Player Matchup

Nemesis
Nemesis
Blahzz
Nemesis
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,312 Elo+
Solo
Terra
Terra
Izanagi_Xp
Terra
Level 88
God Stats
1W - 1L
1,849 SR
Queue Stats
11W - 23L
1,349 Elo+
Party 2
Mulan
Mulan
JediJroll
Mulan
Level 123
God Stats
5W - 7L
1,520 SR
Queue Stats
106W - 110L
1,487 Elo+
Party 2
Jing Wei
Jing Wei
V0RT3X_MDANK
Jing Wei
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 47L
1,375 Elo+
Party 2
Tiamat
Tiamat
Zed_SpiritX
Tiamat
Level 88
God Stats
0W - 2L
1,585 SR
Queue Stats
23W - 30L
1,401 Elo+
Party 2
Team Averages
Level 96
1,591 SR
1,385 Elo+

VS

Team Averages
Level 93
1,566 SR
1,469 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
E-Quality-333
Surtr
Level 106
God Stats
28W - 18L
1,638 SR
Queue Stats
385W - 375L
1,448 Elo+
Solo
Lancelot
Lancelot
IanMG3469
Lancelot
Level 109
God Stats
8W - 7L
1,330 SR
Queue Stats
493W - 473L
1,477 Elo+
Party 1
Chang'e
Chang'e
QuetzalDrago
Chang'e
Level 85
God Stats
4W - 1L
1,500 SR
Queue Stats
410W - 391L
1,473 Elo+
Party 1
Rama
Rama
TCactus Ttv
Rama
Level 67
God Stats
2W - 1L
1,861 SR
Queue Stats
42W - 48L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blahzz
Nemesis
13
3 / 2 / 1
7,526
502
6,367
11,487
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
12
0 / 1 / 1
6,825
455
2,839
9,221
7,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mulan
JediJroll
Mulan
12
2 / 7 / 1
7,112
474
5,914
11,970
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Jing Wei
V0RT3X_MDANK
Jing Wei
12
1 / 5 / 0
7,024
468
3,853
8,256
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
13
1 / 5 / 3
7,548
503
6,348
9,380
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
6 / 0 / 3
8,347
556
6,168
8,926
7,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 0 / 1
8,952
597
3,833
8,310
5,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
IanMG3469
Lancelot
15
4 / 0 / 7
8,684
579
7,380
8,287
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chang'e
QuetzalDrago
Chang'e
15
6 / 4 / 1
8,869
591
6,700
11,885
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 4
7,691
513
7,533
7,790
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
20
20
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
0
3
7.5
L
Nemesis
Blahzz
Nemesis
3
2
1
1.75
W
1
0
1
1.5
W
Lancelot
IanMG3469
Lancelot
4
0
7
7.5
L
Terra
0
1
1
0.5
L
Mulan
JediJroll
Mulan
2
7
1
0.36
W
Chang'e
QuetzalDrago
Chang'e
6
4
1
1.63
W
3
3
4
1.67
L
Jing Wei
V0RT3X_MDANK
Jing Wei
1
5
0
0.2
L
Tiamat
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,321
Damage
31,614
50,314
Taken
45,198
23,243
Mitigated
22,856
12,546
Healing
17,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,168
1,358
921
4,470
8,926
7,771
274
493
8,390
38,097
0
L
Nemesis
Blahzz
Nemesis
6,367
1,922
0
4,983
11,487
3,965
0
1,176
10,311
0
55,841
W
3,833
1,453
0
2,260
8,310
5,040
3
1,196
6,720
2,114
63,131
W
Lancelot
IanMG3469
Lancelot
7,380
1,026
0
1,475
8,287
3,970
84
932
7,315
0
52,870
L
Terra
2,839
653
0
3,179
9,221
7,698
0
849
8,326
30,928
0
L
Mulan
JediJroll
Mulan
5,914
2,087
0
1,375
11,970
4,720
608
2,837
8,831
0
35,906
W
Chang'e
QuetzalDrago
Chang'e
6,700
674
1,028
5,144
11,885
3,633
0
5,363
6,522
63,902
789
W
7,533
5,094
0
2,446
7,790
2,442
602
638
7,064
0
38,054
L
Jing Wei
V0RT3X_MDANK
Jing Wei
3,853
2,295
0
1,151
8,256
1,999
0
2,596
5,384
0
43,500
L
Tiamat
6,348
683
0
1,858
9,380
4,861
0
4,832
4,548
50,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,035
Gold Earned
42,543
398
Minions Killed
441
0
Camps Cleared
0
1,475,040
Distance Traveled
1,511,081
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,347
556
70
5
0
272,251
0
L
Nemesis
7,526
502
97
6
0
356,093
2
W
Surtr
8,952
597
108
7
0
309,764
2
W
Lancelot
8,684
579
96
6
0
391,355
0
L
Terra
6,825
455
72
5
0
242,341
0
L
Mulan
7,112
474
53
4
0
313,896
0
W
Chang'e
8,869
591
111
7
0
287,340
1
W
Rama
7,691
513
56
4
0
250,371
0
L
Jing Wei
7,024
468
84
6
0
278,030
0
L
Tiamat
7,548
503
92
6
0
284,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role