Player Matchup

Hou Yi
Hou Yi
Platinum I
HelpStepBro
Hou Yi
Platinum I
Level 122
God Stats
3W - 7L
1,473 SR
Queue Stats
220W - 194L
1,866 MMR
Party 3
Ix Chel
Ix Chel
Gold I
KsFliper
Ix Chel
Gold I
Level 151
God Stats
4W - 5L
1,479 SR
Queue Stats
113W - 105L
1,695 MMR
Party 2
Achilles
Achilles
Platinum I
Zutlez
Achilles
Platinum I
Level 159
God Stats
2W - 4L
1,486 SR
Queue Stats
283W - 255L
1,844 MMR
Solo
Ao Kuang
Ao Kuang
Platinum I
notkraioh
Ao Kuang
Platinum I
Level 104
God Stats
4W - 5L
1,611 SR
Queue Stats
55W - 41L
1,974 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum II
wydstepbro69420
Kuzenbo
Platinum II
Level 128
God Stats
64W - 57L
1,594 SR
Queue Stats
220W - 196L
1,812 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,528 SR
1,838 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,580 SR
1,837 MMR
Horus
Horus
Platinum IV
Alexqc17
Horus
Platinum IV
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 56L
1,832 MMR
Solo
Kukulkan
Kukulkan
Platinum III
Barbal058
Kukulkan
Platinum III
Level 156
God Stats
2W - 0L
1,583 SR
Queue Stats
109W - 97L
1,833 MMR
Party 4
Anubis
Anubis
Platinum III
Bolsocomanda
Anubis
Platinum III
Level 112
God Stats
9W - 2L
1,753 SR
Queue Stats
226W - 203L
1,740 MMR
Party 1
Medusa
Medusa
Platinum IV
GlacialEagle
Medusa
Platinum IV
Level 157
God Stats
11W - 12L
1,519 SR
Queue Stats
165W - 161L
1,799 MMR
Party 4
Jormungandr
Jormungandr
Platinum I
PimpChimp36
Jormungandr
Platinum I
Level 129
God Stats
11W - 9L
1,544 SR
Queue Stats
207W - 186L
1,982 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
6 / 3 / 4
8,329
555
10,894
13,390
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
KsFliper
Ix Chel
13
2 / 5 / 1
7,865
524
6,201
11,195
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Achilles
Zutlez
Achilles
12
0 / 5 / 3
6,975
465
6,453
13,093
9,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
notkraioh
Ao Kuang
15
7 / 6 / 2
8,723
582
9,086
13,126
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 5 / 5
6,892
459
4,977
12,298
12,613
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
Chang'eSusanoThanatos

VS

Bans
LancelotKing ArthurMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alexqc17
Horus
13
2 / 3 / 11
8,735
582
6,824
13,055
10,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kukulkan
Barbal058
Kukulkan
15
2 / 1 / 8
8,605
574
7,034
6,341
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
15
8 / 3 / 3
8,613
574
9,459
9,373
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
7 / 7 / 2
9,506
634
11,381
13,015
3,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
PimpChimp36
Jormungandr
16
4 / 1 / 6
9,851
657
10,134
13,376
7,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
15
Kills
23
24
Deaths
15
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Horus
Alexqc17
Horus
2
3
11
2.5
W
Kukulkan
Barbal058
Kukulkan
2
1
8
6
W
Anubis
8
3
3
3.17
W
Medusa
7
7
2
1.14
L
Hou Yi
6
3
4
2.67
L
Ix Chel
KsFliper
Ix Chel
2
5
1
0.5
W
Jormungandr
PimpChimp36
Jormungandr
4
1
6
7
L
Achilles
Zutlez
Achilles
0
5
3
0.3
L
Ao Kuang
notkraioh
Ao Kuang
7
6
2
1.33
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,611
Damage
44,832
63,102
Taken
55,160
32,750
Mitigated
28,672
15,228
Healing
17,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Alexqc17
Horus
6,824
2,123
510
3,701
13,055
10,462
84
6,417
6,638
0
18,969
W
Kukulkan
Barbal058
Kukulkan
7,034
470
0
1,417
6,341
2,287
0
3,250
3,091
72,064
0
W
Anubis
9,459
747
0
3,937
9,373
4,322
0
3,574
5,723
60,471
0
W
Medusa
11,381
4,928
0
3,226
13,015
3,956
616
3,566
9,449
0
55,738
L
Hou Yi
10,894
4,908
0
4,879
13,390
3,909
0
911
12,479
0
64,099
L
Ix Chel
KsFliper
Ix Chel
6,201
499
381
1,784
11,195
2,845
0
6,241
4,954
52,013
0
W
Jormungandr
PimpChimp36
Jormungandr
10,134
2,634
0
4,843
13,376
7,645
323
2,990
9,921
71,998
2,305
L
Achilles
Zutlez
Achilles
6,453
1,596
0
4,252
13,093
9,123
0
9,200
3,893
0
43,513
L
Ao Kuang
notkraioh
Ao Kuang
9,086
1,453
0
1,991
13,126
4,260
0
5,223
7,903
64,742
2,116
L
4,977
1,600
0
1,941
12,298
12,613
145
4,625
7,673
20,472
1,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,784
Gold Earned
45,310
420
Minions Killed
460
0
Camps Cleared
0
1,446,046
Distance Traveled
1,508,330
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,735
582
15
1
0
320,572
8
W
Kukulkan
8,605
574
130
9
0
311,390
2
W
Anubis
8,613
574
87
6
0
311,868
2
W
Medusa
9,506
634
98
7
0
292,117
2
L
Hou Yi
8,329
555
96
6
0
267,504
0
L
Ix Chel
7,865
524
109
7
0
291,060
4
W
Jormungandr
9,851
657
130
9
0
272,383
6
L
Achilles
6,975
465
80
5
0
273,674
2
L
Ao Kuang
8,723
582
104
7
0
332,729
1
L
Kuzenbo
6,892
459
31
2
0
281,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role