
2,147
6,869
0
91,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,636
Gold Earned
37,736
306
Minions Killed
422
0
Camps Cleared
0
1,219,093
Distance Traveled
1,280,929
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,440
620
96
8
0
258,583
3
W
Kuzenbo
6,367
531
17
1
0
239,943
0
L
Ullr
6,131
511
77
6
0
221,901
0
W
Camazotz
6,585
549
60
5
0
270,320
0
L
Thoth
6,372
531
64
5
0
240,660
1
L
Ares
6,197
516
19
2
0
250,261
0
L
Mulan
7,041
587
63
5
0
224,712
1
W
Chang'e
7,303
609
91
8
0
255,386
1
L
Hercules
6,895
575
83
7
0
281,559
0
W
Charybdis
10,041
837
158
13
0
256,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role