Player Matchup

Hercules
Hercules
Yukdug
Hercules
Level 159
God Stats
0W - 1L
1,775 SR
Queue Stats
66W - 42L
1,621 Elo+
Party 2
Neith
Neith
calvyyyn
Neith
Level 159
God Stats
1W - 2L
1,915 SR
Queue Stats
64W - 31L
1,676 Elo+
Party 2
Yemoja
Yemoja
idata003
Yemoja
Level 190
God Stats
1W - 1L
1,500 SR
Queue Stats
357W - 376L
1,525 Elo+
Solo
Thor
Thor
jefry31427
Thor
Level 180
God Stats
2W - 2L
1,368 SR
Queue Stats
191W - 188L
1,487 Elo+
Solo
Hou Yi
Hou Yi
rrandomnamee
Hou Yi
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 15L
1,616 Elo+
Party 2
Team Averages
Level 169
1,612 SR
1,585 Elo+

VS

Team Averages
Level 117
1,570 SR
1,519 Elo+
Yemoja
Yemoja
OhConner
Yemoja
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,547 Elo+
Solo
Scylla
Scylla
XArsenicShadowX
Scylla
Level 173
God Stats
2W - 1L
1,594 SR
Queue Stats
186W - 202L
1,541 Elo+
Party 1
Anubis
Anubis
XSnipersShadowX
Anubis
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 108L
1,505 Elo+
Party 1
Zhong Kui
Zhong Kui
Zethaes
Zhong Kui
Level 93
God Stats
17W - 7L
1,754 SR
Queue Stats
510W - 508L
1,504 Elo+
Solo
Athena
Athena
menudoo
Athena
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 64L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Yukdug
Hercules
10
1 / 1 / 0
5,175
1,035
683
3,718
2,881
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
calvyyyn
Neith
11
0 / 0 / 1
5,006
1,001
3,114
2,436
1,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yemoja
idata003
Yemoja
1
0 / 0 / 0
1,228
246
0
0
0
9
0 / 3 / 0
4,511
902
2,005
7,338
2,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Hou Yi
8
0 / 2 / 1
4,755
951
2,164
4,215
1,531
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
OhConner
Yemoja
9
0 / 0 / 5
5,669
1,134
1,627
2,575
2,460
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
2 / 1 / 2
6,329
1,266
5,701
2,468
998
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
1 / 0 / 3
5,409
1,082
1,977
1,879
1,560
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Zhong Kui
Zethaes
Zhong Kui
10
0 / 0 / 5
5,495
1,099
2,982
2,741
2,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Athena
menudoo
Athena
10
2 / 0 / 3
5,985
1,197
2,811
5,579
5,788
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
5
6
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
OhConner
Yemoja
0
0
5
2.5
W
2
1
2
3
W
1
0
3
2.5
L
Hercules
Yukdug
Hercules
1
1
0
1
W
Zhong Kui
Zethaes
Zhong Kui
0
0
5
2.5
L
Neith
calvyyyn
Neith
0
0
1
0.5
L
Yemoja
idata003
Yemoja
0
0
0
0
L
0
3
0
0
W
Athena
menudoo
Athena
2
0
3
3.5
L
Hou Yi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,966
Damage
15,098
17,707
Taken
15,242
8,530
Mitigated
13,751
6,020
Healing
6,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
OhConner
Yemoja
1,627
292
1,690
736
2,575
2,460
289
0
2,575
5,246
301
W
5,701
591
131
440
2,468
998
416
0
2,468
13,852
0
W
1,977
24
131
266
1,879
1,560
120
0
1,879
5,584
0
L
Hercules
Yukdug
Hercules
683
35
386
1,642
3,718
2,881
0
2,665
931
0
5,232
W
Zhong Kui
Zethaes
Zhong Kui
2,982
126
62
985
2,741
2,945
38
0
2,741
7,852
0
L
Neith
calvyyyn
Neith
3,114
452
349
826
2,436
1,779
0
2,064
276
0
8,009
L
Yemoja
idata003
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
2,005
111
171
1,511
7,338
2,339
0
5,708
1,532
0
4,253
W
Athena
menudoo
Athena
2,811
381
938
924
5,579
5,788
460
0
5,579
5,547
736
L
Hou Yi
2,164
612
345
790
4,215
1,531
0
3,955
198
0
5,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,675
Gold Earned
28,887
32
Minions Killed
50
0
Camps Cleared
0
385,845
Distance Traveled
458,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,669
1,134
7
1
0
87,857
0
W
Scylla
6,329
1,266
24
5
0
96,041
0
W
Anubis
5,409
1,082
5
1
0
83,129
0
L
Hercules
5,175
1,035
12
2
0
91,271
0
W
Zhong Kui
5,495
1,099
9
2
0
88,769
0
L
Neith
5,006
1,001
9
2
0
102,323
0
L
Yemoja
1,228
246
0
0
0
0
0
L
Thor
4,511
902
5
1
0
97,689
0
W
Athena
5,985
1,197
5
1
0
102,890
0
L
Hou Yi
4,755
951
6
1
0
94,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role