Player Matchup

Cu Chulainn
Cu Chulainn
DehDatovo
Cu Chulainn
Level 134
God Stats
7W - 10L
1,451 SR
Queue Stats
174W - 170L
1,482 Elo+
Solo
Arachne
Arachne
Hawks Boba
Arachne
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,450 Elo+
Party 1
Yemoja
Yemoja
PeachyDesire
Yemoja
Level 109
God Stats
1W - 0L
1,363 SR
Queue Stats
33W - 42L
1,399 Elo+
Party 1
Xbalanque
Xbalanque
herooftime590
Xbalanque
Level 121
God Stats
11W - 5L
1,517 SR
Queue Stats
81W - 88L
1,449 Elo+
Solo
Tiamat
Tiamat
jclips527
Tiamat
Level 128
God Stats
3W - 2L
1,378 SR
Queue Stats
99W - 85L
1,513 Elo+
Party 1
Team Averages
Level 124
1,442 SR
1,459 Elo+

VS

Team Averages
Level 142
1,516 SR
1,475 Elo+
Izanami
Izanami
BarryBongz69
Izanami
Level 136
God Stats
2W - 7L
1,379 SR
Queue Stats
105W - 101L
1,476 Elo+
Solo
Surtr
Surtr
Saint Mastema
Surtr
Level 131
God Stats
13W - 9L
1,575 SR
Queue Stats
131W - 124L
1,532 Elo+
Solo
Vulcan
Vulcan
TidiestRaptor76
Vulcan
Level 142
God Stats
0W - 2L
1,587 SR
Queue Stats
34W - 35L
1,442 Elo+
Solo
Geb
Geb
boombhole
Geb
Level 146
God Stats
424W - 351L
1,571 SR
Queue Stats
581W - 538L
1,494 Elo+
Solo
Olorun
Olorun
thetreehunter4
Olorun
Level 155
God Stats
101W - 98L
1,468 SR
Queue Stats
101W - 98L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DehDatovo
Cu Chulainn
16
1 / 0 / 6
10,080
531
7,006
14,839
11,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Hawks Boba
Arachne
16
3 / 2 / 5
9,332
491
6,888
17,600
7,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yemoja
12
1 / 3 / 7
8,495
447
5,507
15,215
12,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
herooftime590
Xbalanque
18
3 / 2 / 8
11,147
587
13,030
14,345
4,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
jclips527
Tiamat
18
13 / 2 / 6
11,373
599
25,955
17,569
12,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BarryBongz69
Izanami
18
4 / 2 / 1
11,254
592
10,100
14,036
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 2
8,402
442
14,448
21,229
10,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 6 / 2
8,518
448
9,066
11,535
2,621
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 2
8,474
446
8,274
17,265
14,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
1 / 3 / 1
9,210
485
9,026
13,930
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
21
Kills
8
9
Deaths
21
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
BarryBongz69
Izanami
4
2
1
2.25
W
Cu Chulainn
DehDatovo
Cu Chulainn
1
0
6
4
W
Arachne
Hawks Boba
Arachne
3
2
5
2.75
W
Yemoja
1
3
7
1.5
L
2
6
2
0.5
L
1
6
2
0.33
L
0
4
2
0.25
W
Xbalanque
herooftime590
Xbalanque
3
2
8
3.5
W
Tiamat
jclips527
Tiamat
13
2
6
8
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,386
Damage
50,914
79,568
Taken
77,995
48,514
Mitigated
36,359
27,851
Healing
25,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BarryBongz69
Izanami
10,100
6,076
0
6,104
14,036
4,864
1,815
1,903
12,093
0
112,320
W
Cu Chulainn
DehDatovo
Cu Chulainn
7,006
749
40
6,355
14,839
11,337
425
6,520
8,319
288
71,366
W
Arachne
Hawks Boba
Arachne
6,888
5,444
0
4,983
17,600
7,614
0
2,862
14,738
0
87,328
W
Yemoja
5,507
1,021
6,649
2,916
15,215
12,611
0
5,957
9,258
22,812
0
L
14,448
5,912
0
5,200
21,229
10,877
0
8,272
12,233
1,668
79,796
L
9,066
544
0
950
11,535
2,621
100
6,887
4,162
46,616
1,868
L
8,274
220
427
4,493
17,265
14,018
0
7,174
9,446
37,024
0
W
Xbalanque
herooftime590
Xbalanque
13,030
6,459
0
4,339
14,345
4,832
953
2,596
11,749
0
91,852
W
Tiamat
jclips527
Tiamat
25,955
2,679
0
2,569
17,569
12,120
0
9,062
8,507
85,927
2,178
L
9,026
3,148
702
7,264
13,930
3,979
644
5,373
7,955
67,419
1,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,427
Gold Earned
45,858
590
Minions Killed
550
0
Camps Cleared
0
1,855,527
Distance Traveled
1,843,123
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,254
592
195
10
0
351,291
9
W
Cu Chulainn
10,080
531
125
7
0
367,046
8
W
Arachne
9,332
491
116
6
0
427,736
0
W
Yemoja
8,495
447
21
1
0
306,160
0
L
Surtr
8,402
442
116
6
0
386,616
0
L
Vulcan
8,518
448
89
5
0
342,231
4
L
Geb
8,474
446
45
2
0
419,844
2
W
Xbalanque
11,147
587
166
9
0
363,515
0
W
Tiamat
11,373
599
162
9
0
391,070
5
L
Olorun
9,210
485
105
6
0
343,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role