Player Matchup

Geb
Geb
Craingoregon
Geb
Level 140
God Stats
2W - 1L
2,000 SR
Queue Stats
24W - 34L
1,525 Elo+
Party 2
Hera
Hera
Juancho02xd
Hera
Level 146
God Stats
2W - 5L
1,492 SR
Queue Stats
21W - 34L
1,496 Elo+
Party 2
Kuzenbo
Kuzenbo
KGON
Kuzenbo
Level 153
God Stats
1W - 2L
1,680 SR
Queue Stats
16W - 29L
1,493 Elo+
Party 2
Kali
Kali
Valgic
Kali
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,506 Elo+
Party 2
Chiron
Chiron
Yisus Cries N
Chiron
Level 155
God Stats
0W - 1L
1,558 SR
Queue Stats
16W - 34L
1,383 Elo+
Party 2
Team Averages
Level 148
1,646 SR
1,481 Elo+

VS

Team Averages
Level 156
1,519 SR
1,527 Elo+
Geb
Geb
 
Geb
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AtomicEightBall
Sun Wukong
Level 170
God Stats
10W - 10L
1,485 SR
Queue Stats
579W - 622L
1,516 Elo+
Party 1
Ra
Ra
Pain-_-6paths
Ra
Level 158
God Stats
11W - 6L
1,710 SR
Queue Stats
116W - 100L
1,581 Elo+
Solo
Cernunnos
Cernunnos
WarriorKOB
Cernunnos
Level 159
God Stats
21W - 21L
1,583 SR
Queue Stats
641W - 688L
1,524 Elo+
Party 1
Hercules
Hercules
ovEvo
Hercules
Level 175
God Stats
6W - 9L
1,315 SR
Queue Stats
132W - 154L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
5,890
421
7,248
12,666
8,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 2
6,349
454
2,878
6,138
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
KGON
Kuzenbo
14
2 / 1 / 0
8,198
586
7,235
9,426
8,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
Valgic
Kali
11
2 / 1 / 0
6,455
461
3,051
8,385
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 6 / 0
6,656
475
5,823
14,031
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 0 / 5
7,772
555
6,816
11,326
6,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sun Wukong
AtomicEightBall
Sun Wukong
12
0 / 2 / 3
7,547
539
3,892
10,189
7,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 1 / 4
8,358
597
7,426
4,983
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cernunnos
WarriorKOB
Cernunnos
16
5 / 1 / 3
8,858
633
12,000
10,672
4,727
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
ovEvo
Hercules
15
4 / 0 / 0
8,221
587
5,712
9,669
4,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
13
13
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
5
4.5
W
Sun Wukong
AtomicEightBall
Sun Wukong
0
2
3
0.75
L
0
2
1
0.25
L
0
3
2
0.33
L
Kuzenbo
KGON
Kuzenbo
2
1
0
2
W
2
1
4
4
L
Kali
Valgic
Kali
2
1
0
2
W
Cernunnos
WarriorKOB
Cernunnos
5
1
3
6.5
L
0
6
0
0
W
Hercules
ovEvo
Hercules
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,235
Damage
35,846
50,646
Taken
46,839
25,334
Mitigated
25,702
11,516
Healing
21,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,816
1,144
0
2,383
11,326
6,888
0
3,530
7,796
20,969
0
W
Sun Wukong
AtomicEightBall
Sun Wukong
3,892
868
0
1,365
10,189
7,761
0
5,684
4,505
0
49,710
L
7,248
991
0
1,492
12,666
8,320
0
3,981
8,377
34,772
1,603
L
2,878
386
0
826
6,138
1,440
0
2,181
3,785
32,286
0
L
Kuzenbo
KGON
Kuzenbo
7,235
2,680
0
2,327
9,426
8,555
534
2,322
6,923
60,106
2,751
W
7,426
359
1,818
2,040
4,983
1,839
0
2,070
2,913
74,116
254
L
Kali
Valgic
Kali
3,051
622
0
1,204
8,385
3,258
0
1,518
6,735
0
34,206
W
Cernunnos
WarriorKOB
Cernunnos
12,000
6,208
0
6,586
10,672
4,727
1,002
3,674
6,998
0
87,466
L
5,823
3,356
220
5,447
14,031
3,761
0
3,230
10,677
0
51,612
W
Hercules
ovEvo
Hercules
5,712
1,810
0
7,000
9,669
4,487
0
2,401
7,268
0
65,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,548
Gold Earned
40,756
403
Minions Killed
489
0
Camps Cleared
0
1,320,466
Distance Traveled
1,456,684
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,772
555
16
1
0
290,330
4
W
Sun Wukong
7,547
539
95
7
0
260,581
2
L
Geb
5,890
421
40
3
0
299,003
0
L
Hera
6,349
454
72
5
0
216,180
3
L
Kuzenbo
8,198
586
115
8
0
247,473
0
W
Ra
8,358
597
138
10
0
324,848
2
L
Kali
6,455
461
75
5
0
334,288
2
W
Cernunnos
8,858
633
127
9
0
246,665
2
L
Chiron
6,656
475
101
7
0
223,522
0
W
Hercules
8,221
587
113
8
0
334,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role