Player Matchup

Sobek
Sobek
Bkshtiger
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,522 Elo+
Party 2
Izanami
Izanami
KenDeezyy
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,508 Elo+
Party 2
Olorun
Olorun
SweetRatMilk
Olorun
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,401 Elo+
Party 2
Team Averages
Level 40
1,500 SR
1,477 Elo+

VS

Team Averages
Level 74
1,610 SR
1,510 Elo+
Pele
Pele
 
Pele
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
TheWonkster
Sol
Level 88
God Stats
19W - 7L
1,610 SR
Queue Stats
98W - 97L
1,527 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
badyice23
Morgan Le Fay
Level 80
God Stats
9W - 5L
1,720 SR
Queue Stats
95W - 87L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bkshtiger
Sobek
14
3 / 4 / 3
8,962
747
5,107
14,298
16,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
KenDeezyy
Izanami
16
2 / 5 / 4
9,287
774
7,107
11,827
4,124
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
15
2 / 7 / 2
9,032
753
5,366
10,040
3,887
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
6 / 6 / 10
10,853
904
10,756
13,886
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 1 / 11
10,112
843
10,976
5,978
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
badyice23
Morgan Le Fay
18
8 / 1 / 7
11,403
950
11,707
6,800
2,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
7
Kills
16
16
Deaths
8
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
6
10
1.83
L
Sobek
Bkshtiger
Sobek
3
4
3
1.13
L
Izanami
KenDeezyy
Izanami
2
5
4
0.8
L
Olorun
2
7
2
0.43
W
2
1
11
7.5
W
Morgan Le Fay
badyice23
Morgan Le Fay
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,580
Damage
33,439
36,165
Taken
26,664
24,762
Mitigated
10,096
3,573
Healing
8,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,756
1,561
0
4,311
13,886
5,219
936
5,380
8,506
0
42,307
L
Sobek
Bkshtiger
Sobek
5,107
507
0
762
14,298
16,751
0
9,974
4,160
8,761
225
L
Izanami
KenDeezyy
Izanami
7,107
4,600
0
1,056
11,827
4,124
460
6,498
5,245
0
31,985
L
Olorun
5,366
1,929
500
1,255
10,040
3,887
910
5,794
4,230
24,773
0
W
10,976
1,590
0
2,158
5,978
2,103
2,347
2,220
3,758
35,029
525
W
Morgan Le Fay
badyice23
Morgan Le Fay
11,707
922
0
1,969
6,800
2,774
432
2,712
4,088
45,798
133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,281
Gold Earned
32,368
101
Minions Killed
177
0
Camps Cleared
0
594,907
Distance Traveled
660,421
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,853
904
53
4
0
211,214
0
L
Sobek
8,962
747
6
1
0
215,121
0
L
Izanami
9,287
774
52
4
0
195,780
0
L
Olorun
9,032
753
43
4
0
184,006
0
W
Sol
10,112
843
45
4
0
231,055
2
W
Morgan Le Fay
11,403
950
79
7
0
218,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role