Player Matchup

Hercules
Hercules
Sackout
Hercules
Level 148
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 5L
1,446 Elo+
Solo
Camazotz
Camazotz
SirCalamity
Camazotz
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 13L
1,793 Elo+
Solo
Terra
Terra
edgartron1
Terra
Level 134
God Stats
2W - 0L
1,774 SR
Queue Stats
28W - 29L
1,458 Elo+
Party 1
Tiamat
Tiamat
sergicett17
Tiamat
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,308 Elo+
Party 1
Heimdallr
Heimdallr
yomero97
Heimdallr
Level 124
God Stats
2W - 0L
1,343 SR
Queue Stats
3W - 6L
1,308 Elo+
Party 1
Team Averages
Level 142
1,566 SR
1,463 Elo+

VS

Team Averages
Level 136
1,488 SR
1,505 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Caca3ater
Charybdis
Level 78
God Stats
6W - 10L
1,419 SR
Queue Stats
284W - 252L
1,528 Elo+
Party 2
Hercules
Hercules
Chimchimaru
Hercules
Level 104
God Stats
6W - 6L
1,528 SR
Queue Stats
289W - 272L
1,487 Elo+
Party 2
Thor
Thor
Flavio2433
Thor
Level 128
God Stats
1W - 8L
1,239 SR
Queue Stats
178W - 172L
1,488 Elo+
Party 2
Vulcan
Vulcan
Screaming4
Vulcan
Level 144
God Stats
11W - 3L
1,756 SR
Queue Stats
187W - 147L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Sackout
Hercules
13
1 / 2 / 1
8,085
578
8,747
13,301
14,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Camazotz
SirCalamity
Camazotz
17
12 / 2 / 1
9,513
680
15,112
14,019
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
12
1 / 2 / 7
6,622
473
4,382
11,736
8,956
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
13
2 / 3 / 5
8,243
589
4,260
7,799
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
yomero97
Heimdallr
13
3 / 4 / 5
7,363
526
6,910
8,902
3,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 5 / 3
6,770
484
7,163
13,748
10,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Caca3ater
Charybdis
13
5 / 3 / 1
7,568
541
6,709
9,795
2,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Chimchimaru
Hercules
14
1 / 2 / 1
7,880
563
7,991
13,564
12,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 4 / 4
7,265
519
5,334
12,243
3,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Screaming4
Vulcan
12
4 / 5 / 2
7,698
550
5,787
7,894
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
19
Kills
13
13
Deaths
19
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
3
0.5
L
Charybdis
Caca3ater
Charybdis
5
3
1
1.83
L
Hercules
Chimchimaru
Hercules
1
2
1
0.75
L
2
4
4
1
W
Hercules
Sackout
Hercules
1
2
1
0.75
L
Vulcan
Screaming4
Vulcan
4
5
2
1
W
Camazotz
SirCalamity
Camazotz
12
2
1
6.25
W
Terra
1
2
7
2.25
W
Tiamat
2
3
5
1.5
W
Heimdallr
yomero97
Heimdallr
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,411
Damage
32,984
55,757
Taken
57,244
36,769
Mitigated
32,126
22,358
Healing
14,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,163
168
1,883
2,675
13,748
10,192
0
2,812
10,905
26,418
2,102
L
Charybdis
Caca3ater
Charybdis
6,709
2,991
0
1,752
9,795
2,855
0
952
8,843
0
51,764
L
Hercules
Chimchimaru
Hercules
7,991
2,032
0
3,545
13,564
12,855
0
0
12,610
0
55,440
L
5,334
828
0
3,869
12,243
3,711
0
1,335
10,872
0
42,559
W
Hercules
Sackout
Hercules
8,747
2,876
0
5,283
13,301
14,821
0
632
12,612
0
54,418
L
Vulcan
Screaming4
Vulcan
5,787
394
0
880
7,894
2,513
0
3,230
4,664
42,803
0
W
Camazotz
SirCalamity
Camazotz
15,112
5,373
0
10,136
14,019
5,079
468
2,505
11,428
0
87,397
W
Terra
4,382
193
530
3,828
11,736
8,956
217
3,271
8,376
28,044
516
W
Tiamat
4,260
85
0
598
7,799
4,742
0
3,658
3,962
44,906
1,938
W
Heimdallr
yomero97
Heimdallr
6,910
3,827
0
1,983
8,902
3,171
493
2,420
6,482
0
40,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,826
Gold Earned
37,181
425
Minions Killed
388
0
Camps Cleared
0
1,469,964
Distance Traveled
1,438,554
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,770
484
33
2
0
334,005
2
L
Charybdis
7,568
541
80
6
0
228,781
4
L
Hercules
7,880
563
106
8
0
274,671
2
L
Thor
7,265
519
76
5
0
299,951
2
W
Hercules
8,085
578
106
8
0
295,565
0
L
Vulcan
7,698
550
93
7
0
301,146
3
W
Camazotz
9,513
680
122
9
0
336,124
1
W
Terra
6,622
473
41
3
0
300,947
0
W
Tiamat
8,243
589
100
7
0
262,649
0
W
Heimdallr
7,363
526
56
4
0
274,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role