Player Matchup

Hou Yi
Hou Yi
Kneeloaded
Hou Yi
Level 95
God Stats
3W - 2L
1,818 SR
Queue Stats
220W - 190L
1,542 Elo+
Solo
Kali
Kali
LokiTheAlmighty
Kali
Level 122
God Stats
16W - 12L
1,680 SR
Queue Stats
142W - 129L
1,572 Elo+
Solo
Maui
Maui
Pobshi
Maui
Level 120
God Stats
21W - 27L
1,425 SR
Queue Stats
472W - 438L
1,594 Elo+
Solo
Ra
Ra
Unhorsingear476
Ra
Level 149
God Stats
0W - 2L
1,336 SR
Queue Stats
88W - 80L
1,543 Elo+
Solo
Jormungandr
Jormungandr
kingbernie35
Jormungandr
Level 146
God Stats
4W - 4L
1,500 SR
Queue Stats
243W - 220L
1,530 Elo+
Solo
Team Averages
Level 126
1,552 SR
1,556 Elo+

VS

Team Averages
Level 130
1,644 SR
1,558 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DanielDarkzun
Sun Wukong
Level 59
God Stats
10W - 5L
1,735 SR
Queue Stats
98W - 81L
1,554 Elo+
Party 2
Discordia
Discordia
SuchSkulduggery
Discordia
Level 159
God Stats
5W - 2L
1,691 SR
Queue Stats
275W - 265L
1,611 Elo+
Party 1
Cliodhna
Cliodhna
TANATOSMX23
Cliodhna
Level 114
God Stats
7W - 4L
1,700 SR
Queue Stats
269W - 235L
1,532 Elo+
Party 2
Sobek
Sobek
wixardex
Sobek
Level 158
God Stats
12W - 6L
1,596 SR
Queue Stats
387W - 387L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kneeloaded
Hou Yi
6
1 / 2 / 0
3,371
674
2,231
4,047
1,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
1 / 2 / 1
3,233
647
728
4,412
1,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Maui
Pobshi
Maui
3
0 / 1 / 1
2,904
581
819
2,790
1,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 1 / 0
3,566
713
209
1,807
400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jormungandr
kingbernie35
Jormungandr
6
1 / 1 / 0
3,223
645
1,841
3,903
2,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
3 / 2 / 1
3,819
764
2,650
3,540
757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
DanielDarkzun
Sun Wukong
6
0 / 1 / 0
3,645
729
2,109
3,532
1,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
SuchSkulduggery
Discordia
7
1 / 0 / 0
3,792
758
794
833
170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
TANATOSMX23
Cliodhna
7
2 / 0 / 0
3,687
737
1,559
3,489
772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
wixardex
Sobek
6
1 / 0 / 4
4,181
836
2,711
3,989
2,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
7
7
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
1
1.75
W
Sun Wukong
DanielDarkzun
Sun Wukong
0
1
0
0
L
Hou Yi
Kneeloaded
Hou Yi
1
2
0
0.5
L
1
2
1
0.75
L
Maui
Pobshi
Maui
0
1
1
0.5
W
Discordia
SuchSkulduggery
Discordia
1
0
0
1
W
Cliodhna
TANATOSMX23
Cliodhna
2
0
0
2
L
0
1
0
0
L
Jormungandr
kingbernie35
Jormungandr
1
1
0
1
W
Sobek
wixardex
Sobek
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,828
Damage
9,823
16,959
Taken
15,383
5,510
Mitigated
5,293
6,289
Healing
6,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,650
1,860
0
1,228
3,540
757
0
445
3,095
0
16,632
W
Sun Wukong
DanielDarkzun
Sun Wukong
2,109
261
0
1,053
3,532
1,213
0
1,848
1,546
0
20,712
L
Hou Yi
Kneeloaded
Hou Yi
2,231
1,086
0
1,390
4,047
1,027
0
952
3,095
0
15,759
L
728
268
0
1,619
4,412
1,047
0
658
3,750
0
10,760
L
Maui
Pobshi
Maui
819
358
340
1,192
2,790
1,027
0
879
1,911
3,756
0
W
Discordia
SuchSkulduggery
Discordia
794
0
0
217
833
170
0
38
795
16,383
387
W
Cliodhna
TANATOSMX23
Cliodhna
1,559
0
0
1,926
3,489
772
0
0
3,489
0
16,208
L
209
38
288
714
1,807
400
0
777
854
20,058
0
L
Jormungandr
kingbernie35
Jormungandr
1,841
871
0
746
3,903
2,009
0
0
3,903
11,959
344
W
Sobek
wixardex
Sobek
2,711
608
0
2,214
3,989
2,381
0
374
3,615
9,149
1,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,297
Gold Earned
19,124
120
Minions Killed
159
0
Camps Cleared
0
497,265
Distance Traveled
527,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,819
764
24
5
0
93,878
0
W
Sun Wukong
3,645
729
37
7
0
100,792
0
L
Hou Yi
3,371
674
25
5
0
101,336
0
L
Kali
3,233
647
23
5
0
129,954
0
L
Maui
2,904
581
5
1
0
60,820
0
W
Discordia
3,792
758
44
9
0
93,490
0
W
Cliodhna
3,687
737
42
8
0
136,962
0
L
Ra
3,566
713
47
9
0
111,043
0
L
Jormungandr
3,223
645
20
4
0
94,112
0
W
Sobek
4,181
836
12
2
0
102,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role