Player Matchup

Kuzenbo
Kuzenbo
BUCCI 1101
Kuzenbo
Level 63
God Stats
16W - 12L
1,552 SR
Queue Stats
38W - 40L
1,489 Elo+
Party 1
Bastet
Bastet
MindFireDX
Bastet
Level 95
God Stats
0W - 4L
1,714 SR
Queue Stats
49W - 51L
1,503 Elo+
Party 1
Ix Chel
Ix Chel
OFS Hordan
Ix Chel
Level 104
God Stats
6W - 5L
1,500 SR
Queue Stats
122W - 105L
1,524 Elo+
Party 1
Artemis
Artemis
OGCHOLO21
Artemis
Level 51
God Stats
108W - 80L
1,544 SR
Queue Stats
179W - 177L
1,435 Elo+
Solo
King Arthur
King Arthur
btemp10023_
King Arthur
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 302L
1,487 Elo+
Solo
Team Averages
Level 78
1,562 SR
1,488 Elo+

VS

Team Averages
Level 119
1,459 SR
1,458 Elo+
Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
UrizenV
Ishtar
Level 128
God Stats
1W - 0L
1,326 SR
Queue Stats
4W - 5L
1,434 Elo+
Solo
Cthulhu
Cthulhu
angel007lopez
Cthulhu
Level 156
God Stats
2W - 0L
1,555 SR
Queue Stats
155W - 147L
1,422 Elo+
Party 2
Arachne
Arachne
xkikoprx
Arachne
Level 143
God Stats
6W - 2L
1,414 SR
Queue Stats
185W - 174L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BUCCI 1101
Kuzenbo
8
2 / 0 / 3
5,800
580
3,550
6,235
5,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
MindFireDX
Bastet
9
1 / 1 / 0
4,726
473
2,847
8,062
2,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
OFS Hordan
Ix Chel
11
1 / 2 / 0
5,520
552
2,799
4,479
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
OGCHOLO21
Artemis
8
2 / 3 / 3
5,128
513
6,010
5,796
1,615
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
btemp10023_
King Arthur
8
1 / 2 / 0
4,875
488
2,757
6,213
2,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 1 / 1
5,696
570
1,844
3,550
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
 
Erlang Shen
9
5 / 1 / 1
5,524
552
4,812
7,009
2,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
UrizenV
Ishtar
8
0 / 4 / 3
4,413
441
3,790
6,661
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
10
2 / 1 / 0
5,332
533
2,967
6,663
5,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
xkikoprx
Arachne
8
1 / 0 / 2
4,855
486
3,540
9,314
5,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
7
Kills
8
8
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
1
0.5
W
Erlang Shen
 
Erlang Shen
5
1
1
5.5
L
Kuzenbo
BUCCI 1101
Kuzenbo
2
0
3
3.5
L
Bastet
MindFireDX
Bastet
1
1
0
1
L
Ix Chel
OFS Hordan
Ix Chel
1
2
0
0.5
L
Artemis
OGCHOLO21
Artemis
2
3
3
1.17
W
Ishtar
UrizenV
Ishtar
0
4
3
0.38
W
Cthulhu
2
1
0
2
L
King Arthur
btemp10023_
King Arthur
1
2
0
0.5
W
Arachne
xkikoprx
Arachne
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,963
Damage
16,953
30,785
Taken
33,197
13,384
Mitigated
16,554
9,716
Healing
11,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,844
200
192
1,164
3,550
931
0
1,933
1,339
39,665
0
W
Erlang Shen
 
Erlang Shen
4,812
3,092
0
1,921
7,009
2,901
0
828
6,120
0
23,275
L
Kuzenbo
BUCCI 1101
Kuzenbo
3,550
1,471
0
1,560
6,235
5,452
0
0
6,235
16,064
1,993
L
Bastet
MindFireDX
Bastet
2,847
645
0
3,135
8,062
2,012
0
0
8,062
0
30,156
L
Ix Chel
OFS Hordan
Ix Chel
2,799
123
50
989
4,479
1,432
0
1,844
2,635
36,847
1,643
L
Artemis
OGCHOLO21
Artemis
6,010
2,274
0
1,978
5,796
1,615
0
0
5,796
0
25,730
W
Ishtar
UrizenV
Ishtar
3,790
2,670
0
1,288
6,661
1,706
0
1,286
5,375
0
23,124
W
Cthulhu
2,967
495
52
1,950
6,663
5,119
0
218
6,105
25,687
2,883
L
King Arthur
btemp10023_
King Arthur
2,757
587
0
2,004
6,213
2,873
0
2,847
3,366
0
22,707
W
Arachne
xkikoprx
Arachne
3,540
2,342
0
4,460
9,314
5,897
0
1,832
7,482
0
14,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,049
Gold Earned
25,820
221
Minions Killed
208
0
Camps Cleared
0
929,935
Distance Traveled
924,103
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,696
570
76
8
0
198,954
0
W
Erlang Shen
5,524
552
37
4
0
214,972
2
L
Kuzenbo
5,800
580
28
3
0
206,201
3
L
Bastet
4,726
473
46
5
0
207,173
3
L
Ix Chel
5,520
552
72
7
0
179,712
6
L
Artemis
5,128
513
42
4
0
185,067
0
W
Ishtar
4,413
441
35
4
0
156,946
0
W
Cthulhu
5,332
533
38
4
0
187,371
6
L
King Arthur
4,875
488
33
3
0
151,782
0
W
Arachne
4,855
486
22
2
0
165,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role