Player Matchup

Guan Yu
Guan Yu
Astrlite
Guan Yu
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,306 Elo+
Party 1
Chernobog
Chernobog
K1L0WATTS
Chernobog
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,491 Elo+
Party 1
Bastet
Bastet
luvcreamie
Bastet
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,546 Elo+
Party 1
Discordia
Discordia
luvspicey
Discordia
Level 101
God Stats
0W - 1L
1,700 SR
Queue Stats
3W - 5L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
ok chile
Sylvanus
Level 101
God Stats
1W - 3L
1,493 SR
Queue Stats
3W - 5L
1,527 Elo+
Party 1
Team Averages
Level 104
1,539 SR
1,479 Elo+

VS

Team Averages
Level 132
1,533 SR
1,496 Elo+
Loki
Loki
Skullberg
Loki
Level 149
God Stats
18W - 12L
1,600 SR
Queue Stats
240W - 222L
1,516 Elo+
Party 2
Jormungandr
Jormungandr
Tavi
Jormungandr
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 164L
1,520 Elo+
Solo
Scylla
Scylla
ZMonay
Scylla
Level 110
God Stats
4W - 5L
1,552 SR
Queue Stats
35W - 39L
1,510 Elo+
Solo
Mulan
Mulan
gatopacheco
Mulan
Level 140
God Stats
4W - 2L
1,517 SR
Queue Stats
71W - 79L
1,431 Elo+
Party 2
Medusa
Medusa
kendaday
Medusa
Level 103
God Stats
23W - 18L
1,496 SR
Queue Stats
116W - 108L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Astrlite
Guan Yu
12
2 / 2 / 1
7,180
479
5,697
12,757
10,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chernobog
K1L0WATTS
Chernobog
14
2 / 4 / 2
7,993
533
5,171
10,910
3,289
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bastet
luvcreamie
Bastet
13
3 / 4 / 1
7,137
476
2,907
9,772
3,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
luvspicey
Discordia
12
0 / 5 / 0
6,961
464
3,449
7,880
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ok chile
Sylvanus
10
0 / 5 / 4
6,905
460
4,373
17,030
12,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
8 / 0 / 2
9,687
646
10,002
8,420
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jormungandr
Tavi
Jormungandr
14
2 / 3 / 0
9,032
602
8,810
10,346
8,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Scylla
ZMonay
Scylla
15
2 / 1 / 4
8,982
599
7,595
5,696
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 1 / 7
7,703
514
10,878
10,231
7,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
kendaday
Medusa
13
4 / 3 / 3
8,036
536
7,497
8,292
2,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
20
20
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Astrlite
Guan Yu
2
2
1
1.25
L
Chernobog
K1L0WATTS
Chernobog
2
4
2
0.75
W
Loki
8
0
2
9
W
Jormungandr
Tavi
Jormungandr
2
3
0
0.67
W
Scylla
ZMonay
Scylla
2
1
4
4
W
4
1
7
7.5
W
Medusa
kendaday
Medusa
4
3
3
1.83
L
Bastet
luvcreamie
Bastet
3
4
1
0.88
L
Discordia
luvspicey
Discordia
0
5
0
0
L
Sylvanus
ok chile
Sylvanus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,597
Damage
44,782
58,349
Taken
42,985
31,945
Mitigated
23,923
10,674
Healing
6,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Astrlite
Guan Yu
5,697
1,033
82
2,391
12,757
10,596
43
7,455
5,302
0
36,859
L
Chernobog
K1L0WATTS
Chernobog
5,171
2,520
0
1,676
10,910
3,289
0
1,795
8,918
0
63,670
W
Loki
10,002
3,606
0
806
8,420
3,394
170
1,153
7,196
0
84,281
W
Jormungandr
Tavi
Jormungandr
8,810
2,085
0
1,895
10,346
8,281
57
0
9,782
62,190
1,825
W
Scylla
ZMonay
Scylla
7,595
219
0
370
5,696
1,802
440
1,540
4,156
71,882
1,312
W
10,878
1,948
0
2,044
10,231
7,930
0
3,239
6,992
0
34,458
W
Medusa
kendaday
Medusa
7,497
1,898
0
1,596
8,292
2,516
1,926
1,620
6,672
0
51,497
L
Bastet
luvcreamie
Bastet
2,907
787
0
995
9,772
3,474
0
1,297
8,392
0
46,737
L
Discordia
luvspicey
Discordia
3,449
0
0
490
7,880
1,946
0
3,178
4,619
42,051
478
L
Sylvanus
ok chile
Sylvanus
4,373
1,296
1,794
3,246
17,030
12,640
0
2,487
13,959
15,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,176
Gold Earned
43,440
379
Minions Killed
497
0
Camps Cleared
0
1,593,281
Distance Traveled
1,586,913
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,180
479
60
4
0
315,835
0
L
Chernobog
7,993
533
130
9
0
330,064
5
W
Loki
9,687
646
127
8
0
379,907
0
W
Jormungandr
9,032
602
110
7
0
269,333
4
W
Scylla
8,982
599
127
8
0
310,719
0
W
Mulan
7,703
514
52
3
0
313,459
4
W
Medusa
8,036
536
81
5
0
313,495
4
L
Bastet
7,137
476
76
5
0
351,074
0
L
Discordia
6,961
464
79
5
0
302,622
0
L
Sylvanus
6,905
460
34
2
0
293,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role