Player Matchup

Arachne
Arachne
 
Arachne
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
HeraMIDD
Horus
Level 157
God Stats
30W - 28L
1,691 SR
Queue Stats
917W - 891L
1,557 Elo+
Solo
Sol
Sol
Kralido
Sol
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 124L
1,605 Elo+
Party 1
Freya
Freya
Lordjony1223
Freya
Level 105
God Stats
1W - 0L
1,715 SR
Queue Stats
39W - 8L
1,872 Elo+
Party 1
Erlang Shen
Erlang Shen
Widop
Erlang Shen
Level 174
God Stats
9W - 3L
1,666 SR
Queue Stats
168W - 80L
1,755 Elo+
Party 1
Team Averages
Level 160
1,615 SR
1,658 Elo+

VS

Team Averages
Level 162
1,492 SR
1,576 Elo+
Raijin
Raijin
FeralVtech
Raijin
Level 159
God Stats
2W - 2L
1,524 SR
Queue Stats
102W - 121L
1,509 Elo+
Solo
Ratatoskr
Ratatoskr
JoanRdzO
Ratatoskr
Level 125
God Stats
7W - 9L
1,489 SR
Queue Stats
85W - 69L
1,593 Elo+
Party 2
Susano
Susano
Mono3312
Susano
Level 130
God Stats
33W - 24L
1,630 SR
Queue Stats
98W - 77L
1,582 Elo+
Party 2
Atlas
Atlas
airhercules4006
Atlas
Level 251
God Stats
5W - 6L
1,491 SR
Queue Stats
310W - 302L
1,624 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
javair17
Ah Muzen Cab
Level 146
God Stats
0W - 2L
1,324 SR
Queue Stats
115W - 113L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
2 / 0 / 1
3,530
706
1,546
2,874
747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Horus
HeraMIDD
Horus
7
1 / 1 / 0
3,778
756
1,747
3,622
1,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Sol
7
2 / 0 / 1
4,176
835
924
2,242
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
4 / 0 / 0
4,429
886
2,892
2,459
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
Widop
Erlang Shen
5
0 / 0 / 2
3,552
710
805
2,812
1,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FeralVtech
Raijin
7
0 / 2 / 0
3,339
668
587
2,062
454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
JoanRdzO
Ratatoskr
6
1 / 2 / 0
3,569
714
1,128
3,912
1,545
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Susano
Mono3312
Susano
5
0 / 1 / 1
3,010
602
890
2,754
572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

2
0 / 1 / 0
2,506
501
126
1,413
491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
javair17
Ah Muzen Cab
5
0 / 3 / 0
2,935
587
1,140
3,189
662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
9
Kills
1
1
Deaths
9
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
1
2.5
L
Raijin
FeralVtech
Raijin
0
2
0
0
W
Horus
HeraMIDD
Horus
1
1
0
1
L
Ratatoskr
JoanRdzO
Ratatoskr
1
2
0
0.5
W
Sol
2
0
1
2.5
W
4
0
0
4
L
Susano
Mono3312
Susano
0
1
1
0.5
W
Erlang Shen
Widop
Erlang Shen
0
0
2
1
L
0
1
0
0
L
Ah Muzen Cab
javair17
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,914
Damage
3,871
14,009
Taken
13,330
4,312
Mitigated
3,724
6,566
Healing
3,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,546
1,014
0
1,498
2,874
747
0
124
2,750
0
12,147
L
Raijin
FeralVtech
Raijin
587
37
0
112
2,062
454
0
678
1,298
13,499
0
W
Horus
HeraMIDD
Horus
1,747
960
0
1,323
3,622
1,298
0
0
3,622
0
17,163
L
Ratatoskr
JoanRdzO
Ratatoskr
1,128
82
0
1,932
3,912
1,545
0
0
3,912
0
14,682
W
Sol
924
217
0
985
2,242
494
0
459
1,655
21,667
2,086
W
2,892
1,174
0
995
2,459
687
0
68
2,391
21,210
182
L
Susano
Mono3312
Susano
890
420
0
1,139
2,754
572
0
100
2,614
0
7,921
W
Erlang Shen
Widop
Erlang Shen
805
435
562
1,203
2,812
1,086
0
58
2,754
0
8,410
L
126
28
0
286
1,413
491
0
689
676
1,743
0
L
Ah Muzen Cab
javair17
Ah Muzen Cab
1,140
324
0
0
3,189
662
0
2,001
1,034
0
11,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,465
Gold Earned
15,359
164
Minions Killed
112
0
Camps Cleared
0
527,127
Distance Traveled
435,627
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,530
706
26
5
0
107,610
0
L
Raijin
3,339
668
39
8
0
96,661
0
W
Horus
3,778
756
32
6
0
92,373
1
L
Ratatoskr
3,569
714
37
7
0
110,820
0
W
Sol
4,176
835
43
9
0
113,303
0
W
Freya
4,429
886
44
9
0
112,181
0
L
Susano
3,010
602
19
4
0
100,729
0
W
Erlang Shen
3,552
710
19
4
0
101,660
2
L
Atlas
2,506
501
3
1
0
28,865
0
L
Ah Muzen Cab
2,935
587
14
3
0
98,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role