Player Matchup

Chaac
Chaac
HossAlot
Chaac
Level 124
God Stats
3W - 1L
1,740 SR
Queue Stats
241W - 222L
1,497 Elo+
Solo
Set
Set
KianIsBad
Set
Level 120
God Stats
4W - 6L
1,492 SR
Queue Stats
382W - 356L
1,455 Elo+
Party 2
Nu Wa
Nu Wa
Nasdrin
Nu Wa
Level 80
God Stats
48W - 35L
1,541 SR
Queue Stats
323W - 314L
1,437 Elo+
Party 1
Jing Wei
Jing Wei
Thic Muslims
Jing Wei
Level 126
God Stats
1W - 4L
1,209 SR
Queue Stats
141W - 143L
1,431 Elo+
Party 2
Cthulhu
Cthulhu
booteemonster
Cthulhu
Level 82
God Stats
72W - 57L
1,557 SR
Queue Stats
483W - 482L
1,469 Elo+
Party 1
Team Averages
Level 106
1,508 SR
1,458 Elo+

VS

Team Averages
Level 75
1,510 SR
1,464 Elo+
Maui
Maui
EdacThe2nd
Maui
Level 47
God Stats
5W - 9L
1,293 SR
Queue Stats
54W - 54L
1,358 Elo+
Solo
Loki
Loki
ItzFluffy No TP
Loki
Level 129
God Stats
18W - 5L
1,807 SR
Queue Stats
185W - 157L
1,476 Elo+
Solo
Hades
Hades
NahueJonhy
Hades
Level 49
God Stats
3W - 0L
1,444 SR
Queue Stats
28W - 20L
1,487 Elo+
Solo
Charybdis
Charybdis
XaviiKrypto
Charybdis
Level 85
God Stats
9W - 9L
1,505 SR
Queue Stats
235W - 246L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
rus1305
Gilgamesh
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HossAlot
Chaac
14
2 / 0 / 3
8,521
609
10,535
9,190
9,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
3 / 3 / 1
7,606
543
4,575
9,664
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
Nasdrin
Nu Wa
13
2 / 7 / 1
7,132
509
11,033
9,627
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Thic Muslims
Jing Wei
13
0 / 2 / 0
7,497
536
2,297
9,626
2,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
11
0 / 6 / 2
5,955
425
7,439
17,674
8,486
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 7
7,436
531
5,660
10,418
7,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 2 / 1
7,227
516
5,700
12,549
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
14
7 / 2 / 1
8,281
592
10,526
13,105
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charybdis
XaviiKrypto
Charybdis
16
9 / 0 / 0
9,193
657
10,871
7,609
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
rus1305
Gilgamesh
11
0 / 3 / 1
6,308
451
3,126
12,031
10,934
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
18
18
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Chaac
HossAlot
Chaac
2
0
3
3.5
W
2
2
1
1.25
L
3
3
1
1.17
W
Hades
7
2
1
3.75
L
Nu Wa
Nasdrin
Nu Wa
2
7
1
0.36
L
Jing Wei
Thic Muslims
Jing Wei
0
2
0
0
W
Charybdis
XaviiKrypto
Charybdis
9
0
0
9
L
Cthulhu
0
6
2
0.17
W
Gilgamesh
rus1305
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,879
Damage
35,883
55,781
Taken
55,712
28,420
Mitigated
29,424
10,520
Healing
20,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,660
851
0
2,810
10,418
7,222
270
4,169
6,083
18,799
1,383
L
Chaac
HossAlot
Chaac
10,535
1,347
0
1,792
9,190
9,859
209
526
8,664
0
61,488
W
5,700
1,168
0
4,639
12,549
4,280
0
2,075
10,308
0
64,341
L
4,575
2,537
0
755
9,664
4,457
0
1,566
8,098
0
59,604
W
Hades
10,526
990
840
7,145
13,105
4,634
0
7,547
5,192
59,328
0
L
Nu Wa
Nasdrin
Nu Wa
11,033
3,383
0
570
9,627
2,675
404
5,818
3,809
43,805
1,451
L
Jing Wei
Thic Muslims
Jing Wei
2,297
1,580
0
3,976
9,626
2,943
213
1,723
7,903
0
59,736
W
Charybdis
XaviiKrypto
Charybdis
10,871
6,078
0
4,401
7,609
2,354
335
2,373
5,182
0
84,434
L
Cthulhu
7,439
773
56
3,371
17,674
8,486
210
6,771
10,903
26,340
0
W
Gilgamesh
rus1305
Gilgamesh
3,126
736
0
1,131
12,031
10,934
0
1,444
10,540
440
30,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,711
Gold Earned
38,445
424
Minions Killed
449
0
Camps Cleared
0
1,384,474
Distance Traveled
1,404,093
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,436
531
25
2
0
264,431
0
L
Chaac
8,521
609
105
8
0
230,337
0
W
Loki
7,227
516
108
8
0
317,624
3
L
Set
7,606
543
104
7
0
344,860
0
W
Hades
8,281
592
115
8
0
263,387
4
L
Nu Wa
7,132
509
68
5
0
242,217
0
L
Jing Wei
7,497
536
121
9
0
273,411
4
W
Charybdis
9,193
657
155
11
0
275,154
3
L
Cthulhu
5,955
425
26
2
0
293,649
2
W
Gilgamesh
6,308
451
46
3
0
283,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role