Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ActionJackon33
Ah Muzen Cab
Level 127
God Stats
0W - 3L
1,236 SR
Queue Stats
114W - 116L
1,525 Elo+
Solo
Ganesha
Ganesha
JEzHU-
Ganesha
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 167L
1,412 Elo+
Party 2
Chernobog
Chernobog
Jgil26cami18
Chernobog
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 145L
1,327 Elo+
Party 2
Ymir
Ymir
John_xi_na
Ymir
Level 146
God Stats
4W - 4L
1,367 SR
Queue Stats
200W - 210L
1,447 Elo+
Solo
Zeus
Zeus
KprimeKnight
Zeus
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,876 Elo+
Solo
Team Averages
Level 97
1,421 SR
1,517 Elo+

VS

Team Averages
Level 112
1,558 SR
1,475 Elo+
Bacchus
Bacchus
Cyberich
Bacchus
Level 123
God Stats
3W - 0L
1,561 SR
Queue Stats
45W - 47L
1,468 Elo+
Solo
Nu Wa
Nu Wa
DVinchi121
Nu Wa
Level 78
God Stats
2W - 1L
1,704 SR
Queue Stats
34W - 35L
1,459 Elo+
Solo
Shiva
Shiva
RXP EIite
Shiva
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
322W - 318L
1,491 Elo+
Party 1
Mulan
Mulan
SuaveDripz
Mulan
Level 88
God Stats
4W - 3L
1,457 SR
Queue Stats
477W - 448L
1,473 Elo+
Solo
Baba Yaga
Baba Yaga
lilybunnix
Baba Yaga
Level 128
God Stats
13W - 8L
1,567 SR
Queue Stats
277W - 280L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ActionJackon33
Ah Muzen Cab
15
1 / 4 / 6
9,903
583
11,446
10,621
4,564
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
JEzHU-
Ganesha
16
0 / 8 / 10
10,350
609
9,438
20,881
19,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chernobog
Jgil26cami18
Chernobog
17
0 / 8 / 8
9,603
565
13,840
17,196
7,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

19
2 / 5 / 7
11,791
694
9,702
24,793
29,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 4 / 2
12,688
746
26,042
12,730
6,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cyberich
Bacchus
20
4 / 4 / 18
12,696
747
13,101
20,172
15,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
19
1 / 2 / 16
10,972
645
19,824
13,972
3,928
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
RXP EIite
Shiva
19
8 / 2 / 14
12,899
759
20,869
24,328
23,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
20
10 / 3 / 9
12,691
747
14,563
23,854
28,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
lilybunnix
Baba Yaga
19
6 / 2 / 16
11,987
705
13,992
10,783
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
102
12
Kills
29
29
Deaths
13
33
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ActionJackon33
Ah Muzen Cab
1
4
6
1
W
Bacchus
Cyberich
Bacchus
4
4
18
3.25
W
Nu Wa
1
2
16
4.5
L
Ganesha
JEzHU-
Ganesha
0
8
10
0.63
L
Chernobog
Jgil26cami18
Chernobog
0
8
8
0.5
L
2
5
7
1.1
L
9
4
2
2.5
W
Shiva
RXP EIite
Shiva
8
2
14
7.5
W
Mulan
10
3
9
4.83
W
Baba Yaga
lilybunnix
Baba Yaga
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,468
Damage
82,349
86,221
Taken
93,109
67,130
Mitigated
75,080
20,230
Healing
40,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ActionJackon33
Ah Muzen Cab
11,446
2,822
461
785
10,621
4,564
0
6,098
4,432
0
26,588
W
Bacchus
Cyberich
Bacchus
13,101
184
2,466
5,992
20,172
15,793
427
8,959
11,213
27,703
2,833
W
Nu Wa
19,824
4,695
1,836
4,316
13,972
3,928
1,684
9,317
4,655
44,833
186
L
Ganesha
JEzHU-
Ganesha
9,438
915
1,178
3,043
20,881
19,231
0
10,734
9,539
18,414
0
L
Chernobog
Jgil26cami18
Chernobog
13,840
4,121
184
1,219
17,196
7,378
164
9,294
7,431
0
39,311
L
9,702
460
4,615
6,562
24,793
29,098
31
14,094
10,282
24,908
1,737
L
26,042
1,875
954
1,229
12,730
6,859
0
7,374
5,138
59,850
0
W
Shiva
RXP EIite
Shiva
20,869
1,953
5,550
8,895
24,328
23,372
341
7,313
17,015
1,164
32,726
W
Mulan
14,563
1,742
1,517
4,230
23,854
28,825
466
12,252
11,602
0
21,568
W
Baba Yaga
lilybunnix
Baba Yaga
13,992
363
2,135
3,619
10,783
3,162
2,077
6,822
3,961
27,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,335
Gold Earned
61,245
205
Minions Killed
194
0
Camps Cleared
0
1,264,994
Distance Traveled
1,611,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,903
583
35
2
0
217,765
0
W
Bacchus
12,696
747
55
3
0
368,680
0
W
Nu Wa
10,972
645
52
3
0
289,111
0
L
Ganesha
10,350
609
1
0
0
269,688
0
L
Chernobog
9,603
565
51
3
0
276,774
0
L
Ymir
11,791
694
35
2
0
232,552
0
L
Zeus
12,688
746
83
5
0
268,215
0
W
Shiva
12,899
759
32
2
0
324,866
0
W
Mulan
12,691
747
13
1
0
304,898
0
W
Baba Yaga
11,987
705
42
2
0
324,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role