Player Matchup

Bacchus
Bacchus
GracefulKumiho
Bacchus
Level 108
God Stats
28W - 21L
1,500 SR
Queue Stats
58W - 73L
1,062 Elo+
Party 1
Loki
Loki
Not haunted1421
Loki
Level 44
God Stats
2W - 5L
1,500 SR
Queue Stats
22W - 32L
1,062 Elo+
Party 1
Atlas
Atlas
VoidZero89
Atlas
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,062 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,062 Elo+

VS

Team Averages
Level 90
1,515 SR
1,476 Elo+
Ganesha
Ganesha
AkFury47
Ganesha
Level 88
God Stats
3W - 4L
1,361 SR
Queue Stats
150W - 147L
1,364 Elo+
Solo
Medusa
Medusa
ConsistentDaze
Medusa
Level 58
God Stats
11W - 6L
1,682 SR
Queue Stats
66W - 46L
1,601 Elo+
Solo
Vulcan
Vulcan
uriusakiii
Vulcan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 3
8,331
757
4,648
10,908
8,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 8 / 3
7,828
712
5,090
10,641
3,567
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
14
1 / 3 / 3
7,966
724
7,249
10,346
6,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AkFury47
Ganesha
15
0 / 2 / 8
8,893
808
5,349
12,155
9,138
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
6 / 1 / 1
10,785
980
6,194
7,956
3,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
uriusakiii
Vulcan
16
7 / 3 / 4
10,454
950
12,447
8,658
3,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
4
Kills
13
13
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AkFury47
Ganesha
0
2
8
2
W
6
1
1
6.5
L
2
2
3
1.75
L
1
8
3
0.31
L
Atlas
1
3
3
0.83
W
Vulcan
uriusakiii
Vulcan
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,987
Damage
23,990
31,895
Taken
28,769
18,148
Mitigated
15,551
1,677
Healing
4,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AkFury47
Ganesha
5,349
449
307
1,137
12,155
9,138
305
5,758
6,397
12,782
239
W
6,194
1,682
0
928
7,956
3,075
384
2,586
5,370
0
55,372
L
4,648
147
151
1,526
10,908
8,503
0
5,223
5,618
13,921
0
L
5,090
869
0
0
10,641
3,567
0
6,389
4,192
0
17,383
L
Atlas
7,249
2,695
0
0
10,346
6,078
144
5,817
4,493
23,776
275
W
Vulcan
uriusakiii
Vulcan
12,447
309
0
1,675
8,658
3,338
1,035
3,514
5,144
40,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,125
Gold Earned
30,132
68
Minions Killed
183
0
Camps Cleared
0
578,768
Distance Traveled
631,444
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,893
808
4
0
0
211,311
2
W
Medusa
10,785
980
115
10
0
218,905
0
L
Bacchus
8,331
757
9
1
0
207,812
0
L
Loki
7,828
712
19
2
0
180,778
0
L
Atlas
7,966
724
40
4
0
190,178
4
W
Vulcan
10,454
950
64
6
0
201,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role