Player Matchup

Gilgamesh
Gilgamesh
BigJGaming
Gilgamesh
Level 159
God Stats
2W - 5L
1,681 SR
Queue Stats
41W - 28L
1,716 Elo+
Party 2
Atlas
Atlas
Clombo
Atlas
Level 149
God Stats
2W - 2L
1,582 SR
Queue Stats
38W - 26L
1,710 Elo+
Party 2
Baron Samedi
Baron Samedi
FreeSarcasm
Baron Samedi
Level 109
God Stats
3W - 3L
1,687 SR
Queue Stats
24W - 23L
1,680 Elo+
Party 2
Team Averages
Level 139
1,650 SR
1,702 Elo+

VS

Team Averages
Level 130
1,802 SR
1,824 Elo+
Ra
Ra
Jaori
Ra
Level 176
God Stats
21W - 3L
1,767 SR
Queue Stats
1,606W - 283L
2,012 Elo+
Party 1
Ganesha
Ganesha
SARS2
Ganesha
Level 69
God Stats
6W - 1L
1,828 SR
Queue Stats
1,199W - 295L
1,931 Elo+
Party 1
Hun Batz
Hun Batz
scoobTheDudiest
Hun Batz
Level 146
God Stats
8W - 1L
1,813 SR
Queue Stats
375W - 351L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigJGaming
Gilgamesh
13
1 / 3 / 0
7,626
763
3,134
7,111
1,859
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Clombo
Atlas
12
0 / 3 / 0
6,855
686
4,154
8,451
4,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
FreeSarcasm
Baron Samedi
13
0 / 2 / 1
7,520
752
4,155
5,302
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
4 / 1 / 4
8,696
870
7,361
3,017
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
SARS2
Ganesha
14
0 / 0 / 8
7,646
765
3,111
5,013
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
15
4 / 0 / 4
8,373
837
6,472
6,341
3,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
8
8
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BigJGaming
Gilgamesh
1
3
0
0.33
L
Atlas
Clombo
Atlas
0
3
0
0
L
Baron Samedi
FreeSarcasm
Baron Samedi
0
2
1
0.25
W
Ra
4
1
4
6
W
Ganesha
SARS2
Ganesha
0
0
8
4
W
Hun Batz
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,443
Damage
16,944
20,864
Taken
14,371
8,646
Mitigated
7,689
3,029
Healing
4,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BigJGaming
Gilgamesh
3,134
1,038
0
857
7,111
1,859
0
3,484
3,408
0
22,661
L
Atlas
Clombo
Atlas
4,154
937
0
640
8,451
4,573
0
4,106
3,932
12,095
0
L
Baron Samedi
FreeSarcasm
Baron Samedi
4,155
159
637
895
5,302
2,214
0
1,868
3,179
29,486
0
W
Ra
7,361
474
1,085
1,000
3,017
1,076
58
1,031
1,754
36,414
0
W
Ganesha
SARS2
Ganesha
3,111
422
0
750
5,013
2,653
0
2,893
1,440
15,888
585
W
Hun Batz
6,472
533
0
2,042
6,341
3,960
0
2,749
2,839
0
20,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,001
Gold Earned
24,715
130
Minions Killed
138
0
Camps Cleared
0
549,275
Distance Traveled
624,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,626
763
51
5
0
201,019
0
L
Atlas
6,855
686
12
1
0
171,815
0
L
Baron Samedi
7,520
752
67
7
0
176,441
0
W
Ra
8,696
870
88
9
0
188,169
0
W
Ganesha
7,646
765
2
0
0
206,091
0
W
Hun Batz
8,373
837
48
5
0
230,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role