Player Matchup

Neith
Neith
DenserBrazul
Neith
Level 153
God Stats
6W - 7L
1,622 SR
Queue Stats
238W - 228L
1,512 Elo+
Solo
Erlang Shen
Erlang Shen
ItsAzure
Erlang Shen
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ramso94
Nu Wa
Level 114
God Stats
35W - 34L
1,484 SR
Queue Stats
103W - 109L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
V1ctr0n
Cthulhu
Level 124
God Stats
91W - 77L
1,417 SR
Queue Stats
198W - 195L
1,410 Elo+
Party 2
Chang'e
Chang'e
theproeder
Chang'e
Level 68
God Stats
5W - 7L
1,565 SR
Queue Stats
100W - 97L
1,490 Elo+
Party 2
Team Averages
Level 104
1,517 SR
1,468 Elo+

VS

Team Averages
Level 126
1,547 SR
1,520 Elo+
Mercury
Mercury
Gandalf7
Mercury
Level 71
God Stats
7W - 3L
1,679 SR
Queue Stats
34W - 18L
1,649 Elo+
Solo
Athena
Athena
Monster_Mouse98
Athena
Level 134
God Stats
6W - 3L
1,601 SR
Queue Stats
86W - 81L
1,476 Elo+
Party 1
Hel
Hel
NekroticOmen
Hel
Level 106
God Stats
3W - 1L
1,551 SR
Queue Stats
33W - 41L
1,404 Elo+
Party 1
Aphrodite
Aphrodite
PelesRightSandle
Aphrodite
Level 159
God Stats
10W - 3L
1,551 SR
Queue Stats
308W - 290L
1,539 Elo+
Party 1
Medusa
Medusa
WarriorOneTrick
Medusa
Level 158
God Stats
2W - 5L
1,354 SR
Queue Stats
323W - 300L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,416
677
3,712
4,038
1,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Erlang Shen
ItsAzure
Erlang Shen
9
3 / 1 / 3
5,377
672
3,452
6,542
2,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
Ramso94
Nu Wa
10
0 / 0 / 0
5,526
691
4,377
1,109
233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
V1ctr0n
Cthulhu
4
0 / 1 / 2
3,803
475
1,350
2,680
1,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
theproeder
Chang'e
10
4 / 2 / 1
5,987
748
4,112
5,098
1,334
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gandalf7
Mercury
8
1 / 3 / 0
4,469
559
2,022
7,597
2,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 0 / 0
4,162
520
249
6,100
2,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 1 / 1
4,244
531
1,452
4,856
1,217
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Aphrodite
9
1 / 2 / 1
4,736
592
2,586
4,134
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
3 / 2 / 0
4,912
614
3,452
4,845
1,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
8
Kills
5
5
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Mercury
Gandalf7
Mercury
1
3
0
0.33
L
Erlang Shen
ItsAzure
Erlang Shen
3
1
3
4.5
W
0
0
0
0
W
0
1
1
0.5
W
Aphrodite
1
2
1
0.75
L
Nu Wa
Ramso94
Nu Wa
0
0
0
0
L
Cthulhu
V1ctr0n
Cthulhu
0
1
2
1
W
3
2
0
1.5
L
Chang'e
theproeder
Chang'e
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,003
Damage
9,761
19,467
Taken
27,532
6,631
Mitigated
8,722
5,533
Healing
9,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,712
902
0
1,271
4,038
1,142
0
613
3,425
0
33,746
W
Mercury
Gandalf7
Mercury
2,022
989
0
915
7,597
2,244
0
2,491
5,020
0
27,159
L
Erlang Shen
ItsAzure
Erlang Shen
3,452
1,561
0
1,339
6,542
2,271
0
948
5,423
0
24,634
W
249
79
0
1,976
6,100
2,980
0
2,846
3,254
17,802
1,235
W
1,452
63
1,074
2,986
4,856
1,217
0
908
3,948
16,995
229
W
Aphrodite
2,586
428
132
1,541
4,134
1,034
0
1,959
2,053
17,408
766
L
Nu Wa
Ramso94
Nu Wa
4,377
1,834
0
521
1,109
233
16
249
860
36,487
1,049
L
Cthulhu
V1ctr0n
Cthulhu
1,350
97
0
483
2,680
1,651
0
741
1,939
6,893
112
W
3,452
1,481
0
571
4,845
1,247
0
1,113
3,732
0
32,491
L
Chang'e
theproeder
Chang'e
4,112
264
0
1,919
5,098
1,334
0
1,214
3,670
29,463
1,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,109
Gold Earned
22,523
230
Minions Killed
205
0
Camps Cleared
0
832,660
Distance Traveled
899,006
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,416
677
70
9
0
164,357
1
W
Mercury
4,469
559
51
6
0
188,663
2
L
Erlang Shen
5,377
672
40
5
0
201,393
0
W
Athena
4,162
520
35
4
0
175,716
4
W
Hel
4,244
531
33
4
0
172,310
0
W
Aphrodite
4,736
592
37
5
0
162,141
0
L
Nu Wa
5,526
691
55
7
0
164,619
2
L
Cthulhu
3,803
475
9
1
0
122,098
2
W
Medusa
4,912
614
49
6
0
200,176
2
L
Chang'e
5,987
748
56
7
0
180,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role