Player Matchup

Morgan Le Fay
Morgan Le Fay
CrustyNasty
Morgan Le Fay
Level 169
God Stats
2W - 1L
1,733 SR
Queue Stats
207W - 274L
1,519 Elo+
Party 1
King Arthur
King Arthur
MstrGlass
King Arthur
Level 127
God Stats
1W - 0L
1,549 SR
Queue Stats
61W - 54L
1,576 Elo+
Party 4
Tsukuyomi
Tsukuyomi
ZelDUUUUUH
Tsukuyomi
Level 171
God Stats
9W - 6L
1,576 SR
Queue Stats
221W - 255L
1,546 Elo+
Party 1
Ah Puch
Ah Puch
ironmercs77
Ah Puch
Level 122
God Stats
3W - 2L
1,788 SR
Queue Stats
208W - 206L
1,486 Elo+
Solo
Fafnir
Fafnir
zombieslayer6404
Fafnir
Level 156
God Stats
5W - 6L
1,332 SR
Queue Stats
40W - 28L
1,580 Elo+
Party 4
Team Averages
Level 149
1,596 SR
1,541 Elo+

VS

Team Averages
Level 129
1,589 SR
1,550 Elo+
Achilles
Achilles
 
Achilles
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Bighommiesae
Mercury
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,503 Elo+
Party 2
Nu Wa
Nu Wa
BlushyBunny
Nu Wa
Level 124
God Stats
109W - 75L
1,658 SR
Queue Stats
237W - 212L
1,582 Elo+
Party 3
Mulan
Mulan
GoldenGodwyn
Mulan
Level 143
God Stats
25W - 12L
1,666 SR
Queue Stats
342W - 298L
1,592 Elo+
Party 3
Sylvanus
Sylvanus
ProtectMcNugget
Sylvanus
Level 73
God Stats
19W - 18L
1,622 SR
Queue Stats
260W - 241L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CrustyNasty
Morgan Le Fay
6
0 / 1 / 0
3,397
679
2,099
4,367
1,124
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
MstrGlass
King Arthur
5
1 / 1 / 0
3,077
615
1,777
5,253
2,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tsukuyomi
ZelDUUUUUH
Tsukuyomi
5
1 / 2 / 1
3,183
637
3,337
4,149
920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
ironmercs77
Ah Puch
7
0 / 1 / 0
3,708
742
1,465
2,270
542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 0 / 0
3,718
744
342
3,609
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
2 / 2 / 1
3,633
727
3,203
4,325
1,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Bighommiesae
Mercury
1
0 / 0 / 0
2,460
492
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
1 / 1 / 2
3,780
756
1,999
3,068
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 0 / 0
3,963
793
1,890
3,694
1,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
6
1 / 0 / 2
3,588
718
2,999
4,050
1,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
5
5
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
2
1
1.25
L
Mercury
Bighommiesae
Mercury
0
0
0
0
L
1
1
2
2
W
Morgan Le Fay
CrustyNasty
Morgan Le Fay
0
1
0
0
L
1
0
0
1
W
King Arthur
MstrGlass
King Arthur
1
1
0
1
L
Sylvanus
1
0
2
2
W
Tsukuyomi
ZelDUUUUUH
Tsukuyomi
1
2
1
0.75
W
Ah Puch
ironmercs77
Ah Puch
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,020
Damage
10,091
19,648
Taken
15,137
7,102
Mitigated
5,631
7,318
Healing
6,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,203
1,482
0
1,392
4,325
1,886
270
0
4,325
0
12,240
L
Mercury
Bighommiesae
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
1,999
746
0
200
3,068
645
0
1,800
1,268
15,995
94
W
Morgan Le Fay
CrustyNasty
Morgan Le Fay
2,099
0
0
2,433
4,367
1,124
0
200
4,071
15,870
0
L
1,890
456
0
1,691
3,694
1,468
0
2,099
1,595
0
17,696
W
King Arthur
MstrGlass
King Arthur
1,777
576
0
803
5,253
2,523
0
1,516
3,564
0
9,980
L
Sylvanus
2,999
1,465
660
2,058
4,050
1,632
194
0
4,050
14,102
5,504
W
Tsukuyomi
ZelDUUUUUH
Tsukuyomi
3,337
503
0
1,078
4,149
920
0
1,439
2,583
0
13,135
W
Ah Puch
ironmercs77
Ah Puch
1,465
45
0
645
2,270
542
0
1,310
960
24,768
0
W
342
86
0
2,359
3,609
1,993
0
171
3,438
11,710
7,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,083
Gold Earned
17,424
157
Minions Killed
112
0
Camps Cleared
0
564,634
Distance Traveled
365,404
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,633
727
18
4
0
94,245
0
L
Mercury
2,460
492
0
0
0
160
0
L
Nu Wa
3,780
756
32
6
0
88,917
1
W
Morgan Le Fay
3,397
679
28
6
0
94,477
0
L
Mulan
3,963
793
32
6
0
100,983
0
W
King Arthur
3,077
615
22
4
0
115,620
0
L
Sylvanus
3,588
718
30
6
0
81,099
0
W
Tsukuyomi
3,183
637
17
3
0
122,627
0
W
Ah Puch
3,708
742
51
10
0
103,792
0
W
Fafnir
3,718
744
39
8
0
128,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role