Player Matchup

Hercules
Hercules
Faulthy
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,443 Elo+
Party 3
Ix Chel
Ix Chel
GradedBeast8330
Ix Chel
Level 69
God Stats
1W - 1L
1,724 SR
Queue Stats
236W - 235L
1,443 Elo+
Solo
Chiron
Chiron
OrionTheButcher
Chiron
Level 194
God Stats
24W - 16L
1,642 SR
Queue Stats
677W - 700L
1,490 Elo+
Party 2
He Bo
He Bo
ReXlEtAl
He Bo
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 13L
1,443 Elo+
Party 3
Odin
Odin
a_cripple91
Odin
Level 149
God Stats
10W - 4L
1,785 SR
Queue Stats
355W - 337L
1,449 Elo+
Party 2
Team Averages
Level 94
1,630 SR
1,453 Elo+

VS

Team Averages
Level 81
1,490 SR
1,478 Elo+
Hercules
Hercules
BRUNODSM
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,527 Elo+
Party 1
Nut
Nut
DarknessWater
Nut
Level 33
God Stats
1W - 0L
1,507 SR
Queue Stats
25W - 22L
1,433 Elo+
Solo
Discordia
Discordia
PHQPAT754
Discordia
Level 128
God Stats
2W - 1L
1,733 SR
Queue Stats
237W - 247L
1,481 Elo+
Solo
Medusa
Medusa
So22 Esgava
Medusa
Level 146
God Stats
2W - 5L
1,208 SR
Queue Stats
263W - 280L
1,448 Elo+
Party 1
Horus
Horus
mendezzzzzz
Horus
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 63L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Faulthy
Hercules
13
2 / 1 / 2
6,293
899
4,697
10,594
8,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

1
0 / 0 / 0
1,740
249
0
0
0
14
1 / 0 / 3
6,493
928
12,909
4,684
1,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
ReXlEtAl
He Bo
10
1 / 5 / 0
5,526
789
5,176
5,196
1,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 2 / 3
5,973
853
5,786
11,144
6,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BRUNODSM
Hercules
12
1 / 0 / 7
6,348
907
6,244
9,481
5,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 2 / 4
6,547
935
6,505
5,374
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
PHQPAT754
Discordia
11
1 / 1 / 6
6,307
901
5,303
4,323
1,159
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
2 / 0 / 6
6,461
923
5,532
3,820
1,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
1 / 1 / 7
6,682
955
2,945
9,993
9,078
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
4
Kills
8
8
Deaths
4
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
BRUNODSM
Hercules
1
0
7
4.5
W
3
2
4
2.5
L
Hercules
Faulthy
Hercules
2
1
2
3
L
0
0
0
0
L
1
0
3
2.5
W
Discordia
PHQPAT754
Discordia
1
1
6
4
L
He Bo
ReXlEtAl
He Bo
1
5
0
0.2
W
Medusa
2
0
6
5
L
0
2
3
0.75
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,568
Damage
26,529
31,618
Taken
32,991
18,225
Mitigated
19,279
13,590
Healing
18,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BRUNODSM
Hercules
6,244
1,718
272
4,489
9,481
5,779
0
2,174
7,307
0
12,070
W
6,505
3,551
0
1,231
5,374
1,991
0
1,150
4,224
0
15,589
L
Hercules
Faulthy
Hercules
4,697
1,303
258
4,879
10,594
8,493
0
1,323
9,271
0
7,858
L
0
0
0
0
0
0
0
0
0
0
0
L
12,909
2,093
624
1,430
4,684
1,648
0
1,584
3,100
0
28,325
W
Discordia
PHQPAT754
Discordia
5,303
134
312
945
4,323
1,159
0
88
4,235
9,287
0
L
He Bo
ReXlEtAl
He Bo
5,176
956
0
22
5,196
1,671
0
1,017
4,179
8,100
0
W
Medusa
5,532
2,829
1,951
1,182
3,820
1,272
0
53
3,767
0
15,329
L
5,786
68
1,029
5,348
11,144
6,413
0
2,464
8,680
0
10,158
W
2,945
774
3,429
4,264
9,993
9,078
0
1,711
8,282
2,929
4,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,025
Gold Earned
32,345
51
Minions Killed
75
0
Camps Cleared
0
583,457
Distance Traveled
760,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,348
907
12
2
0
156,653
0
W
Nut
6,547
935
23
3
0
135,196
0
L
Hercules
6,293
899
6
1
0
145,506
0
L
Ix Chel
1,740
249
0
0
0
0
0
L
Chiron
6,493
928
32
5
0
138,508
0
W
Discordia
6,307
901
10
1
0
138,324
0
L
He Bo
5,526
789
4
1
0
132,637
0
W
Medusa
6,461
923
24
3
0
167,415
0
L
Odin
5,973
853
9
1
0
166,806
0
W
Horus
6,682
955
6
1
0
162,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role