Player Matchup

Chronos
Chronos
DemxnGhost
Chronos
Level 124
God Stats
17W - 8L
1,793 SR
Queue Stats
153W - 122L
1,656 Elo+
Party 3
Janus
Janus
OGBigHomie4
Janus
Level 89
God Stats
6W - 3L
1,865 SR
Queue Stats
65W - 35L
1,683 Elo+
Party 3
Artio
Artio
Scratbow18
Artio
Level 126
God Stats
28W - 26L
1,587 SR
Queue Stats
410W - 410L
1,456 Elo+
Party 2
Mulan
Mulan
SpartanMist1991
Mulan
Level 145
God Stats
32W - 25L
1,550 SR
Queue Stats
826W - 782L
1,430 Elo+
Solo
Serqet
Serqet
xBlue17
Serqet
Level 124
God Stats
20W - 10L
1,593 SR
Queue Stats
200W - 199L
1,481 Elo+
Party 2
Team Averages
Level 122
1,678 SR
1,541 Elo+

VS

Team Averages
Level 84
1,439 SR
1,486 Elo+
Cliodhna
Cliodhna
Amuul98
Cliodhna
Level 109
God Stats
2W - 1L
1,772 SR
Queue Stats
47W - 45L
1,543 Elo+
Party 1
Mulan
Mulan
Blizzywitaglizzy
Mulan
Level 87
God Stats
3W - 2L
1,419 SR
Queue Stats
110W - 95L
1,375 Elo+
Solo
Jormungandr
Jormungandr
No Yuusha
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
jackblackpanda1
Charybdis
Level 156
God Stats
3W - 2L
1,345 SR
Queue Stats
65W - 62L
1,528 Elo+
Party 1
Ah Puch
Ah Puch
therealpCeReal
Ah Puch
Level 62
God Stats
1W - 2L
1,160 SR
Queue Stats
115W - 113L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DemxnGhost
Chronos
10
6 / 1 / 0
6,202
620
6,443
5,171
1,564
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

9
2 / 5 / 2
5,265
527
3,653
5,949
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
9
1 / 0 / 7
5,875
588
2,580
6,110
4,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

9
0 / 5 / 0
4,641
464
2,205
10,394
4,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Serqet
xBlue17
Serqet
10
1 / 2 / 0
5,062
506
2,016
7,792
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Amuul98
Cliodhna
10
2 / 1 / 4
5,709
571
4,713
6,641
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
6 / 0 / 0
6,957
696
6,716
6,149
2,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
No Yuusha
Jormungandr
7
0 / 4 / 0
4,442
444
1,662
6,144
2,479
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
jackblackpanda1
Charybdis
7
0 / 4 / 0
4,726
473
2,200
5,028
1,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 1 / 2
6,785
679
6,504
5,150
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
10
Kills
13
13
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Amuul98
Cliodhna
2
1
4
4
W
6
0
0
6
L
Chronos
DemxnGhost
Chronos
6
1
0
6
W
Jormungandr
No Yuusha
Jormungandr
0
4
0
0
L
2
5
2
0.6
L
Artio
1
0
7
4.5
L
0
5
0
0
W
Charybdis
jackblackpanda1
Charybdis
0
4
0
0
W
5
1
2
6
L
Serqet
xBlue17
Serqet
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,897
Damage
21,795
35,416
Taken
29,112
13,957
Mitigated
9,437
11,259
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Amuul98
Cliodhna
4,713
1,466
0
2,309
6,641
1,886
0
2,072
4,361
0
31,713
W
6,716
2,193
0
2,165
6,149
2,631
0
0
5,933
0
38,660
L
Chronos
DemxnGhost
Chronos
6,443
4,029
0
2,779
5,171
1,564
0
1,105
4,066
40,409
3,060
W
Jormungandr
No Yuusha
Jormungandr
1,662
939
0
256
6,144
2,479
0
4,914
1,162
7,671
0
L
3,653
151
0
597
5,949
1,499
0
4,154
1,795
18,810
0
L
Artio
2,580
284
252
2,448
6,110
4,487
0
1,441
4,669
15,037
330
L
2,205
463
0
1,201
10,394
4,039
0
482
9,912
0
25,987
W
Charybdis
jackblackpanda1
Charybdis
2,200
868
0
1,136
5,028
1,310
0
3,164
1,824
0
29,618
W
6,504
416
0
2,330
5,150
1,131
0
1,930
2,770
36,892
1,958
L
Serqet
xBlue17
Serqet
2,016
436
0
3,982
7,792
2,368
0
856
6,936
0
34,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,045
Gold Earned
28,619
247
Minions Killed
279
0
Camps Cleared
0
978,319
Distance Traveled
958,558
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,709
571
63
6
0
239,319
0
W
Mulan
6,957
696
63
6
0
184,845
0
L
Chronos
6,202
620
81
8
0
190,489
0
W
Jormungandr
4,442
444
12
1
0
169,653
0
L
Janus
5,265
527
33
3
0
190,498
0
L
Artio
5,875
588
21
2
0
208,994
6
L
Mulan
4,641
464
41
4
0
176,552
0
W
Charybdis
4,726
473
66
7
0
176,202
0
W
Ah Puch
6,785
679
75
8
0
188,539
0
L
Serqet
5,062
506
71
7
0
211,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role