Player Matchup

Ao Kuang
Ao Kuang
Bubble210
Ao Kuang
Level 105
God Stats
0W - 4L
1,193 SR
Queue Stats
353W - 378L
1,422 Elo+
Solo
Zhong Kui
Zhong Kui
Hennythang
Zhong Kui
Level 148
God Stats
3W - 3L
1,846 SR
Queue Stats
48W - 37L
1,528 Elo+
Party 2
Bacchus
Bacchus
MakoTheHomie
Bacchus
Level 15
God Stats
26W - 19L
1,545 SR
Queue Stats
27W - 21L
1,515 Elo+
Party 2
Team Averages
Level 89
1,528 SR
1,488 Elo+

VS

Team Averages
Level 134
1,716 SR
1,506 Elo+
Cupid
Cupid
Heraion92
Cupid
Level 157
God Stats
4W - 0L
1,583 SR
Queue Stats
98W - 91L
1,474 Elo+
Party 1
Chaac
Chaac
Yamyr
Chaac
Level 85
God Stats
16W - 6L
1,773 SR
Queue Stats
44W - 44L
1,485 Elo+
Solo
Cthulhu
Cthulhu
diagonal-umlaut7
Cthulhu
Level 159
God Stats
10W - 5L
1,792 SR
Queue Stats
30W - 21L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bubble210
Ao Kuang
18
4 / 3 / 2
12,216
764
10,557
16,887
14,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Zhong Kui
Hennythang
Zhong Kui
19
1 / 1 / 5
11,732
733
13,354
14,053
11,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
MakoTheHomie
Bacchus
18
2 / 3 / 4
11,432
715
9,243
14,366
17,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Heraion92
Cupid
20
2 / 2 / 5
12,921
808
14,069
7,820
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Yamyr
Chaac
20
4 / 2 / 3
12,725
795
15,111
19,113
24,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 4 / 4
11,627
727
9,215
13,435
16,009
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
7
Kills
7
7
Deaths
8
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Bubble210
Ao Kuang
4
3
2
1.67
L
Zhong Kui
Hennythang
Zhong Kui
1
1
5
3.5
W
Cupid
Heraion92
Cupid
2
2
5
2.25
L
Bacchus
MakoTheHomie
Bacchus
2
3
4
1.33
W
Chaac
Yamyr
Chaac
4
2
3
2.75
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,154
Damage
38,395
45,306
Taken
40,368
43,680
Mitigated
43,541
11,412
Healing
15,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Bubble210
Ao Kuang
10,557
3,259
0
3,822
16,887
14,892
443
3,292
13,530
45,487
9,073
L
Zhong Kui
Hennythang
Zhong Kui
13,354
3,379
0
5,862
14,053
11,533
108
3,563
10,441
58,451
0
W
Cupid
Heraion92
Cupid
14,069
7,264
3,451
3,791
7,820
2,824
3,107
5,553
2,250
0
66,871
L
Bacchus
MakoTheHomie
Bacchus
9,243
577
0
1,728
14,366
17,255
192
1,905
12,445
27,280
3,976
W
Chaac
Yamyr
Chaac
15,111
3,782
326
6,675
19,113
24,708
470
15,734
3,371
0
42,873
W
9,215
352
860
630
13,435
16,009
104
9,275
4,153
21,738
1,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,380
Gold Earned
37,273
218
Minions Killed
197
0
Camps Cleared
0
847,770
Distance Traveled
873,525
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,216
764
67
4
0
282,408
1
L
Zhong Kui
11,732
733
116
7
0
257,254
0
W
Cupid
12,921
808
96
6
0
283,133
2
L
Bacchus
11,432
715
35
2
0
308,108
0
W
Chaac
12,725
795
72
5
0
317,460
0
W
Cthulhu
11,627
727
29
2
0
272,932
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role