Player Matchup

Nu Wa
Nu Wa
Leap Wishes
Nu Wa
Level 157
God Stats
30W - 28L
1,608 SR
Queue Stats
103W - 107L
1,495 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
M2 BANDS
Morgan Le Fay
Level 45
God Stats
13W - 9L
1,620 SR
Queue Stats
87W - 84L
1,494 Elo+
Party 4
Medusa
Medusa
Masasasin
Medusa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,523 Elo+
Party 3
Xing Tian
Xing Tian
WhiteHammer2323
Xing Tian
Level 85
God Stats
6W - 2L
1,603 SR
Queue Stats
28W - 25L
1,504 Elo+
Party 3
Chaac
Chaac
eRexShon
Chaac
Level 5
God Stats
2W - 6L
1,234 SR
Queue Stats
4W - 10L
1,214 Elo+
Party 3
Team Averages
Level 84
1,513 SR
1,446 Elo+

VS

Team Averages
Level 71
1,538 SR
1,453 Elo+
Anhur
Anhur
Bleke
Anhur
Level 18
God Stats
25W - 21L
1,681 SR
Queue Stats
110W - 116L
1,451 Elo+
Party 1
Zhong Kui
Zhong Kui
Jasonfenrir
Zhong Kui
Level 125
God Stats
14W - 11L
1,644 SR
Queue Stats
171W - 180L
1,446 Elo+
Party 1
Janus
Janus
SethTsukuyomi-
Janus
Level 47
God Stats
57W - 64L
1,500 SR
Queue Stats
241W - 262L
1,487 Elo+
Party 2
Discordia
Discordia
YoTrist_
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,432 Elo+
Party 2
Rama
Rama
monnoloko
Rama
Level 148
God Stats
7W - 14L
1,363 SR
Queue Stats
161W - 172L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 13
11,193
1,119
11,799
8,604
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
M2 BANDS
Morgan Le Fay
17
3 / 1 / 10
10,933
1,093
15,959
7,589
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Masasasin
Medusa
18
17 / 0 / 4
14,293
1,429
22,997
8,841
3,642
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
WhiteHammer2323
Xing Tian
17
2 / 0 / 9
10,083
1,008
7,046
9,681
10,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
eRexShon
Chaac
17
2 / 4 / 13
10,674
1,067
7,954
13,698
8,941
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

266

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bleke
Anhur
16
2 / 6 / 4
10,280
1,028
5,976
15,597
4,335
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Jasonfenrir
Zhong Kui
16
3 / 4 / 2
11,090
1,109
10,823
21,225
24,650
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 4 / 5
10,209
1,021
13,826
8,149
2,234
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
YoTrist_
Discordia
15
0 / 8 / 2
9,111
911
5,440
9,210
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
15
0 / 5 / 2
9,245
925
6,501
16,156
4,073
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
21
27
Kills
6
6
Deaths
27
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
Bleke
Anhur
2
6
4
0.67
L
Zhong Kui
Jasonfenrir
Zhong Kui
3
4
2
1
W
3
1
13
9.5
W
Morgan Le Fay
M2 BANDS
Morgan Le Fay
3
1
10
8
W
Medusa
Masasasin
Medusa
17
0
4
19
L
1
4
5
0.88
W
Xing Tian
WhiteHammer2323
Xing Tian
2
0
9
6.5
L
Discordia
YoTrist_
Discordia
0
8
2
0.13
W
Chaac
eRexShon
Chaac
2
4
13
2.13
L
Rama
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,755
Damage
42,566
48,413
Taken
70,337
28,681
Mitigated
37,740
4,153
Healing
3,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Bleke
Anhur
5,976
3,136
0
143
15,597
4,335
0
6,580
8,810
0
20,134
L
Zhong Kui
Jasonfenrir
Zhong Kui
10,823
855
0
2,417
21,225
24,650
0
11,084
9,805
39,836
423
W
11,799
2,196
0
50
8,604
2,722
0
6,485
2,119
35,200
461
W
Morgan Le Fay
M2 BANDS
Morgan Le Fay
15,959
2,121
0
994
7,589
2,857
0
4,911
2,678
29,227
0
W
Medusa
Masasasin
Medusa
22,997
11,664
0
2,387
8,841
3,642
0
3,838
5,003
0
45,416
L
13,826
1,329
0
0
8,149
2,234
0
3,470
4,597
40,252
919
W
Xing Tian
WhiteHammer2323
Xing Tian
7,046
175
0
0
9,681
10,519
0
5,932
3,749
12,010
0
L
Discordia
YoTrist_
Discordia
5,440
709
0
100
9,210
2,448
0
6,042
2,952
12,403
0
W
Chaac
eRexShon
Chaac
7,954
771
0
722
13,698
8,941
0
8,161
5,537
0
15,241
L
Rama
6,501
4,821
0
514
16,156
4,073
0
6,481
9,518
0
16,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,176
Gold Earned
49,935
164
Minions Killed
197
10
Camps Cleared
3
963,592
Distance Traveled
916,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,280
1,028
30
3
0
185,185
0
L
Zhong Kui
11,090
1,109
75
8
0
193,598
0
W
Nu Wa
11,193
1,119
65
7
0
186,352
0
W
Morgan Le Fay
10,933
1,093
32
3
1
207,303
0
W
Medusa
14,293
1,429
43
4
7
234,944
0
L
Janus
10,209
1,021
66
7
0
202,495
0
W
Xing Tian
10,083
1,008
8
1
2
187,501
0
L
Discordia
9,111
911
15
2
1
128,539
0
W
Chaac
10,674
1,067
16
2
0
147,492
0
L
Rama
9,245
925
11
1
2
206,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role