Player Matchup

Hercules
Hercules
Gold III
DarkPE
Hercules
Gold III
Level 129
God Stats
2W - 4L
1,302 SR
Queue Stats
204W - 184L
1,453 MMR
Solo
Jormungandr
Jormungandr
Gold V
HFields80
Jormungandr
Gold V
Level 157
God Stats
34W - 34L
1,475 SR
Queue Stats
382W - 409L
1,453 MMR
Solo
Poseidon
Poseidon
Silver III
Mantisura
Poseidon
Silver III
Level 106
God Stats
0W - 2L
1,089 SR
Queue Stats
31W - 42L
1,410 MMR
Party 1
Skadi
Skadi
Silver III
PE_SLEVIN
Skadi
Silver III
Level 108
God Stats
1W - 4L
1,302 SR
Queue Stats
21W - 19L
1,453 MMR
Solo
Thor
Thor
Silver II
Shanicmoon
Thor
Silver II
Level 103
God Stats
2W - 4L
1,801 SR
Queue Stats
40W - 57L
1,476 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,394 SR
1,449 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,506 SR
1,454 MMR
Merlin
Merlin
Silver II
APScaryHours
Merlin
Silver II
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 28L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
Jarsinator
Cu Chulainn
Gold IV
Level 156
God Stats
81W - 69L
1,624 SR
Queue Stats
354W - 353L
1,437 MMR
Solo
Thanatos
Thanatos
Silver III
ObiF8th
Thanatos
Silver III
Level 82
God Stats
1W - 0L
1,293 SR
Queue Stats
28W - 34L
1,454 MMR
Party 2
Anhur
Anhur
Gold III
Yqshqr
Anhur
Gold III
Level 143
God Stats
12W - 10L
1,620 SR
Queue Stats
227W - 224L
1,431 MMR
Solo
Athena
Athena
Gold IV
salsalsl
Athena
Gold IV
Level 128
God Stats
1W - 0L
1,492 SR
Queue Stats
23W - 32L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarkPE
Hercules
15
0 / 2 / 0
8,552
475
5,203
10,496
8,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
HFields80
Jormungandr
13
1 / 1 / 2
8,410
467
8,506
14,769
10,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Mantisura
Poseidon
16
5 / 3 / 0
9,558
531
11,698
7,247
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
PE_SLEVIN
Skadi
16
0 / 2 / 2
8,590
477
6,967
8,045
2,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 5 / 3
8,138
452
6,118
15,266
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SurtrJanusAwilix

VS

Bans
LancelotSerqetMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 3 / 1
8,909
495
7,930
8,215
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Jarsinator
Cu Chulainn
17
2 / 0 / 2
10,940
608
6,939
14,143
8,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thanatos
ObiF8th
Thanatos
16
5 / 3 / 5
9,413
523
8,761
14,789
5,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Yqshqr
Anhur
17
0 / 1 / 3
9,392
522
5,929
8,914
2,765
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
salsalsl
Athena
14
4 / 2 / 2
9,085
505
9,492
18,976
19,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
9
Kills
13
13
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
3
1
0.83
L
Hercules
DarkPE
Hercules
0
2
0
0
L
Jormungandr
HFields80
Jormungandr
1
1
2
2
W
Cu Chulainn
Jarsinator
Cu Chulainn
2
0
2
3
L
Poseidon
Mantisura
Poseidon
5
3
0
1.67
W
Thanatos
ObiF8th
Thanatos
5
3
5
2.5
L
Skadi
PE_SLEVIN
Skadi
0
2
2
0.5
L
3
5
3
0.9
W
Anhur
Yqshqr
Anhur
0
1
3
1.5
W
Athena
salsalsl
Athena
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,492
Damage
39,051
55,823
Taken
65,037
28,707
Mitigated
39,368
18,088
Healing
25,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,930
134
102
1,506
8,215
2,890
0
3,013
4,964
58,087
0
L
Hercules
DarkPE
Hercules
5,203
622
0
3,865
10,496
8,622
0
972
9,518
0
70,754
L
Jormungandr
HFields80
Jormungandr
8,506
2,617
0
4,739
14,769
10,817
0
8,192
6,137
34,982
1,403
W
Cu Chulainn
Jarsinator
Cu Chulainn
6,939
1,218
0
2,693
14,143
8,524
447
2,005
12,092
6,322
95,969
L
Poseidon
Mantisura
Poseidon
11,698
1,980
0
1,046
7,247
2,261
0
2,685
4,300
67,252
0
W
Thanatos
ObiF8th
Thanatos
8,761
1,056
0
14,552
14,789
5,196
0
2,396
12,179
0
59,112
L
Skadi
PE_SLEVIN
Skadi
6,967
2,676
0
2,272
8,045
2,263
0
2,435
5,531
0
75,790
L
6,118
1,340
0
6,166
15,266
4,744
0
2,636
12,508
0
60,106
W
Anhur
Yqshqr
Anhur
5,929
2,515
0
4,921
8,914
2,765
0
2,346
6,500
0
86,211
W
Athena
salsalsl
Athena
9,492
2,037
0
1,341
18,976
19,993
1
9,036
9,457
26,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,248
Gold Earned
47,739
559
Minions Killed
550
0
Camps Cleared
0
1,733,908
Distance Traveled
1,755,840
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,909
495
119
7
0
337,209
4
L
Hercules
8,552
475
146
8
0
319,346
4
L
Jormungandr
8,410
467
50
3
0
341,467
9
W
Cu Chulainn
10,940
608
173
10
0
333,819
1
L
Poseidon
9,558
531
140
8
0
379,032
4
W
Thanatos
9,413
523
83
5
0
381,950
4
L
Skadi
8,590
477
142
8
0
344,584
0
L
Thor
8,138
452
81
5
0
349,479
2
W
Anhur
9,392
522
147
8
0
336,760
3
W
Athena
9,085
505
28
2
0
366,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role