Player Matchup

Kali
Kali
LeokiRez
Kali
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,490 Elo+
Party 2
Susano
Susano
coralitoxx
Susano
Level 127
God Stats
3W - 1L
1,295 SR
Queue Stats
125W - 126L
1,481 Elo+
Solo
Xing Tian
Xing Tian
quadslol
Xing Tian
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,569 Elo+
Party 2
Ix Chel
Ix Chel
uNParsley
Ix Chel
Level 144
God Stats
4W - 0L
1,617 SR
Queue Stats
32W - 19L
1,658 Elo+
Party 2
Jing Wei
Jing Wei
zengratta
Jing Wei
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,283 Elo+
Party 2
Team Averages
Level 109
1,482 SR
1,496 Elo+

VS

Team Averages
Level 141
1,537 SR
1,496 Elo+
Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
SolanasTruth
Bacchus
Level 130
God Stats
1W - 2L
1,121 SR
Queue Stats
247W - 238L
1,465 Elo+
Party 1
Xbalanque
Xbalanque
Solomon4Awesome
Xbalanque
Level 154
God Stats
14W - 17L
1,949 SR
Queue Stats
337W - 428L
1,517 Elo+
Party 1
Fenrir
Fenrir
kieranga
Fenrir
Level 139
God Stats
7W - 8L
1,616 SR
Queue Stats
152W - 149L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
3 / 1 / 2
5,811
581
3,808
6,921
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Susano
coralitoxx
Susano
11
1 / 1 / 0
5,650
565
2,503
5,613
2,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
quadslol
Xing Tian
10
0 / 0 / 3
5,590
559
2,389
7,982
4,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
uNParsley
Ix Chel
11
5 / 2 / 2
6,249
625
9,287
6,614
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
zengratta
Jing Wei
10
0 / 0 / 0
5,367
537
410
3,549
785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 2 / 0
5,539
554
3,160
7,315
4,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
 
King Arthur
8
1 / 1 / 0
5,268
527
1,204
5,588
2,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
SolanasTruth
Bacchus
8
2 / 3 / 0
5,073
507
4,002
6,277
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
Solomon4Awesome
Xbalanque
11
0 / 1 / 0
5,673
567
3,762
5,086
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
kieranga
Fenrir
11
1 / 2 / 2
5,962
596
4,925
9,207
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
4
4
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
0
0
L
King Arthur
 
King Arthur
1
1
0
1
W
Kali
3
1
2
4
L
Bacchus
SolanasTruth
Bacchus
2
3
0
0.67
L
Xbalanque
Solomon4Awesome
Xbalanque
0
1
0
0
W
Susano
coralitoxx
Susano
1
1
0
1
L
Fenrir
kieranga
Fenrir
1
2
2
1
W
Xing Tian
quadslol
Xing Tian
0
0
3
1.5
W
Ix Chel
uNParsley
Ix Chel
5
2
2
3
W
Jing Wei
zengratta
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,397
Damage
17,053
30,679
Taken
33,473
12,290
Mitigated
14,999
8,912
Healing
9,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,160
272
388
2,588
7,315
4,447
0
4,398
2,917
23,610
0
L
King Arthur
 
King Arthur
1,204
119
0
945
5,588
2,551
0
0
5,588
0
24,966
W
Kali
3,808
1,647
0
3,016
6,921
2,040
0
647
6,234
0
32,670
L
Bacchus
SolanasTruth
Bacchus
4,002
378
0
516
6,277
3,263
0
3,994
2,283
15,465
668
L
Xbalanque
Solomon4Awesome
Xbalanque
3,762
1,008
0
2,881
5,086
1,397
0
72
5,014
0
47,121
W
Susano
coralitoxx
Susano
2,503
789
0
630
5,613
2,806
0
0
5,613
0
30,604
L
Fenrir
kieranga
Fenrir
4,925
1,120
0
2,207
9,207
3,341
0
2,617
6,590
0
42,761
W
Xing Tian
quadslol
Xing Tian
2,389
148
0
2,209
7,982
4,707
0
2,938
4,930
15,605
1,695
W
Ix Chel
uNParsley
Ix Chel
9,287
1,274
490
1,479
6,614
1,952
0
2,668
3,690
39,161
793
W
Jing Wei
zengratta
Jing Wei
410
72
0
1,088
3,549
785
0
371
3,178
0
31,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,667
Gold Earned
27,515
287
Minions Killed
275
0
Camps Cleared
0
1,055,061
Distance Traveled
955,152
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,539
554
32
3
0
205,199
2
L
King Arthur
5,268
527
47
5
0
119,677
0
W
Kali
5,811
581
60
6
0
226,285
0
L
Bacchus
5,073
507
34
3
0
218,152
0
L
Xbalanque
5,673
567
86
9
0
177,294
0
W
Susano
5,650
565
66
7
0
209,118
2
L
Fenrir
5,962
596
76
8
0
234,830
0
W
Xing Tian
5,590
559
20
2
0
200,889
2
W
Ix Chel
6,249
625
60
6
0
199,883
0
W
Jing Wei
5,367
537
81
8
0
218,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role