Player Matchup

Charon
Charon
 
Charon
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fellwinter_Fenix
Morgan Le Fay
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,376 Elo+
Solo
Mulan
Mulan
YARO_THECONSUMER
Mulan
Level 86
God Stats
1W - 1L
1,802 SR
Queue Stats
5W - 2L
1,688 Elo+
Solo
Charybdis
Charybdis
scratchnsniff03
Charybdis
Level 80
God Stats
1W - 2L
1,216 SR
Queue Stats
41W - 41L
1,484 Elo+
Party 1
Thanatos
Thanatos
smokiermatthias
Thanatos
Level 66
God Stats
50W - 62L
1,438 SR
Queue Stats
198W - 192L
1,469 Elo+
Party 1
Team Averages
Level 88
1,491 SR
1,503 Elo+

VS

Team Averages
Level 117
1,586 SR
1,472 Elo+
Baron Samedi
Baron Samedi
CrabDragoons
Baron Samedi
Level 126
God Stats
15W - 12L
1,626 SR
Queue Stats
163W - 159L
1,489 Elo+
Party 2
Bastet
Bastet
DevilDog1181
Bastet
Level 157
God Stats
28W - 16L
1,620 SR
Queue Stats
161W - 159L
1,473 Elo+
Party 2
King Arthur
King Arthur
Filthy__Ningen
King Arthur
Level 148
God Stats
4W - 3L
1,588 SR
Queue Stats
291W - 274L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
GilbertMontgomry
Danzaburou
Level 65
God Stats
12W - 9L
1,587 SR
Queue Stats
371W - 395L
1,474 Elo+
Solo
Ra
Ra
TeddyPorTuAno
Ra
Level 89
God Stats
42W - 39L
1,511 SR
Queue Stats
269W - 263L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 3 / 3
7,209
555
3,850
9,743
7,766
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Fellwinter_Fenix
Morgan Le Fay
13
1 / 2 / 0
7,278
560
7,459
7,071
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 2 / 0
4,477
344
844
2,113
527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
scratchnsniff03
Charybdis
11
1 / 2 / 1
6,950
535
7,407
8,500
2,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
12
2 / 6 / 2
6,434
495
6,792
11,706
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrabDragoons
Baron Samedi
11
2 / 3 / 4
6,733
518
4,291
10,449
7,516
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bastet
15
3 / 0 / 5
7,858
604
4,940
10,226
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

King Arthur
Filthy__Ningen
King Arthur
15
9 / 0 / 0
9,304
716
10,962
15,597
14,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
GilbertMontgomry
Danzaburou
2
0 / 1 / 0
4,350
335
341
1,359
239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 2
7,795
600
1,872
6,419
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
15
15
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
3
3
0.83
W
Baron Samedi
CrabDragoons
Baron Samedi
2
3
4
1.33
W
Bastet
3
0
5
5.5
L
Morgan Le Fay
Fellwinter_Fenix
Morgan Le Fay
1
2
0
0.5
W
King Arthur
Filthy__Ningen
King Arthur
9
0
0
9
W
Danzaburou
GilbertMontgomry
Danzaburou
0
1
0
0
W
1
1
2
2
L
0
2
0
0
L
Charybdis
scratchnsniff03
Charybdis
1
2
1
0.75
L
Thanatos
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,352
Damage
22,406
39,133
Taken
44,050
17,302
Mitigated
26,892
12,519
Healing
19,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,850
501
0
1,144
9,743
7,766
383
1,695
8,048
29,420
1,534
W
Baron Samedi
CrabDragoons
Baron Samedi
4,291
106
1,180
3,930
10,449
7,516
0
2,508
7,941
24,588
324
W
Bastet
4,940
1,079
0
6,703
10,226
3,431
28
2,228
7,998
0
65,619
L
Morgan Le Fay
Fellwinter_Fenix
Morgan Le Fay
7,459
95
0
1,018
7,071
2,458
0
2,262
4,761
57,630
910
W
King Arthur
Filthy__Ningen
King Arthur
10,962
598
0
3,485
15,597
14,333
39
760
14,837
0
68,579
W
Danzaburou
GilbertMontgomry
Danzaburou
341
119
0
531
1,359
239
0
52
1,307
0
3,810
W
1,872
168
931
2,711
6,419
1,373
556
4,648
1,771
51,992
496
L
844
153
0
170
2,113
527
0
0
2,113
0
6,800
L
Charybdis
scratchnsniff03
Charybdis
7,407
3,218
128
2,254
8,500
2,721
119
885
7,615
0
52,211
L
Thanatos
6,792
1,043
0
7,805
11,706
3,830
77
1,013
10,693
0
41,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,348
Gold Earned
36,040
328
Minions Killed
379
0
Camps Cleared
0
1,076,091
Distance Traveled
1,165,817
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,209
555
38
3
0
247,469
3
W
Baron Samedi
6,733
518
30
2
0
256,917
1
W
Bastet
7,858
604
110
8
0
319,511
0
L
Morgan Le Fay
7,278
560
103
8
0
248,957
0
W
King Arthur
9,304
716
112
9
0
282,098
2
W
Danzaburou
4,350
335
8
1
0
25,229
0
W
Ra
7,795
600
119
9
0
282,062
0
L
Mulan
4,477
344
16
1
0
54,056
0
L
Charybdis
6,950
535
96
7
0
240,101
0
L
Thanatos
6,434
495
75
6
0
285,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role