Player Matchup

Vulcan
Vulcan
Platinum III
CallMeStevoh
Vulcan
Platinum III
Level 84
God Stats
16W - 7L
1,774 SR
Queue Stats
221W - 209L
1,807 MMR
Solo
Guan Yu
Guan Yu
Platinum I
Kydium
Guan Yu
Platinum I
Level 237
God Stats
32W - 34L
1,674 SR
Queue Stats
595W - 587L
1,917 MMR
Solo
Cerberus
Cerberus
Platinum I
StraiGhT GuAp
Cerberus
Platinum I
Level 158
God Stats
10W - 2L
1,526 SR
Queue Stats
126W - 116L
1,845 MMR
Party 2
Cernunnos
Cernunnos
Platinum II
cWiizz
Cernunnos
Platinum II
Level 124
God Stats
6W - 2L
1,862 SR
Queue Stats
63W - 54L
1,882 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum III
cosmos_panini
Tsukuyomi
Platinum III
Level 176
God Stats
6W - 7L
1,498 SR
Queue Stats
767W - 763L
1,828 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,667 SR
1,856 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,590 SR
1,856 MMR
Kuzenbo
Kuzenbo
Platinum IV
KarateBoyfriend
Kuzenbo
Platinum IV
Level 150
God Stats
19W - 23L
1,639 SR
Queue Stats
302W - 300L
1,859 MMR
Solo
Sol
Sol
Platinum III
QUEEN_GRAnNyy
Sol
Platinum III
Level 143
God Stats
38W - 52L
1,492 SR
Queue Stats
772W - 783L
1,852 MMR
Solo
Ix Chel
Ix Chel
Diamond IV
RumpunchJR
Ix Chel
Diamond IV
Level 159
God Stats
6W - 9L
1,620 SR
Queue Stats
198W - 182L
1,953 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
TwTeclas
Sun Wukong
Platinum I
Level 149
God Stats
4W - 7L
1,558 SR
Queue Stats
119W - 104L
1,794 MMR
Solo
Ravana
Ravana
Platinum III
WitheredOblivion
Ravana
Platinum III
Level 148
God Stats
10W - 8L
1,640 SR
Queue Stats
157W - 147L
1,824 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
9 / 1 / 6
11,493
718
13,309
6,684
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Kydium
Guan Yu
17
4 / 2 / 3
11,102
694
14,212
19,364
28,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
StraiGhT GuAp
Cerberus
14
4 / 2 / 11
9,828
614
7,887
15,728
12,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cernunnos
cWiizz
Cernunnos
19
2 / 0 / 5
11,785
737
5,946
8,366
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
cosmos_panini
Tsukuyomi
17
5 / 2 / 6
10,457
654
7,496
13,685
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThorMercuryAphroditeKaliFreya

VS

Bans
LancelotErlang ShenOdinKing ArthurChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
7,295
456
6,720
13,296
12,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
1 / 2 / 0
7,255
453
2,758
5,622
1,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
RumpunchJR
Ix Chel
15
2 / 6 / 2
8,416
526
9,279
11,989
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
TwTeclas
Sun Wukong
15
1 / 4 / 1
8,515
532
9,866
20,343
12,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
2 / 8 / 2
7,381
461
4,498
13,604
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
24
Kills
6
7
Deaths
24
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
9
1
6
12
L
0
4
3
0.38
W
Guan Yu
Kydium
Guan Yu
4
2
3
2.75
L
1
2
0
0.5
L
Ix Chel
RumpunchJR
Ix Chel
2
6
2
0.5
W
Cerberus
StraiGhT GuAp
Cerberus
4
2
11
4.75
L
Sun Wukong
TwTeclas
Sun Wukong
1
4
1
0.38
L
2
8
2
0.38
W
Cernunnos
cWiizz
Cernunnos
2
0
5
4.5
W
Tsukuyomi
cosmos_panini
Tsukuyomi
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,850
Damage
33,121
63,827
Taken
64,854
51,447
Mitigated
32,585
28,789
Healing
13,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
13,309
740
0
1,474
6,684
2,438
1,344
3,822
2,862
87,723
0
L
6,720
2,565
0
1,632
13,296
12,059
0
5,280
7,679
23,499
0
W
Guan Yu
Kydium
Guan Yu
14,212
1,734
1,589
9,783
19,364
28,173
138
1,860
17,504
0
83,504
L
2,758
771
0
1,615
5,622
1,055
0
1,867
3,755
38,217
0
L
Ix Chel
RumpunchJR
Ix Chel
9,279
502
345
2,535
11,989
3,016
0
6,734
4,963
66,353
0
W
Cerberus
StraiGhT GuAp
Cerberus
7,887
275
0
4,090
15,728
12,656
820
7,206
8,522
20,229
4,034
L
Sun Wukong
TwTeclas
Sun Wukong
9,866
1,796
0
6,376
20,343
12,237
0
924
18,184
0
70,041
L
4,498
815
0
707
13,604
4,218
0
5,032
8,218
0
50,467
W
Cernunnos
cWiizz
Cernunnos
5,946
2,978
0
5,657
8,366
3,515
6,367
2,396
5,970
0
110,180
W
Tsukuyomi
cosmos_panini
Tsukuyomi
7,496
2,115
0
6,196
13,685
4,665
1,094
5,172
8,513
0
95,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,665
Gold Earned
38,862
622
Minions Killed
446
0
Camps Cleared
0
1,777,232
Distance Traveled
1,546,636
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,493
718
132
8
0
352,617
3
L
Kuzenbo
7,295
456
21
1
0
325,669
1
W
Guan Yu
11,102
694
125
8
0
333,275
2
L
Sol
7,255
453
91
6
0
187,870
5
L
Ix Chel
8,416
526
141
9
0
328,608
4
W
Cerberus
9,828
614
37
2
0
350,564
5
L
Sun Wukong
8,515
532
116
7
0
334,040
2
L
Ravana
7,381
461
77
5
0
370,449
0
W
Cernunnos
11,785
737
188
12
0
330,380
5
W
Tsukuyomi
10,457
654
140
9
0
410,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role