Player Matchup

Bake Kujira
Bake Kujira
 
Bake Kujira
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
About52Geese
Pele
Level 159
God Stats
4W - 2L
1,721 SR
Queue Stats
49W - 43L
1,536 Elo+
Party 1
Chaac
Chaac
Mr_Stay_Fresh25
Chaac
Level 172
God Stats
3W - 1L
1,589 SR
Queue Stats
61W - 61L
1,507 Elo+
Party 1
Charybdis
Charybdis
Trykenkun
Charybdis
Level 175
God Stats
0W - 1L
1,613 SR
Queue Stats
58W - 68L
1,497 Elo+
Solo
Tiamat
Tiamat
buttergunt
Tiamat
Level 158
God Stats
0W - 1L
1,558 SR
Queue Stats
60W - 60L
1,510 Elo+
Party 1
Team Averages
Level 163
1,596 SR
1,510 Elo+

VS

Team Averages
Level 140
1,477 SR
1,563 Elo+
Neith
Neith
 
Neith
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Ackly
Atlas
Level 156
God Stats
6W - 5L
1,331 SR
Queue Stats
86W - 80L
1,496 Elo+
Solo
Thanatos
Thanatos
CheeseDolphin
Thanatos
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 32L
1,580 Elo+
Solo
Guan Yu
Guan Yu
SirDiamonds
Guan Yu
Level 115
God Stats
10W - 14L
1,479 SR
Queue Stats
237W - 193L
1,558 Elo+
Solo
Anubis
Anubis
castmaster
Anubis
Level 124
God Stats
3W - 1L
1,576 SR
Queue Stats
14W - 5L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
4
0 / 1 / 0
4,544
379
1,309
3,382
1,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 3 / 1
7,062
589
5,710
9,846
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 0
6,832
569
8,096
10,906
7,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charybdis
Trykenkun
Charybdis
11
0 / 4 / 1
6,209
517
5,443
6,850
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
buttergunt
Tiamat
11
5 / 4 / 1
7,088
591
8,024
7,174
3,899
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 1 / 3
6,130
511
3,886
6,864
1,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
Ackly
Atlas
9
0 / 2 / 5
6,014
501
4,436
10,360
6,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
CheeseDolphin
Thanatos
14
8 / 3 / 1
7,575
631
7,000
10,218
3,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Guan Yu
SirDiamonds
Guan Yu
12
1 / 1 / 1
6,663
555
3,433
9,903
7,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Anubis
castmaster
Anubis
12
3 / 2 / 2
7,262
605
4,512
7,259
3,067
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
9
Kills
13
13
Deaths
9
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
0
1
0
0
W
Neith
 
Neith
1
1
3
2.5
L
3
3
1
1.17
W
Atlas
Ackly
Atlas
0
2
5
1.25
W
Thanatos
CheeseDolphin
Thanatos
8
3
1
2.83
L
1
1
0
1
W
Guan Yu
SirDiamonds
Guan Yu
1
1
1
1.5
L
Charybdis
Trykenkun
Charybdis
0
4
1
0.13
L
Tiamat
buttergunt
Tiamat
5
4
1
1.38
W
Anubis
castmaster
Anubis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,582
Damage
23,267
38,158
Taken
44,604
17,295
Mitigated
21,970
13,826
Healing
18,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
1,309
457
94
981
3,382
1,378
0
955
2,427
6,826
1,187
W
Neith
 
Neith
3,886
1,138
0
2,095
6,864
1,608
0
939
5,925
0
40,337
L
5,710
1,089
0
3,681
9,846
2,550
0
2,771
7,075
0
49,591
W
Atlas
Ackly
Atlas
4,436
1,930
0
3,193
10,360
6,307
0
3,216
7,029
13,625
0
W
Thanatos
CheeseDolphin
Thanatos
7,000
2,311
0
7,141
10,218
3,743
0
2,030
8,188
0
53,988
L
8,096
1,047
0
4,833
10,906
7,596
0
967
9,939
0
52,683
W
Guan Yu
SirDiamonds
Guan Yu
3,433
402
52
2,348
9,903
7,245
0
0
9,272
0
41,745
L
Charybdis
Trykenkun
Charybdis
5,443
2,397
0
1,696
6,850
1,872
0
736
6,114
0
41,864
L
Tiamat
buttergunt
Tiamat
8,024
985
0
2,541
7,174
3,899
0
3,406
3,768
34,985
0
W
Anubis
castmaster
Anubis
4,512
219
0
3,382
7,259
3,067
203
2,899
4,318
50,495
1,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,735
Gold Earned
33,644
321
Minions Killed
364
0
Camps Cleared
0
997,165
Distance Traveled
1,243,443
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
4,544
379
9
1
0
106,836
2
W
Neith
6,130
511
67
6
0
235,152
0
L
Pele
7,062
589
75
6
0
278,415
0
W
Atlas
6,014
501
16
1
0
263,128
3
W
Thanatos
7,575
631
90
8
0
273,724
0
L
Chaac
6,832
569
89
7
0
232,735
0
W
Guan Yu
6,663
555
77
6
0
252,888
0
L
Charybdis
6,209
517
79
7
0
190,108
0
L
Tiamat
7,088
591
69
6
0
189,071
2
W
Anubis
7,262
605
114
10
0
218,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role