Player Matchup

Fenrir
Fenrir
AphroOrTroll
Fenrir
Level 155
God Stats
22W - 26L
1,469 SR
Queue Stats
523W - 543L
1,520 Elo+
Solo
Ra
Ra
TyrantT9210
Ra
Level 104
God Stats
1W - 1L
1,415 SR
Queue Stats
16W - 30L
1,382 Elo+
Party 1
Heimdallr
Heimdallr
UncleMunqus
Heimdallr
Level 85
God Stats
2W - 2L
1,524 SR
Queue Stats
9W - 11L
1,481 Elo+
Party 1
Mulan
Mulan
Wyscer
Mulan
Level 99
God Stats
2W - 0L
1,833 SR
Queue Stats
84W - 60L
1,468 Elo+
Party 3
Poseidon
Poseidon
ll-EwoSpawn-ll
Poseidon
Level 48
God Stats
14W - 17L
1,244 SR
Queue Stats
294W - 265L
1,393 Elo+
Party 3
Team Averages
Level 98
1,497 SR
1,449 Elo+

VS

Team Averages
Level 101
1,369 SR
1,419 Elo+
Anubis
Anubis
RiskyBigness
Anubis
Level 189
God Stats
7W - 10L
1,435 SR
Queue Stats
147W - 145L
1,506 Elo+
Party 2
Surtr
Surtr
StoicalPage6472
Surtr
Level 46
God Stats
0W - 4L
1,341 SR
Queue Stats
72W - 69L
1,347 Elo+
Party 4
Athena
Athena
Subatomic1987
Athena
Level 43
God Stats
6W - 10L
1,383 SR
Queue Stats
62W - 73L
1,421 Elo+
Party 2
Chronos
Chronos
SwoleGetsu
Chronos
Level 158
God Stats
17W - 15L
1,429 SR
Queue Stats
52W - 65L
1,450 Elo+
Party 2
Fenrir
Fenrir
TTVCaring10
Fenrir
Level 67
God Stats
0W - 2L
1,257 SR
Queue Stats
83W - 82L
1,370 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
0 / 2 / 2
6,552
504
3,631
9,636
4,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 6
7,038
541
5,344
7,526
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
UncleMunqus
Heimdallr
10
0 / 5 / 4
5,843
449
3,352
8,044
2,419
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Wyscer
Mulan
15
9 / 0 / 1
9,677
744
9,698
9,161
5,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
13
7 / 2 / 1
7,893
607
8,466
6,306
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 4 / 2
7,225
556
8,998
10,966
4,698
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 4 / 0
5,498
423
2,457
8,989
4,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 3 / 4
5,656
435
2,944
9,644
8,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
SwoleGetsu
Chronos
11
3 / 1 / 3
6,428
494
5,778
5,609
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
14
4 / 5 / 2
7,380
568
6,734
11,779
5,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
17
Kills
11
11
Deaths
17
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
2
2
0.5
L
Anubis
3
4
2
1
L
0
4
0
0
L
1
3
4
1
L
Chronos
SwoleGetsu
Chronos
3
1
3
4.5
L
Fenrir
4
5
2
1
W
1
2
6
2
W
Heimdallr
UncleMunqus
Heimdallr
0
5
4
0.4
W
Mulan
Wyscer
Mulan
9
0
1
9.5
W
Poseidon
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,491
Damage
26,911
40,673
Taken
46,987
17,097
Mitigated
24,491
8,934
Healing
12,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,631
1,230
0
1,934
9,636
4,049
0
1,062
8,574
0
57,960
L
Anubis
8,998
533
351
5,003
10,966
4,698
0
4,252
6,452
51,524
0
L
2,457
969
0
1,729
8,989
4,529
0
0
8,989
202
22,502
L
2,944
805
0
1,207
9,644
8,349
0
4,438
4,973
14,616
313
L
Chronos
SwoleGetsu
Chronos
5,778
1,331
0
2,310
5,609
1,865
24
2,067
3,445
41,197
0
L
Fenrir
6,734
1,498
0
1,688
11,779
5,050
0
2,204
9,487
0
54,807
W
5,344
418
544
2,281
7,526
4,003
224
5,651
1,875
27,023
729
W
Heimdallr
UncleMunqus
Heimdallr
3,352
1,346
0
503
8,044
2,419
0
5,259
2,785
0
26,083
W
Mulan
Wyscer
Mulan
9,698
1,602
0
3,672
9,161
5,125
279
1,674
7,162
0
65,537
W
Poseidon
8,466
1,224
0
0
6,306
1,501
168
4,077
2,229
35,346
958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,003
Gold Earned
32,187
376
Minions Killed
314
0
Camps Cleared
0
1,300,298
Distance Traveled
1,320,614
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,552
504
83
6
0
274,852
2
L
Anubis
7,225
556
83
6
0
256,119
0
L
Surtr
5,498
423
46
4
0
217,892
0
L
Athena
5,656
435
25
2
0
301,075
0
L
Chronos
6,428
494
64
5
0
264,166
0
L
Fenrir
7,380
568
96
7
0
281,362
2
W
Ra
7,038
541
45
3
0
253,463
0
W
Heimdallr
5,843
449
44
3
0
249,377
0
W
Mulan
9,677
744
138
11
0
232,649
0
W
Poseidon
7,893
607
66
5
0
289,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role