Player Matchup

Surtr
Surtr
ElitE5partan65
Surtr
Level 154
God Stats
13W - 6L
1,697 SR
Queue Stats
105W - 119L
1,482 Elo+
Party 3
Cthulhu
Cthulhu
TeMPErrRAGER
Cthulhu
Level 105
God Stats
15W - 12L
1,661 SR
Queue Stats
75W - 81L
1,490 Elo+
Party 3
Fafnir
Fafnir
Ten_Inches_Soft7
Fafnir
Level 109
God Stats
2W - 6L
1,190 SR
Queue Stats
74W - 60L
1,543 Elo+
Party 1
Thanatos
Thanatos
k80490
Thanatos
Level 104
God Stats
33W - 27L
1,578 SR
Queue Stats
50W - 49L
1,468 Elo+
Party 3
Skadi
Skadi
warewolf4421
Skadi
Level 103
God Stats
6W - 0L
2,016 SR
Queue Stats
39W - 34L
1,506 Elo+
Party 1
Team Averages
Level 115
1,628 SR
1,498 Elo+

VS

Team Averages
Level 131
1,545 SR
1,512 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
HumorousNapkin
Hachiman
Level 64
God Stats
36W - 35L
1,423 SR
Queue Stats
178W - 171L
1,428 Elo+
Solo
Arachne
Arachne
Rald123
Arachne
Level 170
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 151L
1,477 Elo+
Party 2
Fenrir
Fenrir
TacticalTroper
Fenrir
Level 119
God Stats
0W - 1L
1,715 SR
Queue Stats
62W - 39L
1,661 Elo+
Solo
Janus
Janus
xXAmbitiousRobXx
Janus
Level 147
God Stats
20W - 16L
1,584 SR
Queue Stats
232W - 221L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,531
706
2,481
3,251
1,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cthulhu
TeMPErrRAGER
Cthulhu
7
0 / 0 / 0
3,955
791
509
1,459
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 2 / 1
3,494
699
964
4,282
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
k80490
Thanatos
7
2 / 1 / 0
3,812
762
1,232
4,449
1,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,660
732
1,581
2,463
546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
0 / 0 / 0
3,016
603
0
2,323
961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
7
1 / 0 / 1
3,363
673
1,797
3,271
781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
Rald123
Arachne
5
1 / 1 / 0
3,481
696
1,740
3,433
1,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

1
0 / 0 / 0
2,515
503
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 2 / 0
3,677
735
1,554
1,937
440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
3
4
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
0
0
W
1
0
0
1
L
Hachiman
1
0
1
1.5
L
Arachne
Rald123
Arachne
1
1
0
1
L
0
0
0
0
W
Cthulhu
TeMPErrRAGER
Cthulhu
0
0
0
0
W
0
2
1
0.25
W
Thanatos
k80490
Thanatos
2
1
0
2
W
0
1
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,767
Damage
5,091
15,904
Taken
10,964
5,674
Mitigated
3,235
7,063
Healing
2,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
0
0
0
296
2,323
961
0
367
1,814
0
8,899
W
2,481
975
0
1,469
3,251
1,325
0
0
3,251
123
12,629
L
Hachiman
1,797
737
0
1,300
3,271
781
0
557
2,592
0
10,726
L
Arachne
Rald123
Arachne
1,740
1,463
0
842
3,433
1,053
0
62
3,243
0
11,490
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
TeMPErrRAGER
Cthulhu
509
33
0
125
1,459
619
0
0
1,459
12,281
2,521
W
964
364
0
1,510
4,282
2,084
72
1,306
2,728
9,364
0
W
Thanatos
k80490
Thanatos
1,232
362
0
3,632
4,449
1,100
0
0
4,449
0
14,442
W
1,581
586
0
327
2,463
546
93
0
2,463
0
21,237
L
1,554
327
0
250
1,937
440
0
434
1,503
15,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,452
Gold Earned
16,052
146
Minions Killed
103
0
Camps Cleared
0
526,642
Distance Traveled
456,187
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,016
603
27
5
0
103,449
2
W
Surtr
3,531
706
27
5
0
120,269
2
L
Hachiman
3,363
673
19
4
0
133,391
0
L
Arachne
3,481
696
30
6
0
115,773
0
L
Fenrir
2,515
503
0
0
0
4,923
0
W
Cthulhu
3,955
791
34
7
0
93,142
2
W
Fafnir
3,494
699
21
4
0
116,083
0
W
Thanatos
3,812
762
31
6
0
109,919
0
W
Skadi
3,660
732
33
7
0
87,229
0
L
Janus
3,677
735
27
5
0
98,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role