Player Matchup

Geb
Geb
Creatures66
Geb
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 123L
1,496 Elo+
Party 2
Skadi
Skadi
Nayruuu
Skadi
Level 156
God Stats
20W - 17L
1,548 SR
Queue Stats
294W - 262L
1,508 Elo+
Party 2
Ymir
Ymir
SUCCESSISPAIN
Ymir
Level 88
God Stats
12W - 5L
1,752 SR
Queue Stats
177W - 157L
1,529 Elo+
Solo
Nu Wa
Nu Wa
Stayy__Goldd
Nu Wa
Level 110
God Stats
50W - 31L
1,645 SR
Queue Stats
92W - 85L
1,489 Elo+
Party 2
Lancelot
Lancelot
xArkhymx
Lancelot
Level 126
God Stats
19W - 11L
1,678 SR
Queue Stats
236W - 214L
1,478 Elo+
Solo
Team Averages
Level 125
1,625 SR
1,500 Elo+

VS

Team Averages
Level 122
1,553 SR
1,511 Elo+
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JokerAK13
Artemis
Level 125
God Stats
45W - 44L
1,507 SR
Queue Stats
103W - 112L
1,489 Elo+
Solo
Hun Batz
Hun Batz
Leftmate
Hun Batz
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
YOLOGAMER04
Cthulhu
Level 102
God Stats
28W - 25L
1,662 SR
Queue Stats
50W - 52L
1,519 Elo+
Party 1
Vulcan
Vulcan
t0xic991
Vulcan
Level 157
God Stats
1W - 1L
1,595 SR
Queue Stats
96W - 97L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
5,629
469
4,291
6,944
4,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Skadi
Nayruuu
Skadi
11
1 / 1 / 2
6,380
532
7,033
6,158
1,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
1 / 1 / 1
7,270
606
4,412
6,731
5,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

12
1 / 1 / 0
6,766
564
2,593
4,359
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
xArkhymx
Lancelot
12
3 / 2 / 2
6,892
574
4,490
7,002
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 2 / 0
6,960
580
4,525
10,497
5,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Artemis
JokerAK13
Artemis
10
1 / 2 / 0
5,506
459
4,148
8,847
2,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hun Batz
Leftmate
Hun Batz
11
1 / 0 / 1
6,008
501
2,139
7,634
2,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
YOLOGAMER04
Cthulhu
10
0 / 0 / 2
5,343
445
4,961
6,998
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Vulcan
t0xic991
Vulcan
12
2 / 2 / 0
6,933
578
3,130
3,054
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
6
6
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
0
1
W
0
1
2
1
L
Artemis
JokerAK13
Artemis
1
2
0
0.5
L
Hun Batz
Leftmate
Hun Batz
1
0
1
1.5
W
Skadi
Nayruuu
Skadi
1
1
2
2
W
1
1
1
1.5
W
1
1
0
1
L
Cthulhu
YOLOGAMER04
Cthulhu
0
0
2
1
L
Vulcan
t0xic991
Vulcan
2
2
0
1
W
Lancelot
xArkhymx
Lancelot
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,819
Damage
18,903
31,194
Taken
37,030
15,604
Mitigated
15,005
8,917
Healing
7,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,525
627
0
4,166
10,497
5,658
0
3,460
6,541
0
50,459
W
4,291
360
127
2,073
6,944
4,409
0
2,379
4,065
19,310
1,861
L
Artemis
JokerAK13
Artemis
4,148
522
0
1,950
8,847
2,425
0
2,216
6,342
0
31,196
L
Hun Batz
Leftmate
Hun Batz
2,139
700
0
1,044
7,634
2,771
294
1,223
6,341
0
43,946
W
Skadi
Nayruuu
Skadi
7,033
1,270
0
1,304
6,158
1,842
281
1,607
4,233
0
55,869
W
4,412
857
0
1,500
6,731
5,967
160
0
6,731
43,108
1,491
W
2,593
759
0
900
4,359
1,046
0
2,575
1,784
42,442
579
L
Cthulhu
YOLOGAMER04
Cthulhu
4,961
281
56
480
6,998
3,223
0
1,866
4,959
24,564
0
L
Vulcan
t0xic991
Vulcan
3,130
0
0
0
3,054
928
570
1,369
1,685
52,077
362
W
Lancelot
xArkhymx
Lancelot
4,490
306
0
3,013
7,002
2,340
656
639
6,323
0
44,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,937
Gold Earned
30,750
368
Minions Killed
381
0
Camps Cleared
0
1,210,127
Distance Traveled
1,220,921
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,960
580
94
8
0
233,848
3
W
Geb
5,629
469
43
4
0
242,154
4
L
Artemis
5,506
459
58
5
0
238,776
0
L
Hun Batz
6,008
501
80
7
0
261,752
1
W
Skadi
6,380
532
73
6
0
231,776
3
W
Ymir
7,270
606
101
8
0
210,744
0
W
Nu Wa
6,766
564
80
7
0
226,068
5
L
Cthulhu
5,343
445
51
4
0
244,626
2
L
Vulcan
6,933
578
98
8
0
241,919
0
W
Lancelot
6,892
574
71
6
0
299,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role