Player Matchup

Danzaburou
Danzaburou
Battuuu
Danzaburou
Level 48
God Stats
1W - 2L
1,596 SR
Queue Stats
3W - 11L
1,274 Elo+
Party 1
He Bo
He Bo
T4nK-070
He Bo
Level 125
God Stats
0W - 2L
1,283 SR
Queue Stats
54W - 51L
1,429 Elo+
Party 1
Bacchus
Bacchus
TURBOCRYSTAL
Bacchus
Level 124
God Stats
2W - 2L
1,617 SR
Queue Stats
41W - 50L
1,391 Elo+
Party 1
Anhur
Anhur
el_wn_con_lag
Anhur
Level 91
God Stats
0W - 2L
1,257 SR
Queue Stats
33W - 40L
1,409 Elo+
Party 1
Cupid
Cupid
greedymofo2
Cupid
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 171L
1,377 Elo+
Solo
Team Averages
Level 94
1,451 SR
1,376 Elo+

VS

Team Averages
Level 116
1,533 SR
1,429 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
MainHamJoker5
Atlas
Level 88
God Stats
2W - 0L
1,410 SR
Queue Stats
20W - 29L
1,413 Elo+
Solo
Eset
Eset
TheGildedChaos
Eset
Level 107
God Stats
2W - 0L
1,636 SR
Queue Stats
86W - 91L
1,419 Elo+
Solo
Bellona
Bellona
X-XZILENCIOX-X
Bellona
Level 118
God Stats
1W - 0L
1,621 SR
Queue Stats
101W - 78L
1,482 Elo+
Party 2
Jing Wei
Jing Wei
chrnodog
Jing Wei
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Battuuu
Danzaburou
15
4 / 5 / 4
8,284
828
8,603
11,038
4,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
T4nK-070
He Bo
13
1 / 6 / 8
7,179
718
4,136
6,908
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TURBOCRYSTAL
Bacchus
12
1 / 3 / 4
7,095
710
3,663
8,023
10,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 5 / 0
7,305
731
3,520
7,742
3,111
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
3 / 4 / 5
7,358
736
5,196
7,759
3,038
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
4 / 3 / 8
8,705
871
6,035
7,769
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 0 / 12
9,229
923
11,283
5,604
2,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 4 / 7
9,423
942
7,788
8,486
3,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

15
4 / 3 / 12
9,254
925
6,501
10,570
12,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
chrnodog
Jing Wei
14
2 / 2 / 10
8,437
844
5,915
6,753
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
11
Kills
23
23
Deaths
12
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
3
8
2.67
L
Danzaburou
Battuuu
Danzaburou
4
5
4
1.2
W
4
0
12
10
L
He Bo
T4nK-070
He Bo
1
6
8
0.83
L
Bacchus
TURBOCRYSTAL
Bacchus
1
3
4
1
W
9
4
7
3.13
W
4
3
12
3.33
W
Jing Wei
chrnodog
Jing Wei
2
2
10
3.5
L
2
5
0
0.4
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,118
Damage
37,522
41,470
Taken
39,182
24,426
Mitigated
26,249
8,875
Healing
10,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
6,035
1,335
204
1,475
7,769
5,105
56
1,306
6,463
0
10,942
L
Danzaburou
Battuuu
Danzaburou
8,603
2,134
464
2,133
11,038
4,908
0
4,645
6,250
0
26,077
W
11,283
3,755
493
1,832
5,604
2,713
265
1,473
4,131
24,928
630
L
He Bo
T4nK-070
He Bo
4,136
51
103
228
6,908
2,554
0
2,821
4,047
7,307
40
L
Bacchus
TURBOCRYSTAL
Bacchus
3,663
261
140
1,019
8,023
10,815
0
3,414
4,495
8,865
0
W
7,788
271
1,043
1,889
8,486
3,145
91
1,250
7,236
20,015
0
W
6,501
949
659
1,645
10,570
12,785
206
1,660
8,910
1,477
13,103
W
Jing Wei
chrnodog
Jing Wei
5,915
4,321
494
739
6,753
2,501
2,200
2,110
4,643
0
16,095
L
3,520
1,061
428
633
7,742
3,111
0
3,781
3,792
0
10,501
L
5,196
2,659
1,356
2,371
7,759
3,038
0
4,633
3,040
0
12,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,221
Gold Earned
45,048
77
Minions Killed
126
0
Camps Cleared
0
745,423
Distance Traveled
909,694
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,705
871
23
2
0
188,589
0
L
Danzaburou
8,284
828
28
3
0
144,045
0
W
Atlas
9,229
923
32
3
0
202,051
0
L
He Bo
7,179
718
6
1
0
172,528
0
L
Bacchus
7,095
710
7
1
0
123,634
3
W
Eset
9,423
942
25
3
0
158,866
0
W
Bellona
9,254
925
16
2
0
189,471
0
W
Jing Wei
8,437
844
30
3
0
170,717
0
L
Anhur
7,305
731
18
2
0
138,123
0
L
Cupid
7,358
736
18
2
0
167,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role