Player Matchup

Janus
Janus
BabySon
Janus
Level 101
God Stats
9W - 6L
1,649 SR
Queue Stats
44W - 41L
1,517 Elo+
Party 2
Charon
Charon
CheetahChurro
Charon
Level 21
God Stats
21W - 22L
1,499 SR
Queue Stats
34W - 33L
1,506 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Gorpthnar
Tsukuyomi
Level 125
God Stats
1W - 0L
1,721 SR
Queue Stats
96W - 82L
1,520 Elo+
Party 2
Hades
Hades
XxBaDBoySXx2024
Hades
Level 40
God Stats
46W - 46L
1,513 SR
Queue Stats
103W - 106L
1,389 Elo+
Solo
Horus
Horus
YeEveningPotato
Horus
Level 98
God Stats
20W - 16L
1,597 SR
Queue Stats
43W - 40L
1,519 Elo+
Party 2
Team Averages
Level 77
1,596 SR
1,490 Elo+

VS

Team Averages
Level 115
1,627 SR
1,537 Elo+
Nu Wa
Nu Wa
DarkSkinElton
Nu Wa
Level 108
God Stats
7W - 4L
1,679 SR
Queue Stats
58W - 52L
1,516 Elo+
Party 1
Mulan
Mulan
MoltenGore
Mulan
Level 158
God Stats
58W - 34L
1,640 SR
Queue Stats
405W - 387L
1,544 Elo+
Solo
Fafnir
Fafnir
OOMBRB
Fafnir
Level 139
God Stats
13W - 8L
1,705 SR
Queue Stats
214W - 193L
1,537 Elo+
Party 3
Skadi
Skadi
TipToeTrex
Skadi
Level 143
God Stats
19W - 4L
1,834 SR
Queue Stats
289W - 277L
1,567 Elo+
Party 3
Charybdis
Charybdis
Unii21
Charybdis
Level 27
God Stats
3W - 3L
1,276 SR
Queue Stats
91W - 82L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BabySon
Janus
15
6 / 6 / 6
9,427
628
9,941
9,080
2,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
5 / 4 / 10
8,087
539
8,096
9,162
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Gorpthnar
Tsukuyomi
16
8 / 4 / 5
9,018
601
8,858
13,899
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
9 / 1 / 5
9,729
649
12,446
13,783
5,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 14
8,486
566
9,513
14,768
8,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 2
7,392
493
8,858
10,277
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
15
7 / 8 / 3
9,040
603
12,312
16,659
6,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fafnir
OOMBRB
Fafnir
13
4 / 2 / 7
8,904
594
9,962
14,065
14,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
12
3 / 7 / 5
7,704
514
9,839
11,440
1,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Unii21
Charybdis
12
0 / 7 / 1
7,333
489
3,424
13,225
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
30
Kills
18
18
Deaths
30
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
BabySon
Janus
6
6
6
1.5
W
5
4
10
2.5
L
4
6
2
0.83
W
Tsukuyomi
Gorpthnar
Tsukuyomi
8
4
5
2.63
L
Mulan
7
8
3
1.06
L
Fafnir
OOMBRB
Fafnir
4
2
7
3.75
L
Skadi
3
7
5
0.79
L
Charybdis
Unii21
Charybdis
0
7
1
0.07
W
9
1
5
11.5
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,854
Damage
44,395
60,692
Taken
65,666
23,453
Mitigated
27,952
19,093
Healing
11,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BabySon
Janus
9,941
769
180
266
9,080
2,312
0
4,533
4,157
62,063
0
W
8,096
1,568
0
534
9,162
2,775
557
3,816
5,240
21,438
0
L
8,858
1,264
0
820
10,277
1,883
0
6,340
3,683
30,090
857
W
Tsukuyomi
Gorpthnar
Tsukuyomi
8,858
1,613
0
6,016
13,899
4,675
0
3,015
10,746
0
68,113
L
Mulan
12,312
2,389
0
2,409
16,659
6,790
0
7,295
9,039
0
59,206
L
Fafnir
OOMBRB
Fafnir
9,962
2,906
0
2,673
14,065
14,584
103
3,303
10,127
29,575
2,854
L
Skadi
9,839
2,425
0
1,580
11,440
1,820
0
4,363
6,644
0
62,064
L
Charybdis
Unii21
Charybdis
3,424
1,567
0
4,022
13,225
2,875
550
7,489
5,690
0
46,758
W
12,446
712
831
7,415
13,783
5,448
465
2,009
11,571
65,306
797
W
9,513
3,638
846
3,005
14,768
8,243
72
4,198
10,403
0
24,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,747
Gold Earned
40,373
385
Minions Killed
360
0
Camps Cleared
0
1,549,786
Distance Traveled
1,331,966
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,427
628
111
7
0
301,685
0
W
Charon
8,087
539
23
2
0
308,554
0
L
Nu Wa
7,392
493
45
3
0
261,961
3
W
Tsukuyomi
9,018
601
108
7
0
340,736
3
L
Mulan
9,040
603
92
6
0
280,732
0
L
Fafnir
8,904
594
50
3
0
270,125
0
L
Skadi
7,704
514
96
6
0
270,033
0
L
Charybdis
7,333
489
77
5
0
249,115
0
W
Hades
9,729
649
118
8
0
274,600
0
W
Horus
8,486
566
25
2
0
324,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role