Player Matchup

Kukulkan
Kukulkan
ATRAIN356515
Kukulkan
Level 60
God Stats
95W - 109L
1,458 SR
Queue Stats
163W - 226L
1,407 Elo+
Solo
Horus
Horus
AaronS17
Horus
Level 115
God Stats
12W - 9L
1,587 SR
Queue Stats
287W - 173L
1,665 Elo+
Party 2
Cernunnos
Cernunnos
PappaBless69
Cernunnos
Level 89
God Stats
8W - 4L
1,750 SR
Queue Stats
144W - 76L
1,641 Elo+
Party 2
Fenrir
Fenrir
dmmjdm
Fenrir
Level 124
God Stats
11W - 2L
1,848 SR
Queue Stats
171W - 74L
1,659 Elo+
Party 2
Ares
Ares
namechanged9301
Ares
Level 28
God Stats
3W - 2L
1,747 SR
Queue Stats
112W - 50L
1,711 Elo+
Party 2
Team Averages
Level 83
1,678 SR
1,617 Elo+

VS

Team Averages
Level 43
1,517 SR
1,478 Elo+
Nemesis
Nemesis
PrimalK
Nemesis
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 10L
1,583 Elo+
Solo
Anubis
Anubis
RollerMike89
Anubis
Level 43
God Stats
1W - 5L
1,449 SR
Queue Stats
171W - 145L
1,503 Elo+
Party 1
Chang'e
Chang'e
Seiryu_Angel
Chang'e
Level 18
God Stats
7W - 9L
1,505 SR
Queue Stats
131W - 128L
1,481 Elo+
Solo
Cthulhu
Cthulhu
burger2012
Cthulhu
Level 8
God Stats
1W - 7L
1,218 SR
Queue Stats
1W - 7L
1,183 Elo+
Solo
Cu Chulainn
Cu Chulainn
dariealonso01
Cu Chulainn
Level 121
God Stats
2W - 1L
1,915 SR
Queue Stats
90W - 54L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ATRAIN356515
Kukulkan
12
0 / 1 / 2
6,749
964
2,338
3,231
945
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
AaronS17
Horus
14
5 / 0 / 5
8,275
1,182
5,290
9,373
8,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cernunnos
PappaBless69
Cernunnos
14
7 / 1 / 6
8,455
1,208
7,853
6,091
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
dmmjdm
Fenrir
14
4 / 2 / 7
8,100
1,157
9,576
8,076
2,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 3 / 8
7,262
1,037
4,771
9,132
6,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PrimalK
Nemesis
11
0 / 3 / 3
6,449
921
2,373
6,142
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
11
1 / 4 / 3
6,639
948
7,684
7,292
3,324
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chang'e
Seiryu_Angel
Chang'e
13
1 / 4 / 2
7,113
1,016
8,589
8,914
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
burger2012
Cthulhu
9
0 / 3 / 0
5,852
836
259
4,358
1,571
Cu Chulainn
dariealonso01
Cu Chulainn
13
5 / 3 / 2
7,802
1,115
9,200
9,371
8,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
17
Kills
7
7
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ATRAIN356515
Kukulkan
0
1
2
1
W
Horus
AaronS17
Horus
5
0
5
7.5
W
Cernunnos
PappaBless69
Cernunnos
7
1
6
10
L
Nemesis
PrimalK
Nemesis
0
3
3
0.5
L
Anubis
1
4
3
0.63
L
Chang'e
Seiryu_Angel
Chang'e
1
4
2
0.5
L
Cthulhu
burger2012
Cthulhu
0
3
0
0
L
Cu Chulainn
dariealonso01
Cu Chulainn
5
3
2
2
W
Fenrir
dmmjdm
Fenrir
4
2
7
3.75
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,828
Damage
28,105
35,903
Taken
36,077
21,080
Mitigated
18,764
9,209
Healing
4,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ATRAIN356515
Kukulkan
2,338
74
0
244
3,231
945
1,107
993
2,238
16,447
0
W
Horus
AaronS17
Horus
5,290
1,901
992
3,667
9,373
8,653
0
4,390
4,983
0
16,569
W
Cernunnos
PappaBless69
Cernunnos
7,853
3,740
0
1,488
6,091
2,572
0
2,314
3,777
0
24,244
L
Nemesis
PrimalK
Nemesis
2,373
632
0
359
6,142
2,826
0
1,582
4,560
0
11,027
L
Anubis
7,684
646
0
1,203
7,292
3,324
0
686
6,606
18,184
251
L
Chang'e
Seiryu_Angel
Chang'e
8,589
578
726
1,562
8,914
2,889
0
1,868
7,046
24,336
0
L
Cthulhu
burger2012
Cthulhu
259
0
0
0
4,358
1,571
0
1,079
3,279
577
0
L
Cu Chulainn
dariealonso01
Cu Chulainn
9,200
1,262
0
500
9,371
8,154
0
1,611
7,760
0
17,564
W
Fenrir
dmmjdm
Fenrir
9,576
2,283
0
1,708
8,076
2,846
1,421
3,986
4,090
0
25,564
W
4,771
148
0
1,110
9,132
6,064
0
4,774
4,358
8,026
834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,841
Gold Earned
33,855
146
Minions Killed
102
0
Camps Cleared
0
715,506
Distance Traveled
659,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,749
964
26
4
0
135,914
0
W
Horus
8,275
1,182
27
4
0
148,248
0
W
Cernunnos
8,455
1,208
38
5
0
136,067
0
L
Nemesis
6,449
921
19
3
0
164,027
0
L
Anubis
6,639
948
23
3
0
129,829
0
L
Chang'e
7,113
1,016
41
6
0
133,955
0
L
Cthulhu
5,852
836
0
0
0
83,247
0
L
Cu Chulainn
7,802
1,115
19
3
0
148,934
0
W
Fenrir
8,100
1,157
47
7
0
165,131
0
W
Ares
7,262
1,037
8
1
0
130,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role