Player Matchup

Thanatos
Thanatos
AlanMalik
Thanatos
Level 138
God Stats
8W - 11L
1,453 SR
Queue Stats
190W - 183L
1,451 Elo+
Party 3
Ymir
Ymir
BreakingCereal
Ymir
Level 151
God Stats
43W - 42L
1,541 SR
Queue Stats
595W - 599L
1,542 Elo+
Solo
Rama
Rama
ImajinWagons96
Rama
Level 93
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 66L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
Twiñk
Ao Kuang
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 66L
1,502 Elo+
Solo
Kukulkan
Kukulkan
guapo123
Kukulkan
Level 128
God Stats
5W - 0L
1,713 SR
Queue Stats
348W - 325L
1,463 Elo+
Party 3
Team Averages
Level 133
1,541 SR
1,495 Elo+

VS

Team Averages
Level 109
1,620 SR
1,532 Elo+
Charon
Charon
BAR4
Charon
Level 125
God Stats
4W - 1L
1,834 SR
Queue Stats
83W - 71L
1,543 Elo+
Party 2
Nu Wa
Nu Wa
PlushyBear
Nu Wa
Level 89
God Stats
1W - 2L
1,794 SR
Queue Stats
447W - 435L
1,521 Elo+
Party 1
Artemis
Artemis
TRexWithALongArm
Artemis
Level 126
God Stats
8W - 3L
1,797 SR
Queue Stats
151W - 139L
1,533 Elo+
Solo
Ravana
Ravana
Teijii
Ravana
Level 82
God Stats
5W - 14L
1,173 SR
Queue Stats
393W - 382L
1,524 Elo+
Party 1
Erlang Shen
Erlang Shen
zachman508
Erlang Shen
Level 125
God Stats
0W - 4L
1,500 SR
Queue Stats
38W - 36L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlanMalik
Thanatos
13
5 / 5 / 5
7,981
570
7,168
12,766
3,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 2 / 9
7,820
559
8,221
13,358
7,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
7 / 1 / 7
9,252
661
6,918
8,032
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Twiñk
Ao Kuang
13
7 / 4 / 6
8,954
640
12,145
18,713
9,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kukulkan
guapo123
Kukulkan
6
0 / 1 / 2
5,362
383
274
1,506
180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BAR4
Charon
11
3 / 3 / 5
7,723
552
6,663
11,375
7,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
13
6 / 3 / 2
7,640
546
11,070
6,700
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 1
7,542
539
2,876
6,110
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Teijii
Ravana
10
2 / 5 / 4
6,240
446
6,751
9,019
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
zachman508
Erlang Shen
11
2 / 9 / 4
6,866
490
7,679
15,819
13,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
23
Kills
13
13
Deaths
23
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlanMalik
Thanatos
5
5
5
1.5
L
Charon
BAR4
Charon
3
3
5
1.83
W
4
2
9
4.25
W
7
1
7
10.5
L
Nu Wa
6
3
2
2.33
L
0
3
1
0.17
L
Ravana
Teijii
Ravana
2
5
4
0.8
W
Ao Kuang
Twiñk
Ao Kuang
7
4
6
2.5
W
Kukulkan
guapo123
Kukulkan
0
1
2
1
L
Erlang Shen
zachman508
Erlang Shen
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,726
Damage
35,039
54,375
Taken
49,023
24,191
Mitigated
26,956
25,351
Healing
12,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlanMalik
Thanatos
7,168
1,724
0
8,449
12,766
3,980
0
4,922
7,452
0
51,609
L
Charon
BAR4
Charon
6,663
1,836
2,241
3,404
11,375
7,477
0
4,863
6,512
28,039
0
W
8,221
1,224
0
2,951
13,358
7,972
174
4,824
8,297
33,987
587
W
6,918
5,263
0
4,684
8,032
2,436
3,319
1,555
6,404
0
75,151
L
Nu Wa
11,070
2,823
0
432
6,700
1,414
0
378
6,322
45,738
949
L
2,876
1,248
47
2,267
6,110
1,744
150
770
5,340
0
65,331
L
Ravana
Teijii
Ravana
6,751
1,696
0
1,896
9,019
3,031
0
4,285
4,734
0
25,868
W
Ao Kuang
Twiñk
Ao Kuang
12,145
3,730
0
8,826
18,713
9,623
505
4,547
13,998
45,274
2,876
W
Kukulkan
guapo123
Kukulkan
274
19
0
441
1,506
180
294
922
491
10,352
379
L
Erlang Shen
zachman508
Erlang Shen
7,679
4,620
0
2,171
15,819
13,290
0
9,982
5,837
0
30,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,369
Gold Earned
36,011
335
Minions Killed
320
0
Camps Cleared
0
1,167,269
Distance Traveled
1,358,780
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,981
570
77
6
0
294,356
0
L
Charon
7,723
552
38
3
0
276,538
5
W
Ymir
7,820
559
36
3
0
278,196
0
W
Rama
9,252
661
131
9
0
253,628
0
L
Nu Wa
7,640
546
80
6
0
252,818
0
L
Artemis
7,542
539
118
8
0
255,832
0
L
Ravana
6,240
446
33
2
0
314,937
0
W
Ao Kuang
8,954
640
75
5
0
262,976
0
W
Kukulkan
5,362
383
16
1
0
78,113
0
L
Erlang Shen
6,866
490
51
4
0
258,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role