Player Matchup

Fenrir
Fenrir
CaptainMurica813
Fenrir
Level 66
God Stats
0W - 2L
1,307 SR
Queue Stats
61W - 54L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
DJ N3vermore
Baron Samedi
Level 85
God Stats
18W - 5L
1,715 SR
Queue Stats
75W - 93L
1,437 Elo+
Party 1
Cerberus
Cerberus
Steelersrock176
Cerberus
Level 63
God Stats
2W - 6L
1,512 SR
Queue Stats
31W - 48L
1,388 Elo+
Party 1
Izanami
Izanami
William_wrag
Izanami
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,473 Elo+
Solo
Ratatoskr
Ratatoskr
Ziggy Pog
Ratatoskr
Level 86
God Stats
2W - 3L
1,164 SR
Queue Stats
76W - 62L
1,501 Elo+
Party 1
Team Averages
Level 73
1,440 SR
1,451 Elo+

VS

Team Averages
Level 98
1,527 SR
1,417 Elo+
Ra
Ra
ElFizzyLokot
Ra
Level 122
God Stats
7W - 7L
1,495 SR
Queue Stats
157W - 158L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
TyrantT9210
Baron Samedi
Level 104
God Stats
2W - 3L
1,529 SR
Queue Stats
16W - 30L
1,359 Elo+
Party 2
King Arthur
King Arthur
UncleMunqus
King Arthur
Level 85
God Stats
1W - 1L
1,446 SR
Queue Stats
9W - 11L
1,445 Elo+
Party 2
Medusa
Medusa
XoldheadunkX
Medusa
Level 63
God Stats
31W - 24L
1,666 SR
Queue Stats
129W - 155L
1,469 Elo+
Solo
Cerberus
Cerberus
twitch_coquei
Cerberus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 40L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
6,607
472
3,832
11,931
4,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
DJ N3vermore
Baron Samedi
13
0 / 1 / 1
6,919
494
5,176
5,628
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
10
2 / 5 / 0
6,964
497
3,703
11,320
7,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
William_wrag
Izanami
8
0 / 7 / 0
5,180
370
1,816
9,125
2,415
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
Ziggy Pog
Ratatoskr
14
3 / 0 / 0
8,636
617
8,694
12,834
8,369
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,478
534
4,151
4,707
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Baron Samedi
TyrantT9210
Baron Samedi
11
2 / 0 / 8
7,264
519
6,083
7,702
5,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
UncleMunqus
King Arthur
12
1 / 2 / 1
6,918
494
7,592
12,198
10,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
13
6 / 3 / 5
7,730
552
9,007
6,890
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
twitch_coquei
Cerberus
14
4 / 1 / 3
7,616
544
4,511
11,160
5,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
15
16
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Baron Samedi
DJ N3vermore
Baron Samedi
0
1
1
0.5
W
2
0
1
2.5
L
Cerberus
2
5
0
0.4
W
Baron Samedi
TyrantT9210
Baron Samedi
2
0
8
6
W
King Arthur
UncleMunqus
King Arthur
1
2
1
0.75
L
Izanami
William_wrag
Izanami
0
7
0
0
W
Medusa
6
3
5
2.83
L
Ratatoskr
Ziggy Pog
Ratatoskr
3
0
0
3
W
Cerberus
twitch_coquei
Cerberus
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,221
Damage
31,344
50,838
Taken
42,657
26,287
Mitigated
25,420
9,152
Healing
8,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,832
768
0
2,200
11,931
4,733
0
2,851
8,948
0
44,789
L
Baron Samedi
DJ N3vermore
Baron Samedi
5,176
287
132
2,097
5,628
3,003
0
1,822
3,656
50,889
1,029
W
4,151
178
276
840
4,707
1,501
418
1,392
3,204
54,158
1,110
L
Cerberus
3,703
146
279
1,704
11,320
7,767
0
2,496
8,824
19,380
1,298
W
Baron Samedi
TyrantT9210
Baron Samedi
6,083
621
883
3,224
7,702
5,332
245
2,388
5,189
26,297
0
W
King Arthur
UncleMunqus
King Arthur
7,592
912
0
0
12,198
10,792
0
531
11,667
90
45,900
L
Izanami
William_wrag
Izanami
1,816
1,215
0
392
9,125
2,415
0
6,491
2,268
0
18,736
W
Medusa
9,007
4,297
0
99
6,890
2,285
48
3,236
3,511
0
50,884
L
Ratatoskr
Ziggy Pog
Ratatoskr
8,694
2,372
0
2,348
12,834
8,369
0
565
12,269
0
65,084
W
Cerberus
twitch_coquei
Cerberus
4,511
345
0
3,338
11,160
5,510
518
675
10,417
64,617
2,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,306
Gold Earned
37,006
355
Minions Killed
427
0
Camps Cleared
0
1,198,454
Distance Traveled
1,345,829
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,607
472
74
5
0
241,859
0
L
Baron Samedi
6,919
494
112
8
0
226,465
0
W
Ra
7,478
534
108
8
0
278,861
0
L
Cerberus
6,964
497
36
3
0
272,440
0
W
Baron Samedi
7,264
519
35
3
0
239,617
0
W
King Arthur
6,918
494
68
5
0
264,864
0
L
Izanami
5,180
370
26
2
0
208,949
0
W
Medusa
7,730
552
88
6
0
271,983
2
L
Ratatoskr
8,636
617
107
8
0
248,741
0
W
Cerberus
7,616
544
128
9
0
290,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role