Player Matchup

Agni
Agni
Diamond IV
InfamousNull
Agni
Diamond IV
Level 179
God Stats
1W - 4L
1,488 SR
Queue Stats
104W - 89L
1,866 MMR
Party 1
Ne Zha
Ne Zha
Platinum II
NotConvinced
Ne Zha
Platinum II
Level 140
God Stats
7W - 6L
1,597 SR
Queue Stats
65W - 52L
1,928 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum IV
SaItyShroom
Erlang Shen
Platinum IV
Level 149
God Stats
1W - 1L
1,964 SR
Queue Stats
30W - 10L
1,907 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,683 SR
1,900 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 100
1,588 SR
1,769 MMR
Cthulhu
Cthulhu
Gold I
brazyfr
Cthulhu
Gold I
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,806 MMR
Party 2
Medusa
Medusa
Gold IV
disbtimbo4o9
Medusa
Gold IV
Level 121
God Stats
3W - 0L
1,554 SR
Queue Stats
6W - 1L
1,805 MMR
Party 2
Aphrodite
Aphrodite
Gold III
wasabioli
Aphrodite
Gold III
Level 45
God Stats
3W - 0L
1,709 SR
Queue Stats
5W - 5L
1,696 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 3
9,476
729
12,671
11,275
5,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
14
1 / 7 / 3
8,944
688
5,100
14,649
12,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
SaItyShroom
Erlang Shen
16
2 / 5 / 2
9,462
728
10,978
16,477
13,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
KuzenboBacchusAchillesCerberusMulan

VS

Bans
CabrakanThothAh Muzen CabHorusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
brazyfr
Cthulhu
18
8 / 2 / 6
11,941
919
13,114
12,274
10,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
20
8 / 0 / 8
13,952
1,073
20,443
13,706
5,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Aphrodite
wasabioli
Aphrodite
15
0 / 2 / 9
9,953
766
4,529
9,202
3,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
4
Kills
16
16
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Ne Zha
1
7
3
0.36
L
Erlang Shen
SaItyShroom
Erlang Shen
2
5
2
0.6
W
Cthulhu
brazyfr
Cthulhu
8
2
6
5.5
W
Medusa
8
0
8
12
W
Aphrodite
wasabioli
Aphrodite
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,749
Damage
38,086
42,401
Taken
35,182
30,472
Mitigated
19,801
6,166
Healing
16,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,671
1,495
0
989
11,275
5,165
0
6,037
4,585
44,223
1,112
L
Ne Zha
5,100
620
0
1,680
14,649
12,119
0
5,390
8,630
0
24,158
L
Erlang Shen
SaItyShroom
Erlang Shen
10,978
4,014
0
3,497
16,477
13,188
0
4,373
11,577
0
28,227
W
Cthulhu
brazyfr
Cthulhu
13,114
802
281
2,390
12,274
10,254
0
4,614
7,009
30,713
205
W
Medusa
20,443
8,712
0
4,261
13,706
5,757
2,824
3,704
8,992
0
87,404
W
Aphrodite
wasabioli
Aphrodite
4,529
855
5,288
4,526
9,202
3,790
499
3,610
5,152
17,933
106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,882
Gold Earned
35,846
134
Minions Killed
215
0
Camps Cleared
0
717,721
Distance Traveled
803,461
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,476
729
67
5
0
226,838
0
L
Ne Zha
8,944
688
29
2
0
237,396
0
L
Erlang Shen
9,462
728
38
3
0
253,487
0
W
Cthulhu
11,941
919
40
3
0
280,406
0
W
Medusa
13,952
1,073
145
11
0
288,455
0
W
Aphrodite
9,953
766
30
2
0
234,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role