Player Matchup

Fafnir
Fafnir
KRITICALITY
Fafnir
Level 157
God Stats
10W - 13L
1,476 SR
Queue Stats
218W - 172L
1,559 Elo+
Party 2
Erlang Shen
Erlang Shen
Not gayn8
Erlang Shen
Level 144
God Stats
0W - 2L
1,423 SR
Queue Stats
70W - 79L
1,451 Elo+
Solo
Hou Yi
Hou Yi
XplodingSushi-
Hou Yi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 144L
1,503 Elo+
Party 2
Ah Puch
Ah Puch
ghost_player_57
Ah Puch
Level 128
God Stats
8W - 4L
1,714 SR
Queue Stats
141W - 118L
1,492 Elo+
Party 2
Nemesis
Nemesis
xXHellStormXx
Nemesis
Level 173
God Stats
0W - 2L
1,222 SR
Queue Stats
96W - 73L
1,529 Elo+
Solo
Team Averages
Level 152
1,467 SR
1,507 Elo+

VS

Team Averages
Level 143
1,586 SR
1,520 Elo+
Fenrir
Fenrir
 
Fenrir
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Kimikayuuga
Thoth
Level 126
God Stats
9W - 12L
1,462 SR
Queue Stats
369W - 353L
1,425 Elo+
Solo
Fafnir
Fafnir
OOMBRB
Fafnir
Level 139
God Stats
13W - 8L
1,656 SR
Queue Stats
214W - 193L
1,525 Elo+
Party 1
Cupid
Cupid
TipToeTrex
Cupid
Level 143
God Stats
10W - 15L
1,493 SR
Queue Stats
289W - 277L
1,554 Elo+
Party 1
Maui
Maui
twitchVForVega
Maui
Level 141
God Stats
4W - 2L
1,817 SR
Queue Stats
42W - 32L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
0 / 1 / 1
5,752
523
3,587
5,847
4,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Not gayn8
Erlang Shen
9
0 / 4 / 0
5,159
469
3,703
10,210
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 0
5,200
473
3,584
8,755
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 1
6,109
555
4,325
3,850
1,615
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
11
1 / 2 / 2
5,929
539
3,898
6,945
2,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 3 / 3
5,829
530
2,782
7,684
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
1 / 0 / 0
5,899
536
1,609
5,282
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fafnir
OOMBRB
Fafnir
10
0 / 0 / 3
6,123
557
2,964
6,415
5,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
12
3 / 0 / 1
6,729
612
5,914
5,612
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 0 / 0
6,616
601
5,471
7,269
4,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
10
10
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
3
3
0.83
L
Fafnir
0
1
1
0.5
W
1
0
0
1
L
Erlang Shen
Not gayn8
Erlang Shen
0
4
0
0
W
Fafnir
OOMBRB
Fafnir
0
0
3
1.5
W
Cupid
3
0
1
3.5
L
0
3
0
0
L
2
0
1
2.5
W
5
0
0
5
L
Nemesis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,097
Damage
18,740
35,607
Taken
32,262
15,131
Mitigated
15,354
12,616
Healing
14,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,782
801
0
3,985
7,684
2,492
0
846
6,838
0
36,797
L
Fafnir
3,587
676
0
2,669
5,847
4,796
0
1,206
4,641
21,365
439
W
1,609
148
0
2,160
5,282
1,035
0
3,854
1,428
40,379
0
L
Erlang Shen
Not gayn8
Erlang Shen
3,703
1,696
0
4,882
10,210
3,921
0
4,063
5,636
773
25,525
W
Fafnir
OOMBRB
Fafnir
2,964
604
0
2,282
6,415
5,234
0
2,233
4,182
15,563
364
W
Cupid
5,914
2,752
52
3,725
5,612
1,631
517
1,029
4,583
0
52,405
L
3,584
1,562
0
2,855
8,755
2,348
0
1,213
7,542
0
36,081
L
4,325
45
0
1,650
3,850
1,615
0
1,632
2,218
44,588
854
W
5,471
1,577
0
1,970
7,269
4,962
0
410
6,859
31,605
2,907
L
Nemesis
3,898
2,162
0
560
6,945
2,451
0
1,102
5,809
0
49,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,149
Gold Earned
31,196
313
Minions Killed
327
0
Camps Cleared
0
1,112,829
Distance Traveled
1,074,492
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,829
530
71
6
0
246,127
0
L
Fafnir
5,752
523
28
3
0
222,512
4
W
Thoth
5,899
536
88
8
0
217,847
0
L
Erlang Shen
5,159
469
42
4
0
200,945
1
W
Fafnir
6,123
557
23
2
0
209,374
0
W
Cupid
6,729
612
93
8
0
211,181
0
L
Hou Yi
5,200
473
71
6
0
197,573
0
L
Ah Puch
6,109
555
87
8
0
230,489
0
W
Maui
6,616
601
52
5
0
189,963
0
L
Nemesis
5,929
539
85
8
0
261,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role