Player Matchup

Maman Brigitte
Maman Brigitte
Silver I
 
Maman Brigitte
Silver I
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver II
 
Geb
Silver II
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
 
Ao Kuang
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Silver I
elitesigmadr
Ishtar
Silver I
Level 124
God Stats
12W - 10L
1,538 SR
Queue Stats
712W - 740L
1,207 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
yomonkey25
Kuzenbo
Silver I
Level 129
God Stats
11W - 11L
1,509 SR
Queue Stats
193W - 200L
1,186 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 159
1,509 SR
1,379 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,558 SR
1,205 MMR
Cernunnos
Cernunnos
Silver I
Bankz27
Cernunnos
Silver I
Level 126
God Stats
6W - 3L
1,592 SR
Queue Stats
34W - 42L
1,235 MMR
Solo
Chaac
Chaac
Silver I
FuZion11
Chaac
Silver I
Level 113
God Stats
4W - 3L
1,639 SR
Queue Stats
96W - 108L
1,211 MMR
Solo
Jormungandr
Jormungandr
Silver III
Leo-Amezquita
Jormungandr
Silver III
Level 84
God Stats
28W - 20L
1,554 SR
Queue Stats
56W - 75L
1,209 MMR
Solo
Nemesis
Nemesis
Gold V
SmiteTrashAsf
Nemesis
Gold V
Level 67
God Stats
6W - 6L
1,440 SR
Queue Stats
289W - 297L
1,193 MMR
Solo
Thoth
Thoth
Gold V
yoyochris
Thoth
Gold V
Level 122
God Stats
4W - 3L
1,566 SR
Queue Stats
140W - 140L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
10
3 / 2 / 0
5,734
573
3,347
7,126
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Geb
 
Geb
9
0 / 2 / 0
5,245
525
2,241
9,142
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ao Kuang
 
Ao Kuang
10
0 / 1 / 1
5,113
511
1,707
5,661
2,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
10
0 / 0 / 1
5,435
544
1,620
6,517
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
yomonkey25
Kuzenbo
10
1 / 1 / 1
6,061
606
6,347
8,044
5,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
AresThanatosErlang ShenArachne

VS

Bans
MulanChang'eKing ArthurAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bankz27
Cernunnos
11
0 / 1 / 1
5,894
589
4,049
3,497
1,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
FuZion11
Chaac
12
1 / 2 / 0
6,439
644
4,723
11,128
5,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jormungandr
Leo-Amezquita
Jormungandr
9
0 / 0 / 4
5,480
548
3,169
4,091
2,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
12
3 / 1 / 2
6,150
615
3,310
6,624
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
yoyochris
Thoth
12
2 / 0 / 1
6,338
634
3,642
3,870
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
6
6
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
3
2
0
1.5
L
Geb
 
Geb
0
2
0
0
L
Ao Kuang
 
Ao Kuang
0
1
1
0.5
W
Cernunnos
Bankz27
Cernunnos
0
1
1
0.5
W
Chaac
FuZion11
Chaac
1
2
0
0.5
W
Jormungandr
Leo-Amezquita
Jormungandr
0
0
4
2
W
Nemesis
3
1
2
4
L
Ishtar
0
0
1
0.5
L
Kuzenbo
yomonkey25
Kuzenbo
1
1
1
1.5
W
Thoth
yoyochris
Thoth
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,262
Damage
18,893
36,490
Taken
29,210
15,532
Mitigated
12,791
12,972
Healing
9,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
3,347
179
0
1,533
7,126
2,494
0
1,059
6,009
32,805
0
L
Geb
 
Geb
2,241
275
0
2,423
9,142
4,275
0
1,869
7,099
24,563
0
L
Ao Kuang
 
Ao Kuang
1,707
381
0
2,475
5,661
2,029
0
2,741
2,920
20,642
2,502
W
Cernunnos
Bankz27
Cernunnos
4,049
1,802
0
1,294
3,497
1,437
330
687
2,810
0
41,323
W
Chaac
FuZion11
Chaac
4,723
1,326
0
3,707
11,128
5,525
0
6,111
4,454
0
49,819
W
Jormungandr
Leo-Amezquita
Jormungandr
3,169
866
0
1,594
4,091
2,414
99
1,720
2,334
18,219
1,393
W
Nemesis
3,310
1,755
0
1,267
6,624
2,329
0
1,717
4,847
0
53,783
L
Ishtar
1,620
828
0
3,545
6,517
1,709
0
543
5,703
0
36,207
L
Kuzenbo
yomonkey25
Kuzenbo
6,347
1,732
0
2,996
8,044
5,025
0
460
7,584
32,819
823
W
Thoth
yoyochris
Thoth
3,642
402
0
1,374
3,870
1,086
0
2,158
1,516
42,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,588
Gold Earned
30,301
309
Minions Killed
371
0
Camps Cleared
0
1,005,511
Distance Traveled
1,097,921
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
5,734
573
57
6
0
200,431
0
L
Geb
5,245
525
27
3
0
210,786
0
L
Ao Kuang
5,113
511
63
6
0
217,678
3
W
Cernunnos
5,894
589
71
7
0
199,428
3
W
Chaac
6,439
644
98
10
0
198,798
0
W
Jormungandr
5,480
548
26
3
0
239,249
0
W
Nemesis
6,150
615
98
10
0
248,002
0
L
Ishtar
5,435
544
86
9
0
172,744
0
L
Kuzenbo
6,061
606
76
8
0
203,872
0
W
Thoth
6,338
634
78
8
0
212,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role