Player Matchup

Medusa
Medusa
Desatobi
Medusa
Level 29
God Stats
3W - 13L
1,172 SR
Queue Stats
72W - 145L
1,325 Elo+
Party 1
Terra
Terra
KindaHigh729
Terra
Level 159
God Stats
12W - 15L
1,585 SR
Queue Stats
115W - 136L
1,509 Elo+
Solo
Achilles
Achilles
Wicho001
Achilles
Level 129
God Stats
18W - 35L
1,091 SR
Queue Stats
149W - 228L
1,411 Elo+
Party 1
Chang'e
Chang'e
jinxed_Empress
Chang'e
Level 106
God Stats
17W - 20L
1,486 SR
Queue Stats
275W - 336L
1,435 Elo+
Solo
Bastet
Bastet
mickfur
Bastet
Level 137
God Stats
3W - 1L
1,729 SR
Queue Stats
162W - 235L
1,423 Elo+
Party 1
Team Averages
Level 112
1,413 SR
1,421 Elo+

VS

Team Averages
Level 133
1,566 SR
1,517 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CPLAnonymous
Agni
Level 131
God Stats
3W - 0L
2,072 SR
Queue Stats
32W - 14L
1,701 Elo+
Solo
Neith
Neith
DarthWabbit
Neith
Level 89
God Stats
5W - 4L
1,208 SR
Queue Stats
33W - 29L
1,470 Elo+
Solo
Ao Kuang
Ao Kuang
Gredieboy
Ao Kuang
Level 132
God Stats
18W - 28L
1,432 SR
Queue Stats
368W - 364L
1,418 Elo+
Solo
Sylvanus
Sylvanus
Inte9rity
Sylvanus
Level 148
God Stats
5W - 4L
1,621 SR
Queue Stats
24W - 26L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Desatobi
Medusa
11
0 / 5 / 0
5,768
824
1,944
7,342
1,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8
0 / 1 / 0
5,462
780
248
1,113
569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Wicho001
Achilles
11
0 / 2 / 0
6,007
858
2,558
5,956
3,584
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
1 / 5 / 0
6,344
906
3,702
8,593
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
mickfur
Bastet
11
0 / 2 / 0
5,960
851
4,016
6,249
1,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
3 / 0 / 3
7,491
1,070
2,719
2,691
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 8
7,351
1,050
8,884
3,011
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 0 / 3
7,570
1,081
5,013
4,605
1,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ao Kuang
Gredieboy
Ao Kuang
11
2 / 1 / 7
6,726
961
3,281
6,175
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
Inte9rity
Sylvanus
12
1 / 0 / 9
7,121
1,017
3,282
4,785
3,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
1
Kills
14
15
Deaths
1
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
0
3
4.5
W
2
0
8
6
W
6
0
3
7.5
L
Medusa
Desatobi
Medusa
0
5
0
0
W
Ao Kuang
Gredieboy
Ao Kuang
2
1
7
5.5
W
Sylvanus
Inte9rity
Sylvanus
1
0
9
5.5
L
0
1
0
0
L
Achilles
Wicho001
Achilles
0
2
0
0
L
1
5
0
0.2
L
Bastet
mickfur
Bastet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,468
Damage
23,179
29,253
Taken
21,267
10,660
Mitigated
8,779
5,811
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,719
266
1,618
1,507
2,691
988
229
174
2,477
16,643
362
W
8,884
659
70
1,148
3,011
927
316
601
2,329
25,144
1,842
W
5,013
1,719
0
1,149
4,605
1,454
1,223
957
3,609
0
21,926
L
Medusa
Desatobi
Medusa
1,944
1,057
0
519
7,342
1,967
96
4,441
2,656
0
7,215
W
Ao Kuang
Gredieboy
Ao Kuang
3,281
484
0
709
6,175
2,160
573
1,136
5,002
14,375
0
W
Sylvanus
Inte9rity
Sylvanus
3,282
572
1,451
2,188
4,785
3,250
0
1,082
3,626
7,687
0
L
248
66
60
99
1,113
569
0
758
341
248
0
L
Achilles
Wicho001
Achilles
2,558
391
0
1,308
5,956
3,584
0
3,360
2,492
0
12,146
L
3,702
256
636
1,787
8,593
2,697
0
5,647
2,658
15,783
0
L
Bastet
mickfur
Bastet
4,016
449
0
1,402
6,249
1,843
0
2,790
3,275
0
14,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,541
Gold Earned
36,259
83
Minions Killed
169
0
Camps Cleared
0
564,320
Distance Traveled
678,044
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,491
1,070
41
6
0
139,178
0
W
Agni
7,351
1,050
52
7
0
144,454
0
W
Neith
7,570
1,081
45
6
0
121,875
0
L
Medusa
5,768
824
9
1
0
117,271
0
W
Ao Kuang
6,726
961
25
4
0
129,077
0
W
Sylvanus
7,121
1,017
6
1
0
143,460
1
L
Terra
5,462
780
0
0
0
19,713
0
L
Achilles
6,007
858
17
2
0
122,157
0
L
Chang'e
6,344
906
37
5
0
133,470
3
L
Bastet
5,960
851
20
3
0
171,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role