Player Matchup

Nu Wa
Nu Wa
Javentofly
Nu Wa
Level 75
God Stats
13W - 13L
1,428 SR
Queue Stats
200W - 194L
1,377 Elo+
Solo
Susano
Susano
KCG-_-DUBZTTV
Susano
Level 103
God Stats
0W - 3L
1,200 SR
Queue Stats
108W - 141L
1,346 Elo+
Party 1
Ymir
Ymir
Redhood599-TTV
Ymir
Level 109
God Stats
3W - 4L
1,370 SR
Queue Stats
258W - 272L
1,374 Elo+
Party 1
Sol
Sol
dinonuggies373TV
Sol
Level 128
God Stats
1W - 3L
1,380 SR
Queue Stats
150W - 185L
1,358 Elo+
Party 1
Medusa
Medusa
queenOfDaRez
Medusa
Level 77
God Stats
3W - 4L
1,440 SR
Queue Stats
157W - 171L
1,370 Elo+
Party 1
Team Averages
Level 98
1,364 SR
1,365 Elo+

VS

Team Averages
Level 71
1,509 SR
1,427 Elo+
Osiris
Osiris
EdwardNewgate444
Osiris
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 153L
1,409 Elo+
Solo
Hachiman
Hachiman
HumorousNapkin
Hachiman
Level 64
God Stats
36W - 35L
1,415 SR
Queue Stats
178W - 171L
1,419 Elo+
Solo
Aphrodite
Aphrodite
Jdawg20047497
Aphrodite
Level 75
God Stats
58W - 52L
1,525 SR
Queue Stats
270W - 278L
1,446 Elo+
Solo
Awilix
Awilix
XxAbyssWalker
Awilix
Level 105
God Stats
5W - 6L
1,604 SR
Queue Stats
148W - 134L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rus1305
Morgan Le Fay
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
3 / 4 / 0
6,377
491
5,955
6,547
1,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
1 / 4 / 2
5,978
460
1,999
8,388
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 0
5,413
416
1,120
10,641
6,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 4 / 0
6,481
499
3,526
8,362
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
9
0 / 2 / 0
5,197
400
1,239
6,340
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
8,528
656
5,995
8,430
4,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
12
2 / 0 / 3
6,808
524
6,841
3,170
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Jdawg20047497
Aphrodite
12
1 / 0 / 5
6,785
522
5,453
5,776
2,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 0 / 2
8,501
654
4,014
8,221
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
rus1305
Morgan Le Fay
12
4 / 1 / 1
7,487
576
4,360
5,214
1,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
17
17
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
4
1
1.13
W
Hachiman
2
0
3
3.5
L
Nu Wa
3
4
0
0.75
W
Aphrodite
Jdawg20047497
Aphrodite
1
0
5
3.5
L
1
4
2
0.5
L
0
3
0
0
W
6
0
2
7
L
1
4
0
0.25
L
Medusa
0
2
0
0
W
Morgan Le Fay
rus1305
Morgan Le Fay
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,839
Damage
26,663
40,278
Taken
30,811
14,385
Mitigated
13,476
10,617
Healing
8,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,995
1,785
0
991
8,430
4,922
614
3,931
4,499
0
53,315
W
Hachiman
6,841
3,198
0
1,443
3,170
953
1,731
474
2,696
0
37,917
L
Nu Wa
5,955
2,246
0
1,294
6,547
1,709
0
0
6,137
31,123
4,556
W
Aphrodite
Jdawg20047497
Aphrodite
5,453
839
1,196
3,489
5,776
2,839
1,279
1,081
4,695
35,750
0
L
1,999
491
0
2,263
8,388
2,391
0
722
7,549
0
28,236
L
1,120
56
379
1,938
10,641
6,155
0
3,290
7,351
13,263
1,721
W
4,014
1,934
0
475
8,221
3,216
63
1,369
6,852
0
75,471
L
3,526
733
0
2,686
8,362
2,392
0
3,614
4,748
34,897
961
L
Medusa
1,239
280
0
2,057
6,340
1,738
0
2,163
4,177
0
27,211
W
Morgan Le Fay
rus1305
Morgan Le Fay
4,360
692
0
765
5,214
1,546
542
3,101
2,113
34,043
1,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,446
Gold Earned
38,109
268
Minions Killed
402
0
Camps Cleared
0
1,029,466
Distance Traveled
1,214,799
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,528
656
103
8
0
210,498
0
W
Hachiman
6,808
524
72
6
0
234,421
0
L
Nu Wa
6,377
491
61
5
0
155,634
0
W
Aphrodite
6,785
522
53
4
0
215,472
0
L
Susano
5,978
460
53
4
0
205,561
0
L
Ymir
5,413
416
24
2
0
215,341
2
W
Awilix
8,501
654
120
9
0
336,544
3
L
Sol
6,481
499
80
6
0
217,661
5
L
Medusa
5,197
400
50
4
0
235,269
2
W
Morgan Le Fay
7,487
576
54
4
0
217,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role