Player Matchup

Geb
Geb
 
Geb
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
EbonHawke22
Yu Huang
Level 115
God Stats
3W - 0L
1,491 SR
Queue Stats
50W - 47L
1,516 Elo+
Party 1
Charybdis
Charybdis
Izaiah_with_a_Z
Charybdis
Level 108
God Stats
6W - 4L
1,534 SR
Queue Stats
514W - 502L
1,477 Elo+
Solo
King Arthur
King Arthur
Retubbedinbed
King Arthur
Level 100
God Stats
1W - 0L
1,627 SR
Queue Stats
29W - 22L
1,556 Elo+
Party 1
Bastet
Bastet
SupineBuffalo90
Bastet
Level 151
God Stats
4W - 5L
1,329 SR
Queue Stats
376W - 381L
1,553 Elo+
Solo
Team Averages
Level 124
1,496 SR
1,520 Elo+

VS

Team Averages
Level 148
1,480 SR
1,596 Elo+
Artemis
Artemis
Allsmine
Artemis
Level 146
God Stats
0W - 3L
1,202 SR
Queue Stats
219W - 78L
1,710 Elo+
Solo
Sol
Sol
CrypticGoo
Sol
Level 105
God Stats
0W - 2L
1,326 SR
Queue Stats
119W - 113L
1,551 Elo+
Solo
Ares
Ares
MadSmartAgain
Ares
Level 224
God Stats
2W - 2L
1,335 SR
Queue Stats
732W - 795L
1,586 Elo+
Solo
Baba Yaga
Baba Yaga
SPLIF OG
Baba Yaga
Level 158
God Stats
3W - 1L
1,862 SR
Queue Stats
271W - 255L
1,589 Elo+
Party 2
Cthulhu
Cthulhu
WeAreDoinItLive
Cthulhu
Level 106
God Stats
2W - 2L
1,674 SR
Queue Stats
120W - 133L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
2 / 5 / 6
8,895
809
4,743
12,509
10,848
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
EbonHawke22
Yu Huang
15
1 / 3 / 10
8,729
794
13,333
7,934
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Izaiah_with_a_Z
Charybdis
14
5 / 4 / 3
8,952
814
4,556
8,549
3,326
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Retubbedinbed
King Arthur
17
4 / 4 / 7
10,283
935
7,819
11,583
11,327
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 4 / 8
9,142
831
10,723
11,088
4,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Allsmine
Artemis
19
16 / 4 / 4
11,975
1,089
18,820
10,736
5,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

1
0 / 0 / 0
3,160
287
0
0
0
16
0 / 5 / 14
8,238
749
4,662
13,672
15,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
SPLIF OG
Baba Yaga
16
1 / 2 / 11
8,698
791
9,733
11,012
6,014
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
3 / 4 / 11
9,189
835
11,434
16,166
14,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
60
14
Kills
20
20
Deaths
15
34
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
5
6
1
L
Artemis
Allsmine
Artemis
16
4
4
4.5
L
0
0
0
0
W
Yu Huang
EbonHawke22
Yu Huang
1
3
10
2
W
Charybdis
Izaiah_with_a_Z
Charybdis
5
4
3
1.63
L
0
5
14
1.4
W
King Arthur
Retubbedinbed
King Arthur
4
4
7
1.88
L
Baba Yaga
SPLIF OG
Baba Yaga
1
2
11
3.25
W
2
4
8
1.5
L
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,174
Damage
44,649
51,663
Taken
51,586
33,635
Mitigated
41,138
11,123
Healing
9,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,743
185
484
1,363
12,509
10,848
0
5,256
7,193
11,853
0
L
Artemis
Allsmine
Artemis
18,820
6,670
0
2,496
10,736
5,406
1,248
3,020
7,716
0
42,380
L
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
EbonHawke22
Yu Huang
13,333
754
1,454
677
7,934
3,396
264
3,552
4,362
29,556
0
W
Charybdis
Izaiah_with_a_Z
Charybdis
4,556
2,428
1,050
1,697
8,549
3,326
1,357
4,187
4,362
0
14,341
L
4,662
384
558
245
13,672
15,072
226
4,519
9,153
8,299
125
W
King Arthur
Retubbedinbed
King Arthur
7,819
918
116
175
11,583
11,327
70
5,365
6,144
0
12,059
L
Baba Yaga
SPLIF OG
Baba Yaga
9,733
326
959
3,101
11,012
6,014
377
2,923
8,089
22,316
0
W
10,723
2,085
1,081
3,026
11,088
4,738
0
4,916
6,172
0
25,329
L
11,434
444
903
1,159
16,166
14,646
195
7,614
8,552
19,933
2,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,001
Gold Earned
41,260
113
Minions Killed
134
0
Camps Cleared
0
1,003,337
Distance Traveled
774,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,895
809
5
0
0
192,151
0
L
Artemis
11,975
1,089
56
5
0
181,837
0
L
Sol
3,160
287
0
0
0
0
0
W
Yu Huang
8,729
794
42
4
0
197,552
0
W
Charybdis
8,952
814
21
2
0
180,814
0
L
Ares
8,238
749
10
1
0
166,128
0
W
King Arthur
10,283
935
12
1
0
218,370
0
L
Baba Yaga
8,698
791
35
3
0
233,094
0
W
Bastet
9,142
831
33
3
0
214,450
0
L
Cthulhu
9,189
835
33
3
0
192,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role