Player Matchup

Hel
Hel
 
Hel
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Kaneki Capalot
Amaterasu
Level 160
God Stats
0W - 2L
1,768 SR
Queue Stats
11W - 13L
1,479 Elo+
Party 3
Charybdis
Charybdis
MacoToto
Charybdis
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 81L
1,503 Elo+
Solo
Bellona
Bellona
PrettyboySaucy
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 3
Fenrir
Fenrir
peruvinprince96
Fenrir
Level 124
God Stats
28W - 30L
1,453 SR
Queue Stats
160W - 150L
1,454 Elo+
Solo
Team Averages
Level 112
1,544 SR
1,438 Elo+

VS

Team Averages
Level 59
1,560 SR
1,466 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Nurse_Mikan
Yu Huang
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,500 Elo+
Party 2
Surtr
Surtr
Scott232
Surtr
Level 69
God Stats
35W - 24L
1,597 SR
Queue Stats
674W - 757L
1,459 Elo+
Party 1
Cerberus
Cerberus
Seiratix
Cerberus
Level 22
God Stats
43W - 27L
1,703 SR
Queue Stats
176W - 207L
1,396 Elo+
Party 1
Martichoras
Martichoras
lmaooreo
Martichoras
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 19L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 2 / 0
6,021
1,204
2,484
3,105
1,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
Kaneki Capalot
Amaterasu
11
0 / 0 / 0
5,921
1,184
1,020
6,807
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
MacoToto
Charybdis
10
0 / 0 / 0
5,574
1,115
145
133
29
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 2 / 0
5,869
1,174
1,422
6,110
4,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 4 / 0
5,841
1,168
742
5,326
2,082
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Team 1 Tickets

322

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 0 / 7
6,200
1,240
2,110
1,196
579
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
Nurse_Mikan
Yu Huang
11
1 / 0 / 5
6,466
1,293
2,773
610
220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Scott232
Surtr
12
3 / 0 / 5
6,787
1,357
4,547
2,943
1,385
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Seiratix
Cerberus
12
1 / 0 / 7
7,251
1,450
5,330
3,577
2,548
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Martichoras
lmaooreo
Martichoras
12
3 / 0 / 5
7,128
1,426
3,951
428
174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
8
8
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
0
0
W
Aphrodite
 
Aphrodite
0
0
7
3.5
L
Amaterasu
Kaneki Capalot
Amaterasu
0
0
0
0
L
Charybdis
MacoToto
Charybdis
0
0
0
0
W
Yu Huang
Nurse_Mikan
Yu Huang
1
0
5
3.5
L
0
2
0
0
W
Surtr
Scott232
Surtr
3
0
5
5.5
W
Cerberus
Seiratix
Cerberus
1
0
7
4.5
W
Martichoras
lmaooreo
Martichoras
3
0
5
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,813
Damage
18,711
21,481
Taken
8,754
10,102
Mitigated
4,906
4,954
Healing
4,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,484
32
2,101
1,112
3,105
1,037
0
970
2,135
16,349
0
W
Aphrodite
 
Aphrodite
2,110
349
1,650
711
1,196
579
0
744
415
6,073
0
L
Amaterasu
Kaneki Capalot
Amaterasu
1,020
92
0
1,496
6,807
2,287
0
4,686
2,121
0
8,949
L
Charybdis
MacoToto
Charybdis
145
36
0
0
133
29
0
0
133
0
2,797
W
Yu Huang
Nurse_Mikan
Yu Huang
2,773
147
0
0
610
220
0
0
610
15,532
741
L
1,422
168
0
76
6,110
4,667
0
3,033
3,077
0
9,968
W
Surtr
Scott232
Surtr
4,547
1,746
0
199
2,943
1,385
0
1,095
1,739
399
10,840
W
Cerberus
Seiratix
Cerberus
5,330
236
0
1,965
3,577
2,548
0
645
2,790
15,761
482
W
Martichoras
lmaooreo
Martichoras
3,951
503
0
43
428
174
0
0
428
0
15,153
L
742
248
0
169
5,326
2,082
0
1,819
3,507
0
3,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,226
Gold Earned
33,832
97
Minions Killed
134
3
Camps Cleared
6
400,177
Distance Traveled
553,743
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,021
1,204
46
9
0
101,451
2
W
Aphrodite
6,200
1,240
12
2
2
104,725
0
L
Amaterasu
5,921
1,184
15
3
0
102,624
0
L
Charybdis
5,574
1,115
5
1
0
21,106
0
W
Yu Huang
6,466
1,293
42
8
0
105,974
0
L
Bellona
5,869
1,174
20
4
1
97,210
0
W
Surtr
6,787
1,357
6
1
1
113,748
0
W
Cerberus
7,251
1,450
42
8
0
116,841
0
W
Martichoras
7,128
1,426
32
6
3
112,455
0
L
Fenrir
5,841
1,168
11
2
2
77,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role