Player Matchup

Baba Yaga
Baba Yaga
SilverX6
Baba Yaga
Level 106
God Stats
11W - 24L
1,478 SR
Queue Stats
43W - 83L
1,342 Elo+
Party 2
Rama
Rama
mmand
Rama
Level 126
God Stats
1W - 1L
1,808 SR
Queue Stats
65W - 99L
1,439 Elo+
Party 2
Horus
Horus
xHealz4l1fex
Horus
Level 124
God Stats
45W - 40L
1,600 SR
Queue Stats
74W - 105L
1,462 Elo+
Party 2
Mulan
Mulan
xXK1llz4L1feXx
Mulan
Level 119
God Stats
28W - 30L
1,566 SR
Queue Stats
80W - 116L
1,456 Elo+
Party 2
Bacchus
Bacchus
xXRsk4L1feXx
Bacchus
Level 86
God Stats
14W - 28L
1,457 SR
Queue Stats
53W - 83L
1,457 Elo+
Party 2
Team Averages
Level 112
1,582 SR
1,431 Elo+

VS

Team Averages
Level 95
1,528 SR
1,575 Elo+
Charybdis
Charybdis
EddOnSwitch
Charybdis
Level 105
God Stats
29W - 25L
1,544 SR
Queue Stats
310W - 297L
1,495 Elo+
Solo
Cthulhu
Cthulhu
RalphShung
Cthulhu
Level 105
God Stats
4W - 4L
1,445 SR
Queue Stats
199W - 142L
1,544 Elo+
Party 1
Nox
Nox
Yeetmcsteven
Nox
Level 153
God Stats
3W - 4L
1,500 SR
Queue Stats
221W - 173L
1,591 Elo+
Party 1
Bacchus
Bacchus
YoulostXD
Bacchus
Level 7
God Stats
8W - 4L
1,650 SR
Queue Stats
21W - 13L
1,712 Elo+
Party 1
Bastet
Bastet
ºKellª
Bastet
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
134W - 117L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
SilverX6
Baba Yaga
13
0 / 5 / 0
7,747
484
5,121
11,501
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
mmand
Rama
13
1 / 4 / 0
7,667
479
4,706
11,215
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 0
7,601
475
4,631
14,108
5,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 6 / 0
8,367
523
11,258
17,743
9,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
xXRsk4L1feXx
Bacchus
11
1 / 3 / 1
6,888
431
3,462
11,344
9,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EddOnSwitch
Charybdis
16
4 / 0 / 2
9,380
586
8,380
9,881
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
RalphShung
Cthulhu
16
3 / 0 / 4
9,701
606
10,294
14,036
11,446
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 1 / 8
9,506
594
13,398
6,974
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
YoulostXD
Bacchus
12
2 / 3 / 4
7,748
484
6,206
10,752
10,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bastet
ºKellª
Bastet
16
8 / 0 / 5
9,291
581
10,512
11,126
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
4
Kills
22
22
Deaths
4
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
EddOnSwitch
Charybdis
4
0
2
5
W
Cthulhu
RalphShung
Cthulhu
3
0
4
5
L
Baba Yaga
SilverX6
Baba Yaga
0
5
0
0
W
5
1
8
9
W
Bacchus
YoulostXD
Bacchus
2
3
4
1.33
L
Rama
mmand
Rama
1
4
0
0.25
L
2
4
0
0.5
L
0
6
0
0
L
Bacchus
xXRsk4L1feXx
Bacchus
1
3
1
0.5
W
Bastet
ºKellª
Bastet
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,178
Damage
48,790
65,911
Taken
52,769
31,017
Mitigated
31,775
15,263
Healing
20,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
EddOnSwitch
Charybdis
8,380
4,044
0
5,072
9,881
3,195
1,975
1,233
8,648
0
82,637
W
Cthulhu
RalphShung
Cthulhu
10,294
973
101
4,879
14,036
11,446
0
37
13,999
71,834
1,161
L
Baba Yaga
SilverX6
Baba Yaga
5,121
135
0
1,690
11,501
3,543
0
6,349
4,909
53,312
3,332
W
13,398
1,097
0
564
6,974
2,529
720
2,879
4,095
59,970
813
W
Bacchus
YoulostXD
Bacchus
6,206
846
0
1,943
10,752
10,917
0
3,042
7,710
24,524
0
L
Rama
mmand
Rama
4,706
4,046
0
3,179
11,215
2,617
0
2,686
8,529
0
59,456
L
4,631
1,888
0
4,152
14,108
5,475
0
4,629
9,318
0
52,358
L
11,258
1,752
0
4,196
17,743
9,641
0
9,833
7,726
0
74,116
L
Bacchus
xXRsk4L1feXx
Bacchus
3,462
556
0
2,046
11,344
9,741
0
4,948
6,246
18,882
0
W
Bastet
ºKellª
Bastet
10,512
3,347
0
8,048
11,126
3,688
0
1,388
9,738
0
76,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,270
Gold Earned
45,626
479
Minions Killed
530
0
Camps Cleared
0
1,465,414
Distance Traveled
1,646,447
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,380
586
147
9
0
298,519
0
W
Cthulhu
9,701
606
133
8
0
321,409
0
L
Baba Yaga
7,747
484
133
8
0
292,275
0
W
Nox
9,506
594
101
6
0
343,452
0
W
Bacchus
7,748
484
33
2
0
285,895
0
L
Rama
7,667
479
110
7
0
262,601
8
L
Horus
7,601
475
85
5
0
317,929
1
L
Mulan
8,367
523
124
8
0
286,765
5
L
Bacchus
6,888
431
27
2
0
305,844
4
W
Bastet
9,291
581
116
7
0
397,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role