Player Matchup

Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
GhostBr450
Terra
Level 128
God Stats
2W - 3L
1,109 SR
Queue Stats
106W - 111L
1,446 Elo+
Solo
Bastet
Bastet
aahiper
Bastet
Level 109
God Stats
3W - 0L
1,734 SR
Queue Stats
46W - 36L
1,543 Elo+
Party 2
Ix Chel
Ix Chel
conqui10
Ix Chel
Level 126
God Stats
4W - 2L
1,518 SR
Queue Stats
26W - 18L
1,579 Elo+
Party 2
Ymir
Ymir
zSaibotz
Ymir
Level 158
God Stats
105W - 79L
1,594 SR
Queue Stats
252W - 230L
1,548 Elo+
Solo
Team Averages
Level 118
1,491 SR
1,523 Elo+

VS

Team Averages
Level 116
1,453 SR
1,494 Elo+
Jing Wei
Jing Wei
Tu_Mama914
Jing Wei
Level 141
God Stats
3W - 5L
1,375 SR
Queue Stats
404W - 424L
1,480 Elo+
Party 3
Loki
Loki
YoloxDolox
Loki
Level 124
God Stats
10W - 9L
1,532 SR
Queue Stats
140W - 141L
1,495 Elo+
Party 1
Mulan
Mulan
bautymastro77
Mulan
Level 146
God Stats
0W - 3L
1,188 SR
Queue Stats
242W - 255L
1,496 Elo+
Party 3
Ares
Ares
gnza
Ares
Level 85
God Stats
8W - 5L
1,671 SR
Queue Stats
281W - 272L
1,500 Elo+
Party 1
He Bo
He Bo
kirito_Klkg
He Bo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 137L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 0 / 1
6,240
624
4,485
5,725
1,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
10
2 / 0 / 4
5,972
597
2,774
7,166
4,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
aahiper
Bastet
11
4 / 0 / 3
6,343
634
4,536
4,793
1,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
conqui10
Ix Chel
12
2 / 0 / 5
6,982
698
5,339
4,368
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
7 / 0 / 0
8,201
820
7,951
7,915
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Tu_Mama914
Jing Wei
11
0 / 2 / 0
5,471
547
1,738
4,889
1,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 0
5,022
502
2,686
7,345
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 6 / 0
5,089
509
3,729
10,120
3,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
gnza
Ares
7
0 / 3 / 0
4,928
493
3,356
10,623
6,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 3 / 0
5,511
551
2,504
4,463
1,139
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
17
Kills
0
0
Deaths
17
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
1
2.5
W
Terra
2
0
4
4
L
Jing Wei
Tu_Mama914
Jing Wei
0
2
0
0
L
0
3
0
0
W
Bastet
aahiper
Bastet
4
0
3
5.5
L
0
6
0
0
W
Ix Chel
conqui10
Ix Chel
2
0
5
4.5
L
Ares
gnza
Ares
0
3
0
0
L
0
3
0
0
W
Ymir
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,085
Damage
14,013
29,967
Taken
37,440
13,377
Mitigated
14,840
12,300
Healing
7,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,485
1,635
0
1,417
5,725
1,811
278
1,599
4,126
0
52,152
W
Terra
2,774
827
486
2,775
7,166
4,840
0
2,300
4,866
15,667
1,047
L
Jing Wei
Tu_Mama914
Jing Wei
1,738
1,350
0
1,339
4,889
1,443
0
691
4,198
0
42,752
L
2,686
538
0
2,665
7,345
1,863
0
2,318
5,027
0
33,467
W
Bastet
aahiper
Bastet
4,536
1,322
0
1,798
4,793
1,707
6
492
4,301
0
43,081
L
3,729
265
0
1,154
10,120
3,714
0
6,527
3,593
0
26,983
W
Ix Chel
conqui10
Ix Chel
5,339
797
387
1,869
4,368
1,536
0
1,877
2,491
52,629
0
L
Ares
gnza
Ares
3,356
532
0
1,816
10,623
6,681
0
3,891
6,732
15,009
0
L
2,504
84
0
239
4,463
1,139
0
2,149
2,314
37,355
0
W
Ymir
7,951
3,233
0
3,568
7,915
3,483
301
0
7,915
48,162
6,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,738
Gold Earned
26,021
378
Minions Killed
310
0
Camps Cleared
0
1,142,969
Distance Traveled
1,053,722
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,240
624
84
8
0
241,429
4
W
Terra
5,972
597
37
4
0
218,509
2
L
Jing Wei
5,471
547
89
9
0
211,504
4
L
Loki
5,022
502
62
6
0
249,176
0
W
Bastet
6,343
634
71
7
0
268,193
0
L
Mulan
5,089
509
50
5
0
161,283
0
W
Ix Chel
6,982
698
96
10
0
216,532
0
L
Ares
4,928
493
15
2
0
219,888
2
L
He Bo
5,511
551
94
9
0
211,871
2
W
Ymir
8,201
820
90
9
0
198,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role