Player Matchup

Thoth
Thoth
Gold II
Aresjk
Thoth
Gold II
Level 126
God Stats
17W - 33L
1,453 SR
Queue Stats
337W - 320L
1,569 MMR
Solo
Ymir
Ymir
Bronze II
Fu11ofBu11
Ymir
Bronze II
Level 47
God Stats
2W - 3L
1,467 SR
Queue Stats
40W - 63L
616 MMR
Solo
Thor
Thor
Platinum V
Moons dance
Thor
Platinum V
Level 129
God Stats
7W - 6L
1,507 SR
Queue Stats
232W - 230L
1,576 MMR
Solo
Danzaburou
Danzaburou
Gold V
Squuez
Danzaburou
Gold V
Level 119
God Stats
3W - 5L
1,588 SR
Queue Stats
765W - 768L
1,318 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
iDontHateSmite
Sun Wukong
Gold III
Level 47
God Stats
52W - 52L
1,567 SR
Queue Stats
91W - 87L
1,580 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,516 SR
1,332 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,492 SR
1,326 MMR
Kuzenbo
Kuzenbo
Silver II
Bummbala
Kuzenbo
Silver II
Level 183
God Stats
11W - 13L
1,298 SR
Queue Stats
562W - 570L
898 MMR
Solo
Loki
Loki
Platinum IV
SAMAVD
Loki
Platinum IV
Level 129
God Stats
16W - 16L
1,548 SR
Queue Stats
202W - 200L
1,641 MMR
Solo
Skadi
Skadi
Gold II
XxHypersxX475
Skadi
Gold II
Level 149
God Stats
12W - 8L
1,594 SR
Queue Stats
110W - 104L
1,582 MMR
Solo
Janus
Janus
Silver II
arkkaos364
Janus
Silver II
Level 108
God Stats
12W - 9L
1,527 SR
Queue Stats
139W - 157L
1,038 MMR
Party 1
King Arthur
King Arthur
Gold IV
xXNaGiiXx
King Arthur
Gold IV
Level 172
God Stats
16W - 12L
1,493 SR
Queue Stats
52W - 50L
1,472 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aresjk
Thoth
15
4 / 2 / 1
8,183
585
5,714
4,797
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 4 / 2
6,001
429
4,312
16,145
6,336
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 4 / 4
7,226
516
5,143
10,783
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Squuez
Danzaburou
11
3 / 4 / 1
6,952
497
6,397
9,400
3,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
iDontHateSmite
Sun Wukong
12
1 / 2 / 1
6,497
464
7,530
14,893
8,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
AgniSusanoAwilixMedusa

VS

Bans
Ao KuangThanatosIx ChelChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bummbala
Kuzenbo
13
1 / 3 / 8
7,960
569
8,758
10,380
10,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
SAMAVD
Loki
15
4 / 2 / 2
8,019
573
6,552
11,095
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
7 / 1 / 1
9,225
659
9,785
6,510
2,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
13
1 / 4 / 1
7,720
551
2,508
6,670
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
xXNaGiiXx
King Arthur
15
3 / 0 / 2
9,113
651
12,011
15,375
13,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
10
Kills
16
16
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thoth
Aresjk
Thoth
4
2
1
2.25
W
Kuzenbo
Bummbala
Kuzenbo
1
3
8
1.67
L
0
4
2
0.25
L
2
4
4
1
W
Loki
SAMAVD
Loki
4
2
2
2.5
L
Danzaburou
Squuez
Danzaburou
3
4
1
0.88
W
7
1
1
7.5
W
Janus
1
4
1
0.38
L
Sun Wukong
iDontHateSmite
Sun Wukong
1
2
1
0.75
W
King Arthur
xXNaGiiXx
King Arthur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,096
Damage
39,614
56,018
Taken
50,030
22,841
Mitigated
30,551
12,618
Healing
12,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Aresjk
Thoth
5,714
113
0
451
4,797
1,266
0
2,123
2,446
60,674
1,339
W
Kuzenbo
Bummbala
Kuzenbo
8,758
3,675
0
2,508
10,380
10,093
61
2,164
8,183
23,937
3,165
L
4,312
1,266
0
3,690
16,145
6,336
0
3,362
12,783
31,027
0
L
5,143
684
0
750
10,783
3,971
0
955
9,788
0
55,906
W
Loki
SAMAVD
Loki
6,552
1,480
0
4,809
11,095
3,561
0
1,156
9,867
0
66,404
L
Danzaburou
Squuez
Danzaburou
6,397
2,153
0
2,494
9,400
3,020
0
3,185
6,215
0
43,322
W
9,785
3,842
0
1,602
6,510
2,282
0
1,026
5,484
0
75,129
W
Janus
2,508
44
0
620
6,670
1,356
0
3,632
3,038
52,388
0
L
Sun Wukong
iDontHateSmite
Sun Wukong
7,530
1,142
0
5,233
14,893
8,248
0
771
14,122
0
37,714
W
King Arthur
xXNaGiiXx
King Arthur
12,011
1,956
0
2,908
15,375
13,259
58
1,985
12,670
0
81,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,859
Gold Earned
42,037
389
Minions Killed
525
0
Camps Cleared
0
1,321,300
Distance Traveled
1,478,631
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,183
585
115
8
0
272,684
0
W
Kuzenbo
7,960
569
44
3
0
287,955
4
L
Ymir
6,001
429
36
3
0
256,816
8
L
Thor
7,226
516
94
7
0
302,971
0
W
Loki
8,019
573
95
7
0
322,441
1
L
Danzaburou
6,952
497
91
7
0
216,448
1
W
Skadi
9,225
659
142
10
0
276,072
5
W
Janus
7,720
551
108
8
0
288,869
0
L
Sun Wukong
6,497
464
53
4
0
272,381
0
W
King Arthur
9,113
651
136
10
0
303,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role