Player Matchup

Ymir
Ymir
Meiyez
Ymir
Level 63
God Stats
4W - 6L
1,437 SR
Queue Stats
4W - 7L
1,293 Elo+
Party 2
Hun Batz
Hun Batz
SoughWhat
Hun Batz
Level 25
God Stats
5W - 3L
1,485 SR
Queue Stats
6W - 12L
1,252 Elo+
Party 2
Janus
Janus
Striixkez
Janus
Level 88
God Stats
4W - 3L
1,475 SR
Queue Stats
8W - 17L
1,254 Elo+
Party 2
Team Averages
Level 59
1,466 SR
1,267 Elo+

VS

Team Averages
Level 56
1,651 SR
1,412 Elo+
Cthulhu
Cthulhu
Daddy_Lanoo
Cthulhu
Level 29
God Stats
3W - 3L
1,796 SR
Queue Stats
5W - 10L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
jessethepeaceful
Danzaburou
Level 99
God Stats
14W - 7L
1,561 SR
Queue Stats
103W - 100L
1,424 Elo+
Solo
Chang'e
Chang'e
o0oTHE_HARD_R-_-
Chang'e
Level 40
God Stats
5W - 4L
1,596 SR
Queue Stats
26W - 47L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Meiyez
Ymir
19
13 / 1 / 3
12,654
973
17,640
14,200
6,350
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
SoughWhat
Hun Batz
15
1 / 4 / 7
9,736
749
5,005
10,741
4,385
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
Striixkez
Janus
17
2 / 4 / 11
11,350
873
15,967
11,101
4,224
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daddy_Lanoo
Cthulhu
14
0 / 6 / 7
9,279
714
8,189
17,998
9,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
jessethepeaceful
Danzaburou
16
4 / 6 / 4
10,881
837
10,214
14,226
4,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 4 / 2
10,543
811
7,592
12,136
4,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
16
Kills
9
9
Deaths
16
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Daddy_Lanoo
Cthulhu
0
6
7
0.58
W
Ymir
Meiyez
Ymir
13
1
3
14.5
W
Hun Batz
SoughWhat
Hun Batz
1
4
7
1.13
W
Janus
Striixkez
Janus
2
4
11
1.88
L
Danzaburou
jessethepeaceful
Danzaburou
4
6
4
1
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,612
Damage
25,995
36,042
Taken
44,360
14,959
Mitigated
18,251
5,970
Healing
8,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Daddy_Lanoo
Cthulhu
8,189
419
200
836
17,998
9,100
275
13,776
4,156
15,296
1,167
W
Ymir
Meiyez
Ymir
17,640
3,536
0
3,616
14,200
6,350
516
7,077
7,123
53,663
652
W
Hun Batz
SoughWhat
Hun Batz
5,005
737
0
501
10,741
4,385
1,710
4,197
6,544
0
16,145
W
Janus
Striixkez
Janus
15,967
1,843
107
1,746
11,101
4,224
1,074
3,966
7,135
50,504
591
L
Danzaburou
jessethepeaceful
Danzaburou
10,214
3,082
0
1,192
14,226
4,509
935
9,790
4,358
0
29,478
L
7,592
835
3,285
3,441
12,136
4,642
476
9,425
2,628
22,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,740
Gold Earned
30,703
143
Minions Killed
91
0
Camps Cleared
0
641,918
Distance Traveled
616,953
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,279
714
18
1
0
218,221
0
W
Ymir
12,654
973
53
4
0
230,591
2
W
Hun Batz
9,736
749
12
1
0
227,258
0
W
Janus
11,350
873
78
6
0
184,069
0
L
Danzaburou
10,881
837
45
3
0
180,214
2
L
Chang'e
10,543
811
28
2
0
218,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role