Player Matchup

He Bo
He Bo
 
He Bo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bootyclapasaur
Kukulkan
Level 129
God Stats
2W - 3L
1,653 SR
Queue Stats
64W - 70L
1,539 Elo+
Party 1
Olorun
Olorun
FTP Chandler
Olorun
Level 111
God Stats
0W - 1L
1,841 SR
Queue Stats
106W - 113L
1,516 Elo+
Party 1
Anubis
Anubis
Medic Of Osiris
Anubis
Level 149
God Stats
3W - 4L
1,570 SR
Queue Stats
133W - 136L
1,534 Elo+
Party 1
Sol
Sol
MrMeeka
Sol
Level 107
God Stats
1W - 3L
1,489 SR
Queue Stats
111W - 108L
1,554 Elo+
Party 1
Team Averages
Level 117
1,611 SR
1,529 Elo+

VS

Team Averages
Level 120
1,527 SR
1,513 Elo+
Eset
Eset
FoolishKatze
Eset
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 64L
1,489 Elo+
Party 2
Atlas
Atlas
FoolishWulf
Atlas
Level 125
God Stats
2W - 0L
1,699 SR
Queue Stats
76W - 67L
1,536 Elo+
Party 2
Chronos
Chronos
GomezSsj18
Chronos
Level 124
God Stats
5W - 4L
1,633 SR
Queue Stats
258W - 244L
1,485 Elo+
Solo
Hades
Hades
PocketPapa
Hades
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 69L
1,644 Elo+
Solo
Danzaburou
Danzaburou
ShaqTheSlayer
Danzaburou
Level 60
God Stats
2W - 1L
1,303 SR
Queue Stats
43W - 73L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
6
0 / 2 / 0
4,357
871
774
2,153
658
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kukulkan
11
0 / 2 / 1
5,357
1,071
4,074
3,139
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
10
1 / 2 / 0
5,257
1,051
2,990
3,823
1,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 3 / 0
5,156
1,031
2,003
4,509
1,903
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sol
7
0 / 3 / 0
4,521
904
2,332
4,477
1,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 9
6,160
1,232
1,701
3,101
1,667
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

11
3 / 1 / 7
6,968
1,394
3,153
4,704
2,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
GomezSsj18
Chronos
11
2 / 0 / 10
6,520
1,304
5,090
5,976
4,521
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hades
11
4 / 1 / 7
6,771
1,354
3,732
5,011
4,211
Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
ShaqTheSlayer
Danzaburou
10
2 / 0 / 7
6,341
1,268
3,383
4,066
1,429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
2
Kills
12
12
Deaths
2
1
Assists
40
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
2
0
0
L
Kukulkan
0
2
1
0.25
L
Olorun
1
2
0
0.5
W
1
0
9
5.5
W
3
1
7
6.5
W
Chronos
GomezSsj18
Chronos
2
0
10
7
L
1
3
0
0.33
L
Sol
0
3
0
0
W
Hades
4
1
7
7.5
W
Danzaburou
ShaqTheSlayer
Danzaburou
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,173
Damage
17,059
18,101
Taken
22,858
6,680
Mitigated
14,332
5,276
Healing
8,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
774
81
0
337
2,153
658
0
1,113
885
1,080
0
L
Kukulkan
4,074
128
391
187
3,139
1,210
0
1,557
1,435
7,515
0
L
Olorun
2,990
1,249
969
1,284
3,823
1,503
0
2,873
740
8,180
0
W
1,701
143
692
480
3,101
1,667
979
2,302
799
6,857
353
W
3,153
1,004
2,195
1,522
4,704
2,504
0
1,167
3,537
8,330
192
W
Chronos
GomezSsj18
Chronos
5,090
984
524
1,586
5,976
4,521
1,528
4,434
1,542
11,071
0
L
2,003
36
135
641
4,509
1,903
0
3,581
648
7,926
0
L
Sol
2,332
279
301
1,031
4,477
1,406
0
3,294
920
4,481
251
W
Hades
3,732
183
80
814
5,011
4,211
288
1,817
3,194
8,642
0
W
Danzaburou
ShaqTheSlayer
Danzaburou
3,383
821
141
911
4,066
1,429
1,584
2,374
1,692
0
10,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,648
Gold Earned
32,760
39
Minions Killed
70
0
Camps Cleared
0
432,633
Distance Traveled
503,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,357
871
1
0
0
44,979
0
L
Kukulkan
5,357
1,071
12
2
0
85,131
0
L
Olorun
5,257
1,051
15
3
0
100,019
0
W
Eset
6,160
1,232
8
2
0
99,250
0
W
Atlas
6,968
1,394
7
1
0
92,653
0
W
Chronos
6,520
1,304
12
2
0
113,959
0
L
Anubis
5,156
1,031
4
1
0
108,388
0
L
Sol
4,521
904
7
1
0
94,116
0
W
Hades
6,771
1,354
19
4
0
100,790
0
W
Danzaburou
6,341
1,268
24
5
0
97,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role